home *** CD-ROM | disk | FTP | other *** search
/ Game Audio Programming / GameAudioProgramming.iso / Game_Audio / audio_sdk / include / AudioLib / AudioLibFactory.h < prev    next >
C/C++ Source or Header  |  2002-05-27  |  733b  |  28 lines

  1. /***********************************************************\
  2. Copyright (C) James Boer, 2002. 
  3. All rights reserved worldwide.
  4.  
  5. This software is provided "as is" without express or implied
  6. warranties. You may freely copy and compile this source into
  7. applications you distribute provided that the copyright text
  8. below is included in the resulting source code, for example:
  9. "Portions Copyright (C) James Boer, 2002"
  10. \***********************************************************/
  11. #ifndef __AUDIO_LIB_FACTORY_H
  12. #define __AUDIO_LIB_FACTORY_H
  13.  
  14. namespace Audio
  15. {
  16.  
  17. class IAudioManager;
  18.  
  19. class AudioLibFactory
  20. {
  21. public:
  22.     static IAudioManager* GetAudioMgr();
  23.  
  24. };
  25.  
  26. }; // namespace Audio
  27.  
  28. #endif // __AUDIO_LIB_FACTORY_H