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gobo.inc
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1993-11-18
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// Gobo Include File ( GAM reference )
// POV 2.0 version
// by Roderick van Gelder ( CompuServe 100237,3073 )
// Please let me know if you have any suggestions
#include "colors.inc"
#include "textures.inc"
//************* Gobo Projectors ***********
#declare Gobo_Light1=
union {
cylinder {<0.0, -2.0, 0.0>, <0.0, 1.5, 0.0>, 0.9 open}
sphere {< 0, 1.5, 0 >, 1 }
light_source{< 0 , -0.0 , 0 > color White } // Change Y position to change light beam angle
// Gobo Holder
box{ <-1, -1, -1>, <1, 1, 1>
scale < 1.0,0.001,1.0>
pigment { image_map {
gif "gam201.gif" once // Change image here
map_type 0
filter 1, 1
}
rotate < 90, 0, 0 >
translate < -0.5, 0, -0.5 >
scale < 1.8, 1.8, 1.8 >
}
translate < 0.0, -2.0, 0.0>
}
pigment { Black }
finish { Dull }
}
#declare Gobo_Light2=
union {
cylinder {<0.0, -2.0, 0.0>, <0.0, 1.5, 0.0>, 0.9 open}
sphere {< 0, 1.5, 0 >, 1 }
light_source{< 0 , -0.0 , 0 > color White } // Change Y position to change light beam angle
// Gobo Holder
box{ <-1, -1, -1>, <1, 1, 1>
scale < 1.0,0.001,1.0>
pigment { image_map {
gif "gam575.gif" once
map_type 0
filter 1, 1
}
rotate < 90, 0, 0 >
translate < -0.5, 0, -0.5 >
scale < 1.8, 1.8, 1.8 >
}
translate < 0.0, -2.0, 0.0>
}
pigment { Black }
finish { Dull }
}