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XModule beta release notes
**************************
Installation
============
The "Install_XModule" icon requires the Commodore Installer
utility located somewhere in the Workbench path (usually in "SYS:Utilities").
If you haven't got the Installer, you can install XModule manually
making a new drawer and dragging XModule icon and its documentation in it.
New Pattern Editor
==================
Starting with release 3.2, XModule incorporates a full featured pattern
editor with keyboard and mouse driven scrolling, range selection and
multiple undo/redo function. The supported keyboard sequences are
described in the documentation (have a look at it). I'm sorry that there
is still no replay routine, but I have already contacted Jarno Paanen (the
author of PS3M) and Peter Kunath (the author of DeliTracker). Both of them
have been so kind to give me all the sources and help I needed to add their
32 channel mixing engines to XModule. Please, be patient.
Beta Version
============
This package contains a *BETA* release of XModule.
Before running it, you should be warned about a few things:
- Many gadgets and menu items are still no-ops.
- The documentation is sometimes incorrect and some parts
have not been written yet.
- Please, do not spread modified versions of this beta. When
XModule will be released in its fully working version, I'll
grant you permission to modify and spread it.
- Please do not base your opinion of XModule on this beta release.
The final version will be fully operative and bug free.
- Do not report obvious bugs: I know that the Sample editor is
not working. If, instead, you see a little, hard to discover, bug
such as a small memory loss or strange errors converting a
particular module format, then do not hesitate reporting it
immediatly. Failure to do this will probably result in the bug
being still there in the next release of XModule.
Thank you for beta testing my hard work.
// Bernardo Innocenti
\X/ (Amiga Fanatic)