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Ray Tracing Box
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RAY_CD.mdf
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raytrace
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_pov_dat
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archit
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walls.inc
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Text File
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1993-03-03
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11KB
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429 lines
// The front walls
object {
triangle { <1134.441406 332.036957 180.666672> <1134.441406 332.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar}
}
object {
union {
triangle { <193.708252 332.036957 96.000000> <193.708252 332.036957 0.000000>
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triangle { <193.708252 332.036957 96.000000> <592.771790 332.036957 96.000000>
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}
texture {
ambient 0.5
brilliance 3.0
color Cedar }
}
object {
union {
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triangle { <592.771790 332.036957 96.000000> <592.771790 332.036957 0.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
}
object {
triangle { <193.708252 332.036957 96.000000> <592.771790 332.036957 229.021164>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
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triangle { <193.708252 332.036957 96.000000> <193.708252 332.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
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triangle { <1034.441406 464.036957 0.000000> <1134.441406 464.036957 0.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
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triangle { <928.441406 464.036957 96.000000> <962.441406 464.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
triangle { <1034.441406 464.036957 96.000000> <962.441406 464.036957 96.000000>
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triangle { <1034.441406 464.036957 96.000000> <1034.441406 464.036957 80.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
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triangle { <1034.441406 464.036957 80.000000> <962.441406 464.036957 80.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
triangle { <1134.441406 332.036957 96.000000> <1134.441406 332.036957 0.000000>
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triangle { <1134.441406 332.036957 96.000000> <1328.441406 332.036957 96.000000>
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}
texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
triangle { <592.771790 550.036926 229.021164> <592.771790 550.036926 180.666672>
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triangle { <592.771790 550.036926 229.021164> <1134.441406 550.036926 229.021164>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
triangle { <796.430298 332.036957 96.000000> <796.430298 332.036957 0.000000>
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triangle { <796.430298 332.036957 96.000000> <928.441406 464.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
}
// Sidewalls
object {
union {
triangle { <193.708252 660.036926 96.000000> <193.708252 332.036957 96.000000>
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triangle { <193.708252 660.036926 96.000000> <193.708252 660.036926 0.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
}
object {
union {
triangle { <592.771790 332.036957 229.021164> <592.771790 660.036926 229.021164>
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triangle { <592.771790 332.036957 229.021164> <592.771790 332.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
triangle { <1134.441406 660.036926 96.000000> <1134.441406 332.036957 96.000000>
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triangle { <1134.441406 660.036926 96.000000> <1134.441406 660.036926 178.304840>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
}
object {
union {
triangle { <1328.441406 332.036957 96.000000> <1328.441406 332.036957 0.000000>
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triangle { <1328.441406 332.036957 96.000000> <1328.441406 470.036957 96.000000>
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texture {
ambient 0.5
brilliance 3.0
color Cedar }
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object {
union {
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triangle { <1328.441406 470.036957 84.000000> <1328.441406 470.036957 96.000000>
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texture {
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color Cedar }
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triangle { <1328.441406 660.036926 0.000000> <1328.441406 530.036926 0.000000>
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texture {
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color Cedar }
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object {
union {
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texture {
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texture {
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texture {
ambient 0.5
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