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1986-06-03
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487 lines
_______________
| |
| C A P |
|_______________|
PCPAINT-Compatible Picture and Clipping Capture Utility
Written by John Bridges for Microtex Indutstries
Another USEware product from:
Microtex Industries, Inc.
2091 Business Center Drive
Irvine, Ca. 92715
(714) 476-0777
(714) 545-8100 - PCPaint Picture Swap Line
Current release number: 1.00 Current release date:05/86
WHAT IS CAP?
CAP is a utility to aid GRASP users in capturing clippings and
pictures from programs other than PCPAINT PLUS(tm). With CAP, a
user can capture images from virtually any other program and
quickly move images into presentations running under GRASP. The
pictures and clippings created by CAP are completely PCPAINT
PLUS(tm), GRASP(tm) and ARTOOLS(tm) compatible. CAP is memory
resident and occupies approximately 26K of memory.
HOW TO RUN CAP
To run CAP, just be sure that CAP.COM is either on the current
drive and directory, or is accessible by your PATH statement. If
this isn't clear, the put the GRASP distribution disk into drive A,
close the door, and type the following:
A: {enter}
CAP {enter}
You should see a message that looks like:
Resident Capture Utility v1.0
Written by John Bridges
Microtex Industries, Inc. 1986
Press ALT- {right hand} SHIFT to capture screen
CAP is now loaded and ready for use.
WARNING: Please do NOT run CAP twice. Sometimes, depending on your
machine, it will cause the system to hang. Keep track of whether
you have loaded CAP or not and only load it once. If you need to
remove it, use the procedure below, REMOVING CAP.
BRINGING UP CAP
To activate CAP, hold down the ALT key and press the shift key that
is on the right side of the keyboard (opposite from ALT). Release
both keys and you should see a flashing crosshairs in the center of
the screen. At this point, you would do whatever you want to do
inside CAP (see USING CAP for more details), then quit CAP by
pressing ESC.
CAP - Resident Capture Utility for GRASP(tm)
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REMOVING CAP
If CAP is the LAST memory resident utility you loaded, and
you want to free up the memory it occupies, just press CTRL-Q while
you have the CAP crosshairs on the screen. In other words,
where you would normally press ESC to quit CAP, press CTRL-Q to
quit and remove it from memory instead.
CAP - Resident Capture Utility for GRASP(tm)
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USING CAP
CAP - Resident Capture Utility for GRASP(tm)
Page: 3
Saving Pictures
The simplest way to save a picture is to use the following
procedure:
Assuming you have already run CAP and are now in your application
program...
1) Set the screen set up the way you want with your application
program.
2) Bring up CAP by pressing ALT-{right}SHIFT. You will see the CAP
crosshairs in the middle of the screen.
3) Press ENTER. You will see the top lines of the screen disappear
and be replaced with the prompt:
PIC name:
Enter up to 8 characters for your picture name and press enter. If
you want to use an extension other than .PIC, you must specify it
here. The drive will spin and your picture will be saved.
4) You should now see your screen with the crosshairs again. Press
ESC to go back to running your application.
You picture is now save and you can go on using your application
program. If you need to capture another screen, just repeat this
procedure.
CAP - Resident Capture Utility for GRASP(tm)
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Saving Clippings
Saving a clipping is much like saving a picture, except that you
must first tell CAP which portion of the screen you want to be your
clipping. This is done using the arrow keys to move the crosshairs
and the SPACEBAR to tell CAP to start a new clipping. Here is the
procedure:
Assuming you have already run CAP and are now in your application
program...
1) Set the screen set up the way you want with your application
program.
2) Bring up CAP by pressing ALT-{right}SHIFT. You will see the CAP
crosshairs in the middle of the screen.
3) Move the crosshairs using the arrow keys. You will see a
rectangle being created. This is the boundary of your clipping.
When the crosshairs gets to one of the corners of what you want to
be your clipping, press SPACEBAR. This tells CAP to start a
clipping definition from here.
4) Move the crosshairs to the opposite corner of the region you
want to be your clipping.
5) Press ENTER. You will see the top lines of the screen disappear
and be replaced with the prompt:
CLP name:
Enter up to 8 characters for your clipping name and press enter. If
you want to use an extension other than .CLP, you must specify it
here. The drive will spin and your clipping will be saved.
IMPORTANT NOTE: The way that CAP decides whether you want to save a
picture or a clipping is that if there is a rectangular area
defined, CAP will save a clipping. If not, it will save the whole
screen. If you start to define a clipping with the arrow keys, then
change your mind and want a picture, just press SPACEBAR to clear
current clipping definition and the press ENTER to save the whole
screen as a picture.
ALSO note that when CAP saves a clipping, it saves the rows and
columns of points UNDER the rectangle as part of the clipping. This
is consistent with the way the 'edit-box' or 'marquee' works in
PCPAINT PLUS(tm).
CAP - Resident Capture Utility for GRASP(tm)
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Special Features
CTRL-B ... BSAVE mode - After you bring up CAP and are looking at
the crosshairs, pressing CTRL-B will toggle BSAVE on and off. You
cannot BSAVE multiple bit-plane screens like EGA 16 color mode.
BSAVE is really only useful for mode A, or CGA 4 color mode screens
that you may want to load into a BASIC program. Pressing CTRL-B
again will return to packed page format.
CTRL-V ... Forced Video Mode - After you bring up CAP and are
looking at the crosshairs, pressing CTRL-V will enable forced video
mode. You will be prompted to enter a video mode letter and then
CAP will try to save the current screen in the format of the
requested video mode. Video modes are the same as for PCPAINT
PLUS(tm) and GRASP(tm). For example, if you are in EGA 16 color hi-
resolution mode, but the program you are running didn't set it up
properly according to BIOS, just force video mode G and CAP will
save out a 16 color hi-resolution screen.
Valid Video Modes
0 - 40 column color text
1 - 80 column color text
2 - 80 column monochrome text
A - 320x200 4 color CGA
B - 320x200 16 color PCjr / STB / TANDY 1000
C - 640x200 2 color CGA
D - 640x200 16 color CGA
E - 640x350 2 color EGA
F - 640x350 4 color EGA
G - 640x350 16 color EGA
H - 720x348 2 color Hercules/AST Preview
I - 320x200 16 color Plantronics/AST CGPLUS
J - 320x200 16 color EGA
; ... Seek a clipping - During the clipping definition process,
if the rectangle you are stretching completely surrounds the object
you want to grab, and lies entirely in a region of a single color,
pressing the ; key will cause all 4 edges of the rectangle to seek
inward until an edge is found. This is useful for isolating objects
when you don't want a lot of extra 'white space' surrounding your
object. Try a few tests to get the feel of it.
CAP - Resident Capture Utility for GRASP(tm)
Page: 6
. ... Change active corner - During the clipping definition
process, you are dragging one of the corners of the rectangle. This
corner is called the 'active corner'. To change the active corner,
press the . key. You will notice that the corsshairs moves around
in a clockwise direction to the adjacent corner. This is useful for
altering regions without having to start a new one.
1-0 ... Change crosshairs step - by pressing one of the number keys
at the top of the keyboard while the crosshairs is up, you can
change the number of points the crosshairs moves each time you
press an arrow key. Pressing 1 means move the crosshairs one point
for each arrow key press. 0 means move the crosshairs 10 points for
each arrow key press. This is useful for moving more quickly or
finer adjustments.
CAP - Resident Capture Utility for GRASP(tm)
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