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dinotail.inc
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Text File
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1993-05-31
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16KB
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488 lines
/*-----------------------------------------------------------------------------*/
/* This file generated by Connect The Dots Smoother v2.0d (c) 1992 Truman Brown*/
/*-----------------------------------------------------------------------------*/
#declare YourTexture =
texture {
color Gray45
bump_map {
gif "plasma7.gif"
map_type 3
bump_size 4
interpolate 2
}
scale <4 4 4>
ambient 0.175
diffuse 0.6
}
#declare Dot =
quadric {
< 1.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
#declare Connector_1 =
object {
quadric {
< 0.0 1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
-1.0
}
clipped_by {
plane { < 1.0 0.0 0.0> 1.0 }
plane { <-1.0 0.0 0.0> 0.0 }
}
}
#declare Connector_2 =
quadric {
< 1.0 -1.0 1.0>
< 0.0 0.0 0.0>
< 0.0 0.0 0.0>
0.0
rotate < 0.0 0.0 90.0>
}
#declare transx1 = 0
#declare transy1 = 0
#declare transz1 = 0
#declare transx2 = 0
#declare transy2 = 0
#declare transz2 = 0
#declare scalex1 = 1
#declare scaley1 = 1
#declare scalez1 = 1
/*----------------------------------------------------------------------------*/
#declare DinoTail =
composite {
object {
quadric {
Dot
scale < 0.200000 0.200000 0.200000>
translate <-23.121090 -6.106470 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 0.634950 0.200000 0.200000>
rotate < 0.000000 0.000000 -9.462767>
translate <-23.121090 -6.106470 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.200000 0.200000 0.200000>
translate <-22.494780 -6.210860 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.249426 }
plane { < 1.000000 0.000000 0.000000> 0.199541 inverse }
}
translate <-0.199541 0.000000 0.000000>
scale < 14.728246 1.000000 1.000000>
translate <-0.013548 0.000000 0.000000>
rotate < 0.000000 0.000000 -8.129773>
translate <-22.494780 -6.210860 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.250000 0.250000 0.250000>
translate <-21.764090 -6.315240 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.299493 }
plane { < 1.000000 0.000000 0.000000> 0.249578 inverse }
}
translate <-0.249578 0.000000 0.000000>
scale < 17.186353 1.000000 1.000000>
translate <-0.014522 0.000000 0.000000>
rotate < 0.000000 0.000000 -14.036405>
translate <-21.764090 -6.315240 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.300000 0.300000 0.300000>
translate <-20.929020 -6.524010 0.000000>
}
texture { YourTexture }
}
object {
Connector_1
scale < 1.049046 0.300000 0.300000>
rotate < 0.000000 0.000000 -5.710376>
translate <-20.929020 -6.524010 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.300000 0.300000 0.300000>
translate <-19.885180 -6.628390 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.349598 }
plane { < 1.000000 0.000000 0.000000> 0.299656 inverse }
}
translate <-0.299656 0.000000 0.000000>
scale < 20.852836 1.000000 1.000000>
translate <-0.014370 0.000000 0.000000>
translate <-19.885180 -6.628390 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.350000 0.350000 0.350000>
translate <-18.841340 -6.628390 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.399541 }
plane { < 1.000000 0.000000 0.000000> 0.349598 inverse }
}
translate <-0.349598 0.000000 0.000000>
scale < 20.853036 1.000000 1.000000>
translate <-0.016765 0.000000 0.000000>
translate <-18.841340 -6.628390 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.400000 0.400000 0.400000>
translate <-17.797490 -6.628390 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.498116 }
plane { < 1.000000 0.000000 0.000000> 0.398493 inverse }
}
translate <-0.398493 0.000000 0.000000>
scale < 11.486097 1.000000 1.000000>
translate <-0.034693 0.000000 0.000000>
rotate < 0.000000 0.000000 5.194249>
translate <-17.797490 -6.628390 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.500000 0.500000 0.500000>
translate <-16.649270 -6.524010 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.598406 }
plane { < 1.000000 0.000000 0.000000> 0.498672 inverse }
}
translate <-0.498672 0.000000 0.000000>
scale < 13.693089 1.000000 1.000000>
translate <-0.036418 0.000000 0.000000>
rotate < 0.000000 0.000000 8.746257>
translate <-16.649270 -6.524010 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.600000 0.600000 0.600000>
translate <-15.292280 -6.315240 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.698392 }
plane { < 1.000000 0.000000 0.000000> 0.598622 inverse }
}
translate <-0.598622 0.000000 0.000000>
scale < 14.728260 1.000000 1.000000>
translate <-0.040644 0.000000 0.000000>
rotate < 0.000000 0.000000 8.130157>
translate <-15.292280 -6.315240 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.700000 0.700000 0.700000>
