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Fish 'n' More 2
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fishmore-publicdomainlibraryvol.ii1991xetec.iso
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fish
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libraries
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input_446
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src
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devicetoolkits
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input
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test_proto
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test5.c
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C/C++ Source or Header
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1991-01-05
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2KB
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77 lines
#include <stdio.h>
#include "DeviceToolKits/Input.h"
#ifndef TESTPROTO
#define NO_PRAGMAS 1
#endif
#include "DeviceToolKits/proto/Input.h"
#include "DeviceToolKits/InputBase.h"
DTInput_t Unit0;
BYTE port;
BYTE type;
struct GamePortTrigger trigger;
main(argc,argv)
int argc;
char *argv[];
{
long status;
#ifdef TESTSHARED
/* Open the Input library */
DTInputOpen(DTINPUTREV);
#endif
/* Try to initialize unit 0 of the Input */
printf("Move the mouse connector to the right port for this test.\n");
fflush(stdout);
if ((Unit0 = DTInputCreate(&status)) == NULL) {
fprintf(stderr,"Error initializing unit 0 = %ld.\n",status);
fflush(stderr);
goto cleanup;
}
fprintf(stderr,"Unit0 = %lX\n",(long) Unit0);
fflush(stderr);
/* Set the input port to the right port */
port = 1;
if ((status = DTInputSetMPort(Unit0,&port)) != 0) {
fprintf(stderr,"Error setting unit 0 port = %ld,%ld.\n",
status,Unit0->in_error);
fflush(stderr);
goto cleanup;
}
/* Wait while the user plays */
printf("In 30 seconds, the mouse will revert to the left port.\n");
printf("Try moving the pointer with the mouse in the right port.\n");
fflush(stdout);
Delay(30L*60L);
/* Set the input port back to the left port */
port = 0;
if ((status = DTInputSetMPort(Unit0,&port)) != 0) {
fprintf(stderr,"Error setting unit 0 port = %ld,%ld.\n",
status,Unit0->in_error);
fflush(stderr);
goto cleanup;
}
/* Free the stuff */
cleanup:
DTInputFree(Unit0);
#ifdef TESTSHARED
DTInputClose();
#endif
}