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- Continuation of script TV_HOME.SEQ
- CVIDEO: The enemy
- VV_Fight2.SEV
- TTsz
- I
- TTOFJ5
- Uf
- LK
- TTFFN5
- L
- TTt:A5
- UM
- LK
- CVIDEO: Bombing
- VV_STUK.SEV
- TO@@
- I
- TOJKA5
- Lm
- TI
- Ua
- Lz
- TOaKN5
- UM
- Lm
- U?
- UZ
- TI
- LZ
- CVIDEO: Spitfire wins
- VV_Batle2.SEV
- UZ
- TTZzC5
- I
- TT@CC5
- Lu
- CVIDEO: German Wins
- VV_germ.SEV
- TTG@C5
- I
- LA
- DD
- TT@CC5
- LS
- TTZOB5
- LM
- BM
- LG
- CVIDEO: Spitfire wins
- VV_Batle1.SEV
- UT
- TT`zB5
- I
- LA
- TT@BB5
- LV
- Stv_part1.SEC
-
- C This is the list of commands to make your own demo sequences:
- C x y z are a single character
- C fnames always have the first two letters of the extension as SE
- C The third letter is up to you. I use N=Noise,L=LBM,V=Video.
- C
- C Obviously I am continuously modifying this syntax.
- C This is Version 0.2
- C Watch out for the following changes:
- C 0.1: frame Count parameter for Join command
- C 0.2: New commands: Unused frames, Immediate angles. Bugs fixed
- C
- C
- Ax x = ALPHA Heading viewpoint for 3d @=0deg. P=90deg `=180deg p=270 deg
- Bx x = BETA Pitch viewpoint for 3d @=0deg. P=90deg `=180deg p=270 deg
- Ctext comment - ignored
- Dx Delay: @= wait for sound/fade A..Z = machine dependent loop
- E unused - comment
- F Fade to SEPIA single colour
- Gfname Grey/Sepia fade down then display DPaint PBM file then fade up
- H unused - comment \max. 64K (use CONVERT to trim)
- I Immediate rotation - cuts out panning.
- JCfname Joins together mono and colour 3D. C is 1 byte frame count 0..255
- File is 2 768 byte DPaint palletes sepia mapping then full colour
- K unused - comment
- Lx Loop of 3 d is played. If x given plays @=0 `=32 z=58 frames*2
- Mfname Reserved for music
- Nfname Noise: Sound-blaster 11.5K VOC format. 8bit/4bit/silence/rept tested.
- O unused - comment \no fname=repeat last
- P PBM file displayed without fade down, still does "fade up" to new pal.
- Q Quit the sequence \use to fade up writing or for colour.
- Rxy Range of external viewer X=@,A..Z,`,a..z = 0..max. Y is rotate 0-16
- Sfname Sequence of demo instuctions. Extends size + gives ind. looping
- Tvabr Set view, alpha,beta,range in 1 go \filesize max. = 1K
- Ux Unused frames: A = 2 Z = 58 z = 116
- Vfname Video load. Numerous loops from 1 vid. Reload after PBM if < 64K in
- Wx Where viewer pos.ed : Inside front, Track, Outside. num = IS view num
- X unused - comment
- Y unused - comment
- Z unused - comment
- C
- C Hint: Use ascii values below @ to represent above z
- C Note: Only room for 1 thing in memory at a time. Vid/Noise/Art
- C Of course, the end of a long video is still readable if
- C a small picture is loaded.
- C
- C Please feel free to send me nice ones. /JIM (Rowan @ CIX)
- C
- C
-