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Ray Tracing Box
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RAY_CD.mdf
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raytrace
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_pov_dat
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calali
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vase.pov
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1993-10-22
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1KB
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65 lines
// Persistance of Vision Raytracer V2.0
// World definition file.
//
// Contains 0 lights, 2 textures and 3 primitives.
//
// This file was generated for POV-Ray V2.0 by
// MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
//
// Date : 10/15/1993 (15.10.1993)
//
#declare BezFlatness = 0.01
#declare BezUStep = 3
#declare BezVStep = 3
//
// ******** T E X T U R E S *******
//
#include "VASE.INC"
// ******** O B J E C T S *******
#declare Bound002 = box {
<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale <1.037333, 1.037333, 0.837333>
translate <0.000000, 0.000000, 0.800000>
}
#declare glass_out = cylinder {
<0,0,1>, <0,0,0>, 1
}
#declare glassin = cylinder {
<0,0,1>, <0,0,0>, 1
scale <0.800000, 0.800000, 1.500000>
translate <0.000000, 0.000000, 0.100000>
}
#declare glass2 = difference {
object { glass_out }
object { glassin }
texture {
Glass
}
bounded_by { Bound002 }
scale <1.000000, 1.000000, 4.000000>
}
#declare water = cylinder {
<0,0,1>, <0,0,0>, 1
texture {
Water
}
scale <0.800000, 0.800000, 1.500000>
translate <0.000000, 0.000000, 0.380296>
}
union { // vase
object { glass2 }
object { water }
}