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fighter
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fighter.inc
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Text File
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1993-07-30
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761b
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41 lines
// Persistance of Vision Raytracer V1.0
// Texture include file for fighter.MDL scene.
//
// This file was generated for POV-Ray V1.0 by
// MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
//
//
// NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
//
// ******* T E X T U R E S *******
// $MRY$: 'Hull_Texture'
// $MRY$: 'Silver_Texture'
// $MRY$: 'Engine Glow Col'
#declare Engine_Glow_Col = texture {
color red 0.000 green 0.000 blue 1.000
ambient 0.10
diffuse 1.00
brilliance 1.00
}
// $MRY$: 'Gold_Texture'
// $MRY$: 'StarField'
#declare StarField = texture {
image_map {
gif "starfld.gif" map_type 0 interpolate 2}
ambient 1.00
}