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RAY_CD.mdf
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calali
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lamp.inc
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Text File
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1993-10-15
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1KB
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73 lines
// Persistance of Vision Raytracer V2.0
// Texture include file for LAMP.MDL scene.
//
// This file was generated for POV-Ray V2.0 by
// MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
//
//
// NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
//
// ******* T E X T U R E S *******
// $MRY$: 'Texture01'
#declare Texture01 = texture {
pigment { color red 1.000 green 1.000 blue 1.000 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
}
}
// $MRY$: 'bright'
#declare bright = texture {
pigment { color red 1.000 green 1.000 blue 0.000 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
}
}
// $MRY$: 'wow'
#declare wow = texture {
pigment { color red 1.000 green 0.608 blue 0.000 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
}
}
// $MRY$: 'screen'
#declare screen = texture {
pigment {
leopard
color_map {
[0.2 color Red]
[0.2 color White filter 1.0]
}
rotate x*90
scale 0.01
}
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
}
}