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- GravAttack Version 095
- By Scott Peterson
- Oct 11, 1987
-
- Info for loading:
- If this game won't load for you it's probably because
- there isn't enough room in memory for it. This version uses
- almost 400K. The best way to ensure room is to press CNTRL-D
- during WorkBench boot-up (you have to catch it early). Once in
- CLI, type "Grav.095" and press RETURN. It is usually best to make
- a bootup-disk exclusivly for this game. Please make sure that
- the disk is not write-protected so that the high scores will be
- saved properly.
-
- Game limitations:
- In a 512K Amiga,this game is too big to co-reside with
- other software, and too big to be loaded with icons. If you have
- more than 512K, the game might not run because there is data in
- the executable that needs to be seen by chipRAM (I would like
- feedback on this). Another problem is that the "EXIT" function
- succeeds only in crashing the system (soon to be fixed). I would
- like to hear from those who find more problems.
-
- Later versions:
- This game still has a few minor problems; I am going to
- fix as many as I can and let out more versions. I also have
- ideas for improving graphics and sounds, and adding levels; I
- will do these if response to my game is good.
-
- This game is shareware:
- If you play this game a lot, and like it, maybe you would
- like to send me a little donation. This will help ensure future
- shareware releases, from myself and all the other shareware
- authors. With shareware, everybody comes out ahead.... except
- the publishing companies.
-