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sc2k.txt
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1993-10-13
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SIMCITY 2000, THE ULTIMATE CITY SIMULATOR
Product Name: SimCity 2000, The Ultimate City Simulator.
Price: $69.95 SRP.
Availability: Fourth quarter 1993 for IBM/DOS and Macintosh versions.
Company: Maxis
2 Theatre Square
Orinda, CA 94563
Main: 510/254-9700
Fax: 510/253-3736
Customer Service: 800/33-MAXIS
Tech Support: 510/253-3755
Preliminary IBM/DOS: 386 or above; MS-DOS 3.3 or above;
Requirements: 4MB RAM; hard disk; mouse; extended VGA mode, 640 x 480
(256 colors). Supports AdLib, Ad Lib Gold,
Sound Blaster, Roland MT-32, Roland MPU 401,
Pro Audio Spectrum and 100% compatibles.
Macintosh: LC, Performa, II, Centris and Quadra series;
Color Classic; PowerBook (160, 165c, 180, 180c, Duo 210,
(230); System 7.0; 4MB RAM (2.5MB RAM free); mouse;
hard disk; 256 color monitor.
Disk Size: IBM/DOS: 3 1/2" high-density with 5 1/4" high-density
disks available from Maxis.
Macintosh: 3 1/2" high-density.
WHAT IS SIMCITY 2000? Incorporating four years of customer suggestions,
SimCity 2000 combines dozens of new features and stunning three-dimensional
graphics with the intuitive interface and engrossing gameplay that made the
original SimCity (which has been re-christened "SimCity Classic-The
Original City Simulator",) so successful. Current SimCity Classic players
will be able to start playing SimCity 2000 immediately, using just the
features that are familiar from the original game. As players learn the new
features of SimCity 2000, they will become more proficient mayors. Here's a
sample of what SimCity 2000 lets players do:
-Modify terrain with mountains, forests, rivers, streams, waterfalls,
and bays.
-Zoom into the city at three levels of magnification, and rotate the
three-dimensional model of the city 360 degrees for more realistic
perspectives.
-Place new structures-schools, universities, libraries, museums, zoos,
hospitals, prisons, marinas, freeways, bridges-as well as the original
SimCity services, with updated graphics.
-Dig underground tunnels and subways and lay pipe for transporting
water.
-Import cities from SimCity Classic into SimCity 2000.
Target Audience: SimCity 2000 is targeted to current owners of SimCity
Classic and other Maxis "Sim" games, as well as high-end computer owners
who may not already own a Maxis game, but are interested in sophisticated,
open-ended entertainment software. SimCity Classic, which has been a
consistent best-seller since its introduction four years ago, now
includes a terrain editor and support for popular sound cards.
SimCity Classic's simplicity makes it a natural for customers who are
new to the computer game category, and want an easy and fun introduction
to gaming before advancing to more intricate simulations.
Design philosophy: Like all "Sim" games, SimCity 2000 enables players
to challenge themselves to meet their own goals, rather than goals
artificially imposed by the game's design. Our purpose in designing
SimCity 2000 was to make it as easy to use as the original SimCity was,
but at the same time to incorporate user suggestions and many of the
things we had to leave out of the original SimCity because of hardware
constraints. For example, we added underground infrastructure (subways,
water pipes, tunnels) and a much more detailed economic model. In essence,
we tried to bring SimCity 2000 a lot closer to reality, with 3-D graphics
that enhance the feeling that the city is real when you're working with it.
This Text File was created by Sally Vandershaf, edited by Peter Alau,
with additions by Chrispy Squid and posted by the dudes at Maxis.