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1994-12-14
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4KB
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80 lines
==============================================================================
Title : Gore Galore (for DOOM 2)
Filename : GOREG.WAD
Release Date : 12/10/94
Author : Ian Springer
Email Address : ips@eden.rutgers.edu
Misc. Author Info : computer science major and Net-DOOM addict at
Rutgers U.; this is my first WAD so comments,
criticisms, & suggestions for improvement would
be greatly appreciated; plz send me feedback via
email; if I get enough feedback, I will release
a 2nd improved release of this level
Description : This level is designed especially for DeathMatch
2.0, but it is also an excellent single-player
experience (although it will take a DOOM guru to
beat it on Ultra-Violence). At first, the level
will seem rather large for a DM level, but I can
assure you that once all the players become
familiar with the map's layout, this level provides
the ultimate DeathMatch environment. There are
many intricacies present which are not essential
for a simple rowdy DM game, but they will truly
enhance the game for those who take the time to
figure them out. Have fun!
Additional Credits to : iD Software
Authors of DEU and those who hacked it to make DEU2
Author of EdMap
Ben Colten, Anthony Gaeta, and Matt Gamble
(for playtesting the level)
==============================================================================
* Play Information *
Game Type (Doom / Doom2): Doom 2
Episode and Level # : Level 01
Single Player : Yes
Cooperative 2-4 Player : Yes, for all you pathetic pussies out there
Deathmatch 2-4 Player : YOU BET! (best w/ -altdeath & -nomonsters)
Difficulty Settings : Yes
New Sounds : Yes (in GOREGSND.WAD)
New Graphics : No
New Music : Yes (Terminator ][ - also in GOREGSND.WAD)
Demos Replaced : Nope
* Construction *
Base : New level from scratch
Editor(s) used : Deu2 and EdMap 1.23
Build time : 40-50 hours
Known Bugs : Things look a bit fucked up when looking into the
exit room from the hallway when the crusher is
activated; if you know how to fix this little
quirk, please email me. Thanx.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels, as long as
they let me know via email and give me the due credit.
You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,
CD, etc.) as long as you include this text file, with no modifications.
* Where to get this WAD *
FTP sites:
---------
ftp.orst.edu:/pub/doom/doom2/NEWSTUFF
/pub/doom/doom2/wads (if not in NEWSTUFF)
ftp.cdrom.com:/pub/doom/doom2/NEWSTUFF
/pub/doom/doom2/wads (if not in NEWSTUFF)
Newsgroups:
----------
alt.binaries.doom