translate <-13.830900 -6.106470 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.798649 }
plane { < 1.000000 0.000000 0.000000> 0.698818 inverse }
}
translate <-0.698818 0.000000 0.000000>
scale < 17.186426 1.000000 1.000000>
translate <-0.040661 0.000000 0.000000>
rotate < 0.000000 0.000000 14.036001>
translate <-13.830900 -6.106470 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.800000 0.800000 0.800000>
translate <-12.160750 -5.688940 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.898529 }
plane { < 1.000000 0.000000 0.000000> 0.798693 inverse }
}
translate <-0.798693 0.000000 0.000000>
scale < 17.469340 1.000000 1.000000>
translate <-0.045720 0.000000 0.000000>
rotate < 0.000000 0.000000 17.354376>
translate <-12.160750 -5.688940 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 0.900000 0.900000 0.900000>
translate <-10.490610 -5.167010 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 0.998947 }
plane { < 1.000000 0.000000 0.000000> 0.899052 inverse }
}
translate <-0.899052 0.000000 0.000000>
scale < 21.773151 1.000000 1.000000>
translate <-0.041292 0.000000 0.000000>
rotate < 0.000000 0.000000 16.699068>
translate <-10.490610 -5.167010 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
translate <-8.402920 -4.540710 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.241990 }
plane { < 1.000000 0.000000 0.000000> 0.993592 inverse }
}
translate <-0.993592 0.000000 0.000000>
scale < 8.790737 1.000000 1.000000>
translate <-0.113027 0.000000 0.000000>
rotate < 0.000000 0.000000 19.290095>
translate <-8.402920 -4.540710 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.250000 1.250000 1.250000>
translate <-6.315240 -3.810020 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.491736 }
plane { < 1.000000 0.000000 0.000000> 1.243113 inverse }
}
translate <-1.243113 0.000000 0.000000>
scale < 9.487049 1.000000 1.000000>
translate <-0.131033 0.000000 0.000000>
rotate < 0.000000 0.000000 23.198622>
translate <-6.315240 -3.810020 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.500000 1.500000 1.500000>
translate <-4.123170 -2.870560 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.744583 }
plane { < 1.000000 0.000000 0.000000> 1.495357 inverse }
}
translate <-1.495357 0.000000 0.000000>
scale < 12.680063 1.000000 1.000000>
translate <-0.117930 0.000000 0.000000>
rotate < 0.000000 0.000000 23.198638>
translate <-4.123170 -2.870560 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 1.750000 1.750000 1.750000>
translate <-1.200420 -1.617950 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 1.994760 }
plane { < 1.000000 0.000000 0.000000> 1.745415 inverse }
}
translate <-1.745415 0.000000 0.000000>
scale < 13.786708 1.000000 1.000000>
translate <-0.126601 0.000000 0.000000>
rotate < 0.000000 0.000000 25.016733>
translate <-1.200420 -1.617950 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.000000 2.000000 2.000000>
translate < 1.931110 -0.156580 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.477840 }
plane { < 1.000000 0.000000 0.000000> 1.982272 inverse }
}
translate <-1.982272 0.000000 0.000000>
scale < 7.460525 1.000000 1.000000>
translate <-0.265701 0.000000 0.000000>
rotate < 0.000000 0.000000 19.440043>
translate < 1.931110 -0.156580 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 2.500000 2.500000 2.500000>
translate < 5.480170 1.096030 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 2.981608 }
plane { < 1.000000 0.000000 0.000000> 2.484673 inverse }
}
translate <-2.484673 0.000000 0.000000>
scale < 8.989303 1.000000 1.000000>
translate <-0.276403 0.000000 0.000000>
rotate < 0.000000 0.000000 18.853182>
translate < 5.480170 1.096030 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 3.000000 3.000000 3.000000>
translate < 9.759920 2.557410 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 3.951936 }
plane { < 1.000000 0.000000 0.000000> 2.963952 inverse }
}
translate <-2.963952 0.000000 0.000000>
scale < 6.392386 1.000000 1.000000>
translate <-0.463669 0.000000 0.000000>
rotate < 0.000000 0.000000 10.222211>
translate < 9.759920 2.557410 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 4.000000 4.000000 4.000000>
translate < 16.127350 3.705640 0.000000>
}
texture { YourTexture }
}
object {
quadric { Connector_2 }
clipped_by {
plane { < 1.000000 0.000000 0.000000> 4.950994 }
plane { < 1.000000 0.000000 0.000000> 3.960796 inverse }
}
translate <-3.960796 0.000000 0.000000>
scale < 7.089843 1.000000 1.000000>
translate <-0.558658 0.000000 0.000000>
rotate < 0.000000 0.000000 7.539389>
translate < 16.127350 3.705640 0.000000>
texture { YourTexture }
}
object {
quadric {
Dot
scale < 5.000000 5.000000 5.000000>
translate < 23.225470 4.645090 0.000000>
}
texture { YourTexture }
}
bounded_by {
quadric {
Dot
scale < 27.545657 27.545657 27.545657>
translate < 2.452190 1.308350 0.000000>
}
}
}