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Game Audio Programming
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Game_Audio
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ScriptTest
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resource.h
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C/C++ Source or Header
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2002-06-19
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872b
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26 lines
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ScriptTest.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_SCRIPTTEST_DIALOG 102
#define IDR_MAINFRAME 128
#define IDC_EDIT_PLAYER_STRENGTH 1000
#define IDC_SPIN_PLAYER_STRENGTH 1001
#define IDC_EDIT_MONSTER_STRENGTH 1002
#define IDC_SPIN_MONSTER_STRENGTH 1003
#define IDC_ENCOUNTER_MONSTER 1006
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1007
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif