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README
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* PmDoom
It is based on linuxxdoom-1.10, available on Id Software's ftp site.
You need the PC version of Doom (shareware or registered) or Doom 2.
* Controls:
- Read original Doom documentation..
* Environment variables:
DOOMWADDIR: directory where game WAD file is.
If not set, current directory is used.
HOME: user home directory.
If set, configuration and saved games are put in $HOME/.doom directory.
If not set, configuration and saved games are put in current directory.
* Command line parameters:
'@filename' or '-response filename' to read parameters from a file.
'-devparm' displays frames per second.
'-width' to choose resolution width (default is 320).
'-height' to choose resolution height (default is 200).
'-bpp' to choose bits per pixel (default is 8).
'-fullscreen' to run the game in fullscreen mode.
'-resize' to allow window to be resized.
'-net <num> <host1> [<host2> <host3> <host4>]' to enable networked game.
<num> is player number (1-4).
<host<n>> are machine IP numbers on the network.
'-audio off' to switch off audio.
'-flat' to switch off texturing on floors/ceilings.
'-mem <n>' to change memory allocated to game in KB (8192 is default = 8MB).
'-yieldcpu [on|off]' to free some CPU time (default is off for Atari,
and on for other systems).
Use Alt+Enter to toggle between fullscreen and windowed mode.
Use Alt+G to toggle mouse grabbing (not on Atari).
Use Alt+P or Pause key to toggle pause.
* Atari version :
The binary version is compiled for 68020 and higher.
Video, Keyboard, Mouse, Audio, Joysticks and Joypads now managed by SDL.
See README.SDL for information.
Network: '-network ###'
unix: Unix sockets network (default)
sting: Sting sockets network (Atari only)
--
Patrice Mandin <pmandin@caramail.com>
Web: http://pmandin.atari.org/