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Jason Aller Floppy Collection
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412.img
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FIRETEA1.ZIP
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INSTALL.DAT
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Text File
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1990-12-20
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10KB
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423 lines
@DefineProject
@Name = "FireTeam 2200"
@Version = "1.0"
@Subdir = @GetEnv "FireTeam"
@OutDrive = C
@EndProject
@Display
@Cls
This program installs @Name Version @Version onto your
computer system. Depending on your hardware, the process
will take from 5 to 15 minutes.
You will be asked several questions as you install @Name.
Each question has a default answer. If the default answer is
correct, press the ENTER key in response to the question.
Otherwise, type in the answer and then press the ENTER key.
You may use the BACKSPACE key to erase and then retype an answer.
@Pause
@EndDisplay
@GetOutDrive
@Cls
On which drive do you wish to install @Name?
Use the [Up Arrow], [Down Arrow], [Pg Up], and [Pg Dn] keys
to move the light gray bar up or down until the disk drive you
wish to install to is highlighted.
Press the [Enter] key to select it.
@EndOutDrive
@If (@Removable == 1)
@GetOption
@Cls
Select the number of disks to install to:
If you have a high density 5.25" disk drive (1.2M) you can
install @Name onto two high density 5.25" disks.
If you have a high density 3.5" disk drive (1.44M), you can
install @Name onto two high density 3.5"" disks.
If you have a standard 3.5" disk drive (720K), you can
install @Name onto three standard density 3.5" disks.
@Option 1 = "Two High Density Disks (1.2M or 1.44M)"
@Option 2 = "Three Standard Disks (720K)"
@EndOption
@EndIf
@If (1 [= @Option)
@GetOption
@Cls
To install @Name onto two disks, you will need two (2) blank,
formatted disks. One should be labelled "Program", and
the other should be labelled "Construct".
If you do not have these disks available, you should exit from
the Install program and prepare them.
@Option 3 = "Continue With Installation"
@Option 4 = "Abort and Return to DOS"
@EndOption
@EndIf
@If (4 [= @Option)
@Display
@Cls
Installation Terminated
@Abort
@EndDisplay
@EndIf
@If (2 [= @Option)
@GetOption
@Cls
To install @Name onto three 3.5" disks, you will need three (3)
blank, formatted 720K disks. One should be labelled "Program",
the second should be labelled "Simulation", and the last should
be labelled "Construct".
If you do not have these disks available, you should exit from
the Install program and prepare them.
@Option 5 = "Continue With Installation"
@Option 6 = "Abort and Return to DOS"
@EndOption
@EndIf
@If (6 [= @Option)
@Display
@Cls
Installation Terminated
@Abort
@EndDisplay
@EndIf
@If (@Removable == 1)
@GetOption
@Cls
You may install either of these two graphics modes onto your disks.
@Option 11 = "Hi-Resolution EGA 640x350x16 Color"
@Option 12 = "Lo-Resolution EGA 640x200x16 Color"
@EndOption
@EndIf
@If (@Removable == 0)
@GetSubdir
@Default = "\\FIRETEAM"
@Cls
Specify the destination subdirectory. The subdirectory is the
location on your hard disk where @Name will be installed.
@Prompt = "Which subdirectory ([Enter] = @Subdir) ?"
