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Text File  |  1989-03-13  |  3KB  |  88 lines

  1. /*
  2.  * KeyMapEd Pointers
  3.  *
  4.  * Sprite data for pointers
  5.  *
  6.  * by: Tim Friest
  7.  * on: 4-Mar-1989
  8.  * using: DPaint II & Power Windows 2.5
  9.  */
  10.  
  11. USHORT chip CopyPtrSpriteImage[] = {
  12.     0x0000,0x0000,
  13.     0x0000,0xFC00,0x7C00,0xFE00,0x7C00,0x8600,0x7800,0x8C00,
  14.     0x7C00,0x8600,0x6E00,0x9300,0x0700,0x6980,0x0380,0x04C0,
  15.     0x61C0,0x6260,0x9080,0x9140,0x8000,0x8080,0x8000,0x8000,
  16.     0x9000,0x9000,0x6000,0x6000,0x1800,0x1800,0x2400,0x2400,
  17.     0x2400,0x2400,0x2400,0x2400,0x1800,0x1800,0x0B00,0x0B00,
  18.     0x0480,0x0480,0x0480,0x0480,0x0480,0x0480,0x0700,0x0700,
  19.     0x05B0,0x05B0,0x0E90,0x0E90,0x0090,0x0090,0x0090,0x0090,
  20.     0x0060,0x0060,0x0040,0x0040,0x0180,0x0180,
  21.     0x0000,0x0000
  22. };
  23.  
  24. USHORT chip MovePtrSpriteImage[] = {
  25.     0x0000,0x0000,
  26.     0x0000,0x7E00,0x3E00,0x7F00,0x3E00,0x4300,0x3C00,0x4600,
  27.     0x3E00,0x4300,0x3700,0x4980,0x0380,0x34C0,0x01C0,0x0260,
  28.     0x88E0,0x8930,0xD840,0xD8A0,0xA800,0xA840,0xA800,0xA800,
  29.     0x8800,0x8800,0x8800,0x8800,0x0C00,0x0C00,0x1200,0x1200,
  30.     0x1200,0x1200,0x1200,0x1200,0x0C00,0x0C00,0x0660,0x0660,
  31.     0x0220,0x0220,0x0140,0x0140,0x0140,0x0140,0x0098,0x0098,
  32.     0x0024,0x0024,0x0038,0x0038,0x0022,0x0022,0x001C,0x001C,
  33.     0x0000,0x0000
  34. };
  35.  
  36. USHORT chip SwapPtrSpriteImage[] = {
  37.     0x0000,0x0000,
  38.     0x0000,0x7E00,0x3E00,0x7F00,0x3E00,0x4300,0x3C00,0x4600,
  39.     0x3E00,0x4300,0x3700,0x4980,0x0380,0x34C0,0x01C0,0x0260,
  40.     0x70E0,0x7130,0x8040,0x80A0,0x6000,0x6040,0x1000,0x1000,
  41.     0x9000,0x9000,0xE000,0xE000,0x2B00,0x2B00,0x2A00,0x2A00,
  42.     0x2A00,0x2A00,0x1400,0x1400,0x1580,0x1580,0x0040,0x0040,
  43.     0x01C0,0x01C0,0x0240,0x0240,0x01A0,0x01A0,0x0058,0x0058,
  44.     0x0024,0x0024,0x0024,0x0024,0x0024,0x0024,0x0038,0x0038,
  45.     0x0020,0x0020,0x0070,0x0070,0x0000,0x0000,
  46.     0x0000,0x0000
  47. };
  48.  
  49. USHORT chip ClearPtrSpriteImage[] = {
  50.     0x0000,0x0000,
  51.     0x0000,0x3F00,0x1F00,0x3F80,0x1F00,0x2180,0x1E00,0x2300,
  52.     0x1F00,0x2180,0x1B80,0x24C0,0x01C0,0x1A60,0x00E0,0x0130,
  53.     0x6070,0x6098,0x9020,0x9050,0x8000,0x8020,0x8C00,0x8C00,
  54.     0x9400,0x9400,0x6400,0x6400,0x0400,0x0400,0x0400,0x0400,
  55.     0x0400,0x0400,0x0E00,0x0E00,0x0300,0x0300,0x0480,0x0480,
  56.     0x0700,0x0700,0x0440,0x0440,0x0380,0x0380,0x0060,0x0060,
  57.     0x0010,0x0010,0x0070,0x0070,0x0090,0x0090,0x0068,0x0068,
  58.     0x0017,0x0017,0x0008,0x0008,0x0008,0x0008,0x0008,0x0008,
  59.     0x001E,0x001E,
  60.     0x0000,0x0000
  61. };
  62.  
  63. USHORT chip ToPtrSpriteImage[] = {
  64.     0x0000,0x0000,
  65.     0x0000,0xFC00,0x7C00,0xFE00,0x7C00,0x8600,0x7800,0x8C00,
  66.     0x7C00,0x8600,0x6E00,0x9300,0x0700,0x6980,0x0380,0x04C0,
  67.     0x01C0,0x0260,0x0080,0x0140,0x0000,0x0080,0x7C00,0x7C00,
  68.     0x5580,0x5580,0x1240,0x1240,0x1240,0x1240,0x1240,0x1240,
  69.     0x3980,0x3980,
  70.     0x0000,0x0000
  71. };
  72.  
  73. /*
  74. USHORT chip ErasePtrSpriteImage[] = {
  75.     0x0000,0x0000,
  76.     0x0000,0x3F00,0x1F00,0x3F80,0x1F00,0x2180,0x1E00,0x2300,
  77.     0x1F00,0x2180,0x1B80,0x24C0,0x01C0,0x1A60,0x00E0,0x0130,
  78.     0xF870,0xF898,0x4020,0x4050,0x7000,0x7020,0x4000,0x4000,
  79.     0x4800,0x4800,0xF800,0xF800,0x1600,0x1600,0x0900,0x0900,
  80.     0x0800,0x0800,0x0800,0x0800,0x1E00,0x1E00,0x0180,0x0180,
  81.     0x0040,0x0040,0x01C0,0x01C0,0x0240,0x0240,0x01A0,0x01A0,
  82.     0x0038,0x0038,0x0040,0x0040,0x0030,0x0030,0x0008,0x0008,
  83.     0x0070,0x0070,0x000C,0x000C,0x0012,0x0012,0x001C,0x001C,
  84.     0x0011,0x0011,0x000E,0x000E,0x0000,0x0000,
  85.     0x0000,0x0000
  86. };
  87. */
  88.