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Ray Tracing Box
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RAY_CD.mdf
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raytrace
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form
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shapes
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webgood.frm
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Text File
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1993-11-10
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715b
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25 lines
// a sort of flower on a stem (sort of)
screen_scale=1.2;
// lbase is used twice!
lbase = sphere stack 3 grow 0.1;
// define everything we need for the "flowerhead"
lweb = sphere 0.75 stack 3 grow 0.1;
webbing = sphere , [lbase] stack 20 in 50% bend -40 twist 70;
spoke = sphere 0.75, sphere 0.75 texture "Metal pigment{White}", [lweb] stack 6 in 75%
texture Rust;
// actually define the "head"
head = spoke web 5 with webbing 5
texture Glass3;
// define the stem
b1 = ellipse < 0.5 , 1 , 0.2> stack 2 in 75%;
sbase = sphere , sphere , [lbase] stack 6 in 75%;
stem = b1 , [sbase] stack 80 in 12.5% twist 720 , 2 bend 45;
stem texture Brown_Agate, head;
end;