@EndSubdir
@DefineDisk
@Label = "Disk One"
@BeginLib DISK1.LIF
@File MERCLO.GXL
@File FIRECON.FIG
@File EGAVGA.BGI
@File BIT6X8.GFT
@File BIT8X8.GFT
@File LASERA.ROL
@File MISSILE.ROL
@File GAUSS.ROL
@File MGUN.ROL
@File EXPLOSIO.ROL
@File GUNSHOT.ROL
@File THEME.ROL
@File VICTORY.ROL
@File DEFEAT.ROL
@File ADLIB.COM
@File FIRETEAM.BNK
@File FIREFX.BNK
@File STARTUP.EXE
@File FIRETEAM.EXE
@EndLib
@BeginLib DISK2A.LIF
@File MERCHI.GXL
@File AFVMAP2.RAW
@File HUBBLE.RAW
@File HUBBLE2.RAW
@EndLib
@BeginLib DISK2B.LIF
@File VALVANA.RAW
@File AKILLIOS.RAW
@File SHELLS.DAT
@File GUNS.DAT
@File CRITITEM.DAT
@File TANKS.DAT
@File BIRDS.DAT
@File GRUNTS.DAT
@File PROFILES.DAT
@File TARGETP.SCN
@File EASYRUN.SCN
@File INTRO.SCN
@File MEETING.SCN
@File TURKEYS.SCN
@File LCONVOY.SCN
@File IRIDIUMM.SCN
@File HASTYPAT.SCN
@File HEADQUAR.SCN
@File AGGRESSI.SCN
@File BRIDGEAS.SCN
@File RECONNAI.SCN
@File FIGHTING.SCN
@File BATTLEOF.SCN
@File INTEGRAT.SCN
@File KIDNAPTH.SCN
@EndLib
@EndDisk
@DefineDisk
@Label = "Disk Two"
@BeginLib DISK3.LIF
@File MERC.001 @Out MERC.EXE @Decompress
@File MERC.002 @AppendTo MERC.EXE @Decompress
@File MERC.003 @AppendTo MERC.EXE @Decompress
@EndLib
@BeginLib DISK4.LIF
@File CONSTRUC.EXE
@File CONSHI.GXL
@File CONSLO.GXL
@EndLib
@EndDisk
@EndIf
@If (1 [= @Option) /* floppies - two disk install */
@DefineDisk
@Label = "Disk One"
@BeginLib DISK1.LIF
@File EGAVGA.BGI @Out "Program":\*.*
@If (12 [= @Option)
@File MERCLO.GXL @Out \*.*
@EndIf
@File FIRECON.FIG @Out \*.*
@File BIT6X8.GFT @Out \*.*
@File BIT8X8.GFT @Out \*.*
@File LASERA.ROL @Out \*.*
@File MISSILE.ROL @Out \*.*
@File GAUSS.ROL @Out \*.*
@File MGUN.ROL @Out \*.*
@File EXPLOSIO.ROL @Out \*.*
@File GUNSHOT.ROL @Out \*.*
@File THEME.ROL @Out \*.*
@File VICTORY.ROL @Out \*.*
@File DEFEAT.ROL @Out \*.*
@File ADLIB.COM @Out \*.*
@File FIRETEAM.BNK @Out \*.*
@File FIREFX.BNK @Out \*.*
@File STARTUP.EXE @Out \*.*
@File FIRETEAM.EXE @Out \*.*
@EndLib
@BeginLib DISK2A.LIF
@If (11 [= @Option)
@File MERCHI.GXL @Out \*.*
@EndIf
@File HUBBLE.RAW @Out \*.*
@File AFVMAP2.RAW @Out \*.*
@File HUBBLE2.RAW @Out \*.*
@EndLib
@BeginLib DISK2B.LIF
@File VALVANA.RAW @Out \*.*
@File AKILLIOS.RAW @Out \*.*
@File SHELLS.DAT @Out \*.*
@File GUNS.DAT @Out \*.*
@File CRITITEM.DAT @Out \*.*
@File TANKS.DAT @Out \*.*
@File BIRDS.DAT @Out \*.*
@File GRUNTS.DAT @Out \*.*
@File PROFILES.DAT @Out \*.*
@File TARGETP.SCN @Out \*.*
@File EASYRUN.SCN @Out \*.*
@File INTRO.SCN @Out \*.*
@File MEETING.SCN @Out \*.*
@File TURKEYS.SCN @Out \*.*
@File LCONVOY.SCN @Out \*.*
@File IRIDIUMM.SCN @Out \*.*
@File HASTYPAT.SCN @Out \*.*
@File HEADQUAR.SCN @Out \*.*
@File AGGRESSI.SCN @Out \*.*
@File BRIDGEAS.SCN @Out \*.*
@File RECONNAI.SCN @Out \*.*
@File FIGHTING.SCN @Out \*.*
@File BATTLEOF.SCN @Out \*.*
@File INTEGRAT.SCN @Out \*.*
