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Igromania 1998 September
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12_09_1998.iso
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GAMEOBJ.H
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1997-11-28
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8KB
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377 lines
#define snd41 329
#define MSG_STOP_KOZAW 3010
#define MSG_RIGHT_END 2015
#define snd30 318
#define snd6 294
#define MAN_FROM_PLANK 277
#define TrubaRight 265
#define Shake_2 255
#define MSG_Set_Kozaw_Z 217
#define CLOCK_GO 213
#define rStopTalk 197
#define S_HideTruba 189
#define hap 185
#define JumpFromTruba 158
#define S_HandUp_1 145
#define TurnR_U 115
#define GoU_2 111
#define TurnD_R 106
#define GoD_2 103
#define rGoR_1 91
#define MAN_JUMP 61
#define S_Left 53
#define S_Stand 29
#define MAN_UP 27
#define MAN_JUMP_LOOK 26
#define S_LookUp 25
#define MSG_IN_TRUBA 342
#define MSG_LEFT_END 2016
#define MSG_TEST_DIST 2001
#define snd42 330
#define snd31 319
#define snd20 308
#define snd7 295
#define Egg 269
#define BEARDED_GO_0 245
#define TRUBA 234
#define BUTTON_REACT 228
#define PLANK_REACT 226
#define MAN_START 215
#define bst1 170
#define jump1 167
#define HAND_MESSAGE 149
#define S_HandUp 140
#define S_ToTruba 126
#define rGoR_2 90
#define GoEdge 76
#define MSG_STRING_LOWER 69
#define S_LadderLeft 12
#define koz_pln 347
#define snd32 320
#define snd21 309
#define snd10 298
#define snd8 296
#define EGG_GO_2_FAST 273
#define rStandup 253
#define MSG_SHIFT_UP 187
#define bsh 180
#define bd 177
#define bfl 176
#define bst2 171
#define pr 165
#define MSG_SHIFT 134
#define JumpToTruba 122
#define JumpEdge 82
#define GoUs 78
#define BEARDED_GO_1 50
#define StartU 22
#define StartD 15
#define S_Ladder_Right 4
#define snd43 334
#define MAN_DEF_5_LEFT 345
#define snd44 337
#define MSG_END_END_GAME 2034
#define MSG_REVERSE 1017
#define snd33 321
#define snd22 310
#define snd11 299
#define snd9 297
#define CHOOSE_FROM_PLANK 280
#define MAN_FROM_TOP_TRUBA 276
#define EGG_GO_1_FAST 272
#define MAN_FROM_TRUBA 264
#define Sitdown 250
#define BEARDED_GO_2 244
#define S_Closed 232
#define bell 208
#define bv 179
#define berr 178
#define b2 174
#define GoToTruba 160
#define rJumpFromTruba 159
#define TurnU_D 114
#define StartWalk 46
#define KOZAWKA_JUMP_ROTATE 44
#define StopTalk 43
#define TurnD_U 11
#define snd45 340
#define MSG_DOWN_END 2017
#define MSG_MOUSE_UP 2006
#define snd34 322
#define snd23 311
#define snd12 300
#define MAN_SHAKE_PLANK_1 278
#define BEARDED_GO_3 246
#define Click 230
#define Bottle 227
#define rWalk 211
#define skrip1 205
#define bw 175
#define Leave 137
#define SPRING_MESSAGE 131
#define MSG_Spring_Kozaw 130
#define GoOut 118
#define KOZAWKA_GETUP 84
#define START_KOZAWKI 58
#define S_Walk 47
#define S_Right 7
#define Grid 331
#define MSG_DEL_STEP 1018
#define snd35 323
#define snd24 312
#define snd13 301
#define MAN_DEF_3_MIRROR 284
#define MAN_SHAKE_PLANK_2 279
#define BEARDED_GO_4 247
#define HAND_LOOK_2 222
#define Close 220
#define skrip2 206
#define rFall 193
#define HAND_BOTTLE_DOWN 142
#define MAN_LOOK_BACK 133
#define MSG_PlankRight 55
#define S_Fall 32
#define S_Up 24
#define MAN_DOWN 21
#define Man 2
#define MSG_DEFAULT 2005
#define snd36 324
#define snd25 313
#define snd14 302
#define Standup 252
#define BEARDED_GO_5 249
#define S_HButt_1 224
#define MSG_IN_BOTTLE 201
#define sh 166
#define rJumpToTruba 154
#define MAN_LOOK_BACK_PLANK 151
#define S_Kozaw_1 146
#define rStopR_1 94
#define KOZAWKA_IN_BOTTLE 85
#define MAN_CANT_JUMP_DOWN 64
#define KOZAWKA_WALK 57
#define StartTalk 35
#define S_Empty 28
#define LookPlank 23
#define SC_1 1
#define Go 210
#define koz_bubu 346
#define snd37 325
#define MSG_CLICK_OBJECT 2008
#define MSG_MOUSE 2007
#define MSG_ACTION 1015
#define snd26 314
#define snd15 303
#define BEARDED_GO_6 266
#define rTalk 243
#define MSG_HIDE_1 236
#define Take0 218
#define S_GoL 212
#define rTurn 194
#define mst1 163
#define S_Kozaw_2 148
#define Take 135
#define rStopR_2 96
#define S_Edge 77
#define KOZAWKA_FALL 68
#define Kozawka 45
#define S_Talk 40
