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Changes
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1999-08-29
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105 lines
/***********************************************************************\
* Changes done to Doom sources *
\***********************************************************************/
-------------------------------- 0.12 -----------------------------------
Atari version:
- Rewritten keyboard routine
mouse,joystick and joypad (on Falcon) are usable to play.
- Removed bogus linux sound routine (slow down under TOS (2x slower !)).
-------------------------------- 0.11 -----------------------------------
Atari version:
- Falcon version can use 8 bitplanes mode : '-falcon8' switch
- Should now work on Atari TT in 320x480x8 bits mode (not tested)
-------------------------------- 0.10 -----------------------------------
- Wiping screens now works in double buffer.
Svgalib version:
- Now can double-buffer in 320x240 mode X style, if compiled for.
Switchs -svga[15,16,24] don't work in this mode !
-------------------------------- 0.09 -----------------------------------
- Now display tics with '-devparm'
(one tic = 1/35 sec.)
- If $HOME is defined, configuration and games are saved in "$HOME/.doom/"
else in "./"
Svgalib version:
- You can use [-svga15,-svga16,-svga24] to enable 320x200x[15,16,24 bits]
mode if available (not tested).
Atari version:
- more ASM routs to get (a bit) faster
-------------------------------- 0.08 -----------------------------------
Linux/x86/PC and [Mint,Tos]/m68k/F30 common sources
- Back to C only for this version
- Some ASM routs for Atari version
- No more framerate displayed
-------------------------------- 0.07 -----------------------------------
Linux version:
- Bug in Makefile
Math library was not linked in Svgalib version
-------------------------------- 0.06 -----------------------------------
- Recalculated light shading : looks better now
Atari version:
- VBL rate displayed only if '-devparm' present
- Crash sometimes when exiting (because of non present sound code):
this should be ok now
- Network library removed (was not used) : smaller binary
-------------------------------- 0.05 -----------------------------------
Atari version:
- In VGA mode (320x240), screen is now correctly used. This could
have provided some bugs.
-------------------------------- 0.04 -----------------------------------
- The sky texture is now correct in Ultimate DOOM.
- Switchs have now their correct texture when used (Ultimate DOOM).
-------------------------------- 0.03 -----------------------------------
- The status bar is better refreshed.
Atari version:
- Modified to work on VGA: 320x200 display in a 320x240 screen.
-------------------------------- 0.02 -----------------------------------
- In invulnerability mode, palette is correct. It was a bug in original
DOOM sources.
- Palettes have been recalculated for TrueColor mode: light shading is
nicer (dark green is really dark green, and not dark grey like in 256
colour mode).
Atari version:
- Configuration is saved in the file "doom.cfg" automatically created
when you run DOOM.
- SHIFT key for running works now.
-------------------------------- 0.01 -----------------------------------
- Display is now correct in low detail.
- Demos management is done for old IWADs.
- Dots are correctly displayed when started (call of R_Init function).
Atari version:
- Internal assembler manager for keyboard, mouse, joystick, 35hz timer.
- Display 256 colors -> True Color, then directly in True Color, and
then double-buffer.
- Display number of VBLs.