@File KIDNAPTH.SCN @Out \*.*
@EndLib
@EndDisk
@DefineDisk
@Label = "Disk Two"
@BeginLib DISK3.LIF
@File MERC.001 @Out \MERC.EXE @Decompress
@File MERC.002 @AppendTo \MERC.EXE @Decompress
@File MERC.003 @AppendTo \MERC.EXE @Decompress
@EndLib
@BeginLib DISK4.LIF
@File CONSTRUC.EXE @Out "Construct":\*.*
@If (11 [= @Option)
@File CONSHI.GXL @Out \*.*
@Else
@File CONSLO.GXL @Out \*.*
@EndIf
@EndLib
@EndDisk
@EndIf
@If (2 [= @Option) /* floppies - three disk install */
@DefineDisk
@Label = "Disk One"
@BeginLib DISK1.LIF
@File EGAVGA.BGI @Out "Program":\*.*
@If (12 [= @Option)
@File MERCLO.GXL @Out \*.*
@EndIf
@File FIRECON.FIG @Out \*.*
@File BIT6X8.GFT @Out \*.*
@File BIT8X8.GFT @Out \*.*
@File LASERA.ROL @Out \*.*
@File MISSILE.ROL @Out \*.*
@File GAUSS.ROL @Out \*.*
@File MGUN.ROL @Out \*.*
@File EXPLOSIO.ROL @Out \*.*
@File GUNSHOT.ROL @Out \*.*
@File THEME.ROL @Out \*.*
@File VICTORY.ROL @Out \*.*
@File DEFEAT.ROL @Out \*.*
@File ADLIB.COM @Out \*.*
@File FIRETEAM.BNK @Out \*.*
@File FIREFX.BNK @Out \*.*
@File STARTUP.EXE @Out \*.*
@File FIRETEAM.EXE @Out \*.*
@EndLib
@BeginLib DISK2A.LIF
@If (11 [= @Option)
@File MERCHI.GXL @Out \*.*
@EndIf
@File HUBBLE.RAW @Out \*.*
@File AFVMAP2.RAW @Out \*.*
@File HUBBLE2.RAW @Out \*.*
@EndLib
@BeginLib DISK2B.LIF
@File VALVANA.RAW @Out \*.*
@File AKILLIOS.RAW @Out \*.*
@File SHELLS.DAT @Out \*.*
@File GUNS.DAT @Out \*.*
@File CRITITEM.DAT @Out \*.*
@File TANKS.DAT @Out \*.*
@File BIRDS.DAT @Out \*.*
@File GRUNTS.DAT @Out \*.*
@File PROFILES.DAT @Out \*.*
@File TARGETP.SCN @Out \*.*
@File EASYRUN.SCN @Out \*.*
@File INTRO.SCN @Out \*.*
@File MEETING.SCN @Out \*.*
@File TURKEYS.SCN @Out \*.*
@File LCONVOY.SCN @Out \*.*
@File IRIDIUMM.SCN @Out \*.*
@File HASTYPAT.SCN @Out \*.*
@File HEADQUAR.SCN @Out \*.*
@File AGGRESSI.SCN @Out \*.*
@File BRIDGEAS.SCN @Out \*.*
@File RECONNAI.SCN @Out \*.*
@File FIGHTING.SCN @Out \*.*
@File BATTLEOF.SCN @Out \*.*
@File INTEGRAT.SCN @Out \*.*
@File KIDNAPTH.SCN @Out \*.*
@EndLib
@EndDisk
@DefineDisk
@Label = "Disk Two"
@BeginLib DISK3.LIF
@File MERC.001 @Out "Simulation":\MERC.EXE @Decompress
@File MERC.002 @AppendTo \MERC.EXE @Decompress
@File MERC.003 @AppendTo \MERC.EXE @Decompress
@EndLib
@BeginLib DISK4.LIF
@File CONSTRUC.EXE @Out "Construct":\*.*
@If (11 [= @Option)
@File CONSHI.GXL @Out \*.*
@Else
@File CONSLO.GXL @Out \*.*
@EndIf
@EndLib
@EndDisk
@EndIf
@Finish
@Cls
Thank you for your patience.
The installation has been completely successful.
If you installed to your hard drive, simply type FIRETEAM to play.
If you installed to 2 disks, place the Program Disk in Drive A
and the Construct Disk in Drive B. Type FIRETEAM TWO to play.
If you installed to 3 disks, place the Program Disk in Drive A
and the Simulation Disk in Drive B. Type FIRETEAM THREE to play.
@Pause
@ChDrive @OutDrive
@ChDir "@Subdir"
@EndFinish