#define StopLadder_Left 17
#define tr_gr1 343
#define snd38 326
#define MSG_DOWN 2014
#define MSG_UP 2013
#define MSG_MOUSE_MOVE 2002
#define snd27 315
#define snd16 304
#define rWalkFast 274
#define BEARDED_GO_7 267
#define GRID_LADDER 233
#define clock 207
#define bup 182
#define mst2 164
#define Take1 144
#define rGoOut 119
#define JumpUs 83
#define S_Us 81
#define PLANK_JUMP 60
#define MSG_PlankLeft 56
#define LookDown 34
#define StopLadder_Right 14
#define trfall 341
#define b_up 336
#define MSG_MAN_TRY_JUMP 3000
#define MSG_SET_TEST_POINT 2222
#define snd39 327
#define snd28 316
#define snd17 305
#define S_StartPopa 282
#define BEARDED_GO_8 268
#define MAN_FALL_TRUBA 263
#define MAN_DEF_1 257
#define S_Button 231
#define knobe 203
#define Take2 147
#define MSG_SPRING_UP 132
#define KOZAWKA_RUN 124
#define KOZAWKA_JUMP 121
#define JumpOut 79
#define MSG_SetPouse 67
#define Walk 48
#define FromPlank 38
#define S_Look 18
#define MSG_LOOP 2019
#define MSG_UP_END 2018
#define snd29 317
#define snd18 306
#define MAN_DEF_1_MIRROR 259
#define MAN_DEF_2 258
#define CLOCK 209
#define skrip 204
#define met1 162
#define S_Hand 138
#define S_FromTruba 128
#define StopR_1 93
#define S_GoR_1 87
#define Fall 31
#define Bearded 30
#define MAN_RIGHT 20
#define MAN_LEFT 19
#define S_Ladder 9
#define rStartR 8
#define ToLadder 3
#define MAN_DEF_5_RIGHT 344
#define snd19 307
#define MSG_GOMODE 3033
#define snd0 288
#define MAN_DEF_4_MIRROR 287
#define END_GAME 285
#define MAN_DEF_3 283
#define WalkFast 271
#define rShake_1 260
#define MSG_SET_SHADOW_0 239
#define HAND_BUTTON_UP 225
#define rStartWalk 199
#define rGoToTruba 192
#define zst1 190
#define lock 184
#define MSG_START_SHIFT 150
#define MSG_TEST_BOTTLE 123
#define S_JumpOut 117
#define TurnL_U 116
#define TurnD_L 107
#define rTurnR_1 98
#define StopR_2 95
#define S_GoR_2 88
#define GetUp 73
#define WeightRight 52
#define GoLadder_Left 13
#define snd1 289
#define MAN_DEF_4 286
#define rShake_2 256
#define MSG_ACT 248
#define TrubaLeft 240
#define MSG_SET_SHADOW_1 238
#define MSG_SET_SHADOW 237
#define rTurnBack 235
#define zst2 191
#define bstw1 172
#define rrr 161
#define FromTruba 127
#define Rotate 120
#define rTurnR_2 100
#define GetToEdge 80
#define Lower 70
#define WeightLeft 54
#define Talk 42
#define S_OnPlank 37
#define Turn 33
#define S_Down 16
#define BottleShadow 332
#define Mask 333
#define luk 202
#define GRID_LUK 33001
#define MSG_DELETE 2021
#define MSG_LEFT 2012
#define MSG_RIGHT 2011
#define snd2 290
#define EGG_GO_1 262
#define HAND_TAKE_0 216
#define hal 183
#define bd1 181
#define bstw2 173
#define shh 169
#define KOZAW_RESTART 143
#define MAN_START_JUMP 129
#define StopU_1 112
#define S_GoU_1 109
#define StopD_1 104
#define S_GoD_1 102
#define GoR_1 86
#define Spring 71
#define S_String_1 66
#define MAN_TRY_JUMP 39
#define Jump_Rotate 36
#define snd3 291
#define MAN_FROM_RIGHT_TRUBA 275
#define EGG_GO_2 270
#define MSG_SET_Z 242
#define S_Hand1 214
#define ladder1 196
#define rStartTalk 195
#define st1 156
#define HAND_TAKE_1 152
#define HAND_OUT 141
#define StopU_2 113
#define S_GoU_2 110
#define StopD_2 105
#define S_GoD_2 92
#define GoR_2 89
#define Jump_Only 75
#define S_String_2 74
#define S_Sit 72
#define FallString 65
#define STAIR_DEF 41
#define StartLadder 5
#define krkr 335
#define tru1 338
#define MSG_TAKE 4444
#define snd4 292
#define rSitdown 251
#define TubeHand 241
#define MSG_NOJUMP 221
#define ladder2 198
#define HAND_TAKE_2 188
#define hap1 186
#define drr 168
#define st2 157
#define S_Truba 153
#define S_Taken 139
#define TurnR_1 97
#define MSG_PlankJump 59
#define Plank 51
#define TurnBack 49
#define Hand 136
#define tru2 339
#define snd40 328
#define MSG_END_GAME 2033
#define MSG_REACT 2010
#define MSG_ADD_SHADOW 2009
#define snd5 293
#define FallPopa 281
#define MAN_DEF_2_MIRROR 261
#define Shake_1 254
#define ButtonAni 229
#define Button 223
#define S_HandUp_0 219
#define ladder3 200
#define MAN_TO_TRUBA 155
#define ToTruba 125
#define GoU_1 108
#define GoD_1 101
#define TurnR_2 99
#define MAN_CANT_JUMP 63
#define MSG_Test_Plank_Here 62
#define GoLadder_Right 10
#define StartR 6