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Makefile
|
1991-05-16
|
2KB
|
124 lines
# IBM Makefile for DKB Utilities by David Buck and Aaron Collins
# This file is released to the public domain.
#
# Note for the IBM Version:
# Uses system environment variable LIB for the linker's .LIB file path.
# (Example: Set LIB=C:\LIB) The system environment variable CMODEL also
# may be defined for the memory model of the compiler. We are using the
# "Large" memory model (Example Set CMODEL=L). If you don't want to
# use the DOS environment variables, uncomment the following two lines:
#
# MAKE Macros and Such...
#
#CMODEL =L
#LIB =c:\lib
CC =cl
BC =bc
LINKER =link /PACKCODE /FARCALL /EXEPACK
# Uncomment for 8086/8088 instruction set usage
#
CFLAGS =/A$(CMODEL) /Gmsr /FPi /H32 /c /J
# Uncomment for 80186/80268 (incl. V20!) instruction set usage [/Gmsr2]
#
#CFLAGS =/A$(CMODEL) /Gmsr2 /FPi87 /H32 /c /J
# If you have OS/2 to compile under, fix directory name and add this option
# to CFLAGS above...
#
# /B2 C:\msc\c2l.exe
#
# MS's NMAKE implicit rules for making an .OBJ file from a .C file...
#
.c.obj :
$(CC) $(CFLAGS) /Oaxz $*.c
# MS's NMAKE implicit rules for making an .OBJ file from a .BAS file...
# (unless the "ON ERROR..." handler switches /e or /x are needed...)
#
.bas.obj :
$(BC) $* /o;
#
all: sa2dkb.exe twister.exe dxf2dkb.exe 3d2-dkb.exe chem2dkb.exe shellgen.exe \
lissajou.exe splitdkb.exe diamond.exe gear.exe tce.exe font2dat.exe \
anima.exe star.exe
sa2dkb.exe : sa2dkb.obj
$(LINKER) sa2dkb;
sa2dkb.obj : sa2dkb.c
twister.exe : twister.obj
$(LINKER) twister;
twister.obj : twister.c
dxf2dkb.exe : dxf2dkb.obj
$(LINKER) dxf2dkb;
dxf2dkb.obj : dxf2dkb.c
3d2-dkb.exe : 3d2-dkb.obj
$(LINKER) 3d2-dkb;
3d2-dkb.obj : 3d2-dkb.c
chem2dkb.exe : chem2dkb.obj
$(LINKER) chem2dkb;
chem2dkb.obj : chem2dkb.bas
shellgen.exe : shellgen.obj
$(LINKER) shellgen;
shellgen.obj : shellgen.bas
lissajou.exe : lissajou.obj
$(LINKER) lissajou;
lissajou.obj : lissajou.bas
$(BC) $* /e/o;
splitdkb.exe : splitdkb.obj
$(LINKER) splitdkb;
splitdkb.obj : splitdkb.bas
diamond.exe : diamond.obj
$(LINKER) diamond;
diamond.obj : diamond.bas
gear.exe : gear.obj
$(LINKER) gear;
gear.obj : gear.bas
tce.exe : tce.obj
$(LINKER) tce;
tce.obj : tce.bas
$(BC) $* /x/o;
font2dat.exe : font2dat.obj
$(LINKER) font2dat;
font2dat.obj : font2dat.bas
anima.exe : anima.obj
$(LINKER) anima;
anima.obj : anima.bas
star.exe : star.obj
$(LINKER) star;
star.obj : star.bas