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phoneb
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phone.inc
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Text File
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1993-10-19
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1KB
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84 lines
// Persistance of Vision Raytracer V2.0
// Texture include file for Phone.MDL scene.
//
// This file was generated for POV-Ray V2.0 by
// MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
//
//
// NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
//
// ******* T E X T U R E S *******
// $MRY$: 'Chrome_Texture'
// $MRY$: 'World_Texture'
#declare World_Texture = texture {
pigment { color red 0.655 green 0.663 blue 0.671 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
metallic
}
}
// $MRY$: 'Label_Texture'
#declare Label_Texture = texture {
pigment { color red 1.000 green 1.000 blue 1.000 }
finish {
ambient 0.10
diffuse 0.60
brilliance 1.00
phong 0.60
phong_size 20.00
}
}
// $MRY$: 'Cork'
// $MRY$: 'Blue_Sky'
// $MRY$: 'Black_Plastic'
// $MRY$: 'Button_texture'
#declare Button_texture = texture {
pigment { color red 0.250 green 0.250 blue 0.250 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
reflection 0.200
}
}
// $MRY$: 'Body_Texture'
#declare Body_Texture = texture {
pigment { color red 0.992 green 0.231 blue 0.200 }
finish {
ambient 0.10
diffuse 0.50
brilliance 1.00
phong 0.60
phong_size 20.00
reflection 0.200
}
}
// $MRY$: 'Red_Marble'