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Wrap
Text File
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1993-12-03
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6KB
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199 lines
GADGET.Electronic Edition SEPTEMBER 1987
Copyright 1987 by Ron McCraw
This file may be freely distributed to public computer
bulletin boards provided this notice is included intact, but
may not be used or published in any other form without prior
consent of the author.
SONIX AND DELUXE MUSIC: FIRST IMPRESSIONS
by RON McCRAW
Being an owner of both Deluxe Music Construction Set and
Sonix, I thought it would be a good idea to offer some
observations and experiences with these two programs.
First, let's talk about Deluxe Music Construction Set
(DMCS). I aquired my copy of DMCS in March of this year.
Initial impressions were not good. First of all, the manual that
I received was defective. It was missing six of its eighty-six
pages. Of course, the six it was missing described some very
useful features of DMCS.
Anyway, after a cursory flip through the rest of the manual,
I decided to go ahead and try the program anyway. I loaded up
the program, played around a little bit, and zap, Guru. Yes, the
initial release of DMCS was as defective as the manual. (Since
that time, Electronic Arts has supplied and updated version of
the program (for a mere $7.50) and a new manual (for free)) .
DMCS is a true composing program. It has all the tools that
a fairly sophisticated music writer would want. Since they are
many, I will not attempt to describe all of the features of the
program. Suffice it to say that it has everything that the
experienced musician would want.
The complaints I have against the program are as follows:
1) Size - DMCS is 306K.
2) Slow - DMCS is rather slow when doing certain
subfunctions (i.e., the mouse hand is quicker than the program).
3) Copy Protection - I have made a copy of the DMCS disc to
a work disc (mostly and attempt to reorganize the disc and
improve its speed). This means that I have to load the master
disc in the alternate disc drive and wait for DMCS to scan its
copy protection file (found in the C directory). True, I can get
an un-protected version butthat costs $30.00.)
4) Random Voices - DMCS selects the Amiga voices randomly on
playback.
5) Program Design - DMCS is obviously designed for more than
one machine (it is written in C, of course). This is probably
the reason for its size and slowness.
Don't misunderstand, I like DMCS despite its faults. But, it
does have room for improvements.
And then, along came Sonix from Aegis Development. It is
not designed, per se, for the sophisticated user. It's more of
an entry-level music program for those with limited musical
background. The first part of the manual is, in fact, an
introduction to musical concepts for the uninitiated.
Things in Sonix I favor are:
1) Small Size - Sonix is written in 68000 assembler.
2) Speedy Response - Sonix is designed for the Amiga.
3) No Copy Protection.
4) Waveform Generator - (more about this later)
5) Use of Voices - Each music track in Sonix is tied to a
particular Amiga voice.
6) Keyboard - The keyboard can be played like a piano.
7) Instrument Control - You can change an instrument on any
note, not just at measure boundaries.
The waveform generator is a world unto itself. You can
generate any sound from a plucked string to whale song quite
easily. It simulates both a frequency modulator and a lower
frequency modulator (to add timbre). In fact, I have spent more
time playing around with the waveform generator than doing
anything else in Sonix.
Now, let me give you my list of complaints. They are:
1) Volume Control - There is no ability in Sonix to control
the volume as needed (or desired) during the playing of a song.
The volume control settings (both master and individual) apply
for the entire song.
2) Slurring - There is no ability to slur notes. Although,
you can simulate this effect with the waveform generator's
enveloping; it shouldn't be necessary to do this.
3) Tieing - Being a musician of sorts, I tend to score music
in the standard way. Hence, I tend to tie notes of the same
pitch together within a measure. Sonix can only tie notes across
measures.
Neither DMCS nor Sonix allows for the realtime input of
music to the score. They are not sequencing programs.
Therefore, you change the duration of a note by selecting a
different gadget. Although, DMCS allows a MIDI connected
keyboard to cycle notes to the correct duration, this is an
extremely slow process. Since music usually changes duration
quite frequently, the direct input of notes is rather
impractical.
I should mention here that you can score music to play on
more than just the Amiga's voices. The MIDI interface allows you
to control eight MIDI tracks in Sonix and up to sixteen in DMCS.
I guess I have said enough about these two programs
(Besides, self is nagging me to play Shanghai. He's really
addicted to this game.) Let me close this by saying there is
another music program on the market (not counting Soundscape's
Pro Midi Studio). It's Activision's program "The Music Studio,"
described as the premiere music composition tool (their words,
not mine). The new version, which was upgraded to support Amiga
IFF files and to work under AmigaDOS 1.2, might be the greatest
thing since doughnut holes. I guess we will see soon enough.