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**************** * STOOP Manual * ****************
Version 1.03
Hardware Required =================
Atari Falcon with 4Mb RAM and a VGA or SVGA display is recommended (the
screen resolution needed for Stoop is a minimum 640 x 480 by 16
colours).
Contents ========
Introduction
Getting Started
VGA or SVGA Monitors
RGB monitors
Televisions
Installing Stoop
Setting Up Stoop
Boards
Editing a Board
Changing Boards
Deleting a Board
Buttons
Deleting a Button
Using a Button
Passing Parameters to Auto-Booting Programs
Setting Up Stoop for Passing Parameters
Text Window Keyboard Commands
Environment Options
Problems With Passing Parameters
Groups
Using a Group
Deleting a Group
The File Selector
Copying Folders & Files
Moving Folders & Files
Deleting Folders & Files
Renaming Folders & Files
Creating Folders
Re-Ordering the AUTO Folder
Hiding Files from Stoop
Main Controls
Option Controls
Auto-Booting Programs
Manual Start Up Configurations
Introduction
============
Stoop is a boot manager for the Atari Falcon. It has its own graphical
interface and uses the mouse for most operations but it does make some
use of the keyboard.
Stoop can :
≡ Be used to determine which AUTO programs, accessories, CPX modules and
NEWDESK.INF files should be active when starting up or re-booting.
≡ Control other types of file (e.g. GDOS ASSIGN.SYS files) to a maximum
of 20 different types.
≡ Display up to 128 file names in each of 20 boards. These boards have
to be paged to view all of the file names, but paging buttons will
only appear when necessary.
≡ Either change the extension of a file name to make it active/inactive,
e.g. ACX is changed to ACC and vice versa, (the file may be also moved
to another folder at the same time) this can be done for a maximum of
254 files per file type. Or a single file can copied and renamed to a
specific name, e.g. C:\AUTO\STOOP\GENERAL.INF may become NEWDESK.INF.
≡ Make groups of files which may be selected or de-selected by a single
button press, to a maximum of 50 files per board per group, and since
there is a maximum of 20 boards a maximum of 1000 files can be
assigned per group (but you wouldn't like the slow program start-up).
≡ Control the screen resolution of the desktop that appears after
booting, including starting up in ST compatible screens, without
having to use a specific NEWDESK.INF file.
≡ Change the application the desktop runs after boot-up.
≡ Store often used start-up configurations on buttons, to a maximum of
27.
≡ Copy, delete and move folders and files, and also rename files, using
its own file selector.
≡ Re-order the contents of the AUTO folder.
≡ Hide files from itself so that they cannot be selected/de-selected for
boot-up by error. Up to 50 files can be hidden.
≡ Be easily configured while running from the AUTO folder.
This program has an element of overkill, it can store enough details to
control at least 100,000 files and uses a proportionate amount of memory
to do so, hence this program runs only in 4 Mbytes.
However, if you would like to run it on a 1Mb Falcon drop a line to me
(with your registration, of course) and I will see what I can do.
Conversely, if you find the large numbers of files and boards useful
tell me before they get cut. If there are groups of users in each camp,
I will produce two versions of Stoop.
Getting Started
===============
First, make sure that your system can run STOOP.PRG when you boot by
ensuring that the screen resolution is AT LEAST 640 wide x 480 high x 16
colours. This can be done from a program called BOOTCONF.PRG, this
changes settings held in NVRAM which determine to some extent how the
computer will behave when it is started up.
VGA or SVGA Monitors
--------------------
The relevant settings are :-
COLOUR : 16 VGA
DISPLAY :
COLUMNS : 80
(the setting of PAL and NTSC have no effect with VGA, so you can ignore
it)
The following settings should be OFF
DOUBLE LINE (VGA)/ INTERLACE (TV) OVERSCAN (TV ONLY) COMPATIBILITY
MODE
RGB Monitors
------------
The relevant settings are :-
COLOUR : 16 NTSC
DISPLAY :
COLUMNS : 80 DOUBLE LINE (VGA)/ INTERLACE (TV) OVERSCAN (TV ONLY)
(setting NTSC should mean that the monitor has a screen refresh of 60 Hz
rather than 50 Hz, I think - I don't have access to an RGB monitor).
The following setting should be OFF
COMPATIBILITY MODE
Televisions
-----------
The relevant settings are the same as for RGB monitors with one
difference depending upon which TV picture signal standard is used by
your TV, either PAL (as in Britain) or NTSC (as in U.S.A.).
Installing Stoop
================
Your copy of Stoop should be the first program in the AUTO folder to be
executed for it to work most effectively. To ensure this, Stoop has to
be the first entry in the AUTO folder directory because AUTO folder
programs are executed in this order. There several methods of doing
this, two are listed below :-
(i) Put STOOP.PRG straight into the AUTO folder.
Do not re-boot at this point!
Double click on STOOP.PRG to get it running.
Locate the button on the screen labelled FSEL and click on it.
Stoop's file selector should now appear.
Click on the button marked REORDER and the current directory should
change to the AUTO folder on your boot disk or hard-drive.
Click on the entry for STOOP.PRG in the directory listing, it
should then be highlighted.
Now click on the entry where Stoop should be positioned (which is
the first entry which is not a folder).
The name STOOP.PRG will appear where you have just indicated, but
it has not yet been moved in the folder.
Now click on OK or REORDER, the files will then be physically moved
on the disk.
(ii) Use a program called AUTOSORT.PRG, if you have it.
To finish, create a folder inside the AUTO folder and call it
STOOP. This folder is where Stoop will store it's configuration
file when you use the SAVE button.
*** WARNING *** Currently, Stoop is incompatible with NVDI 2.5 (version
3 has not been tested) hence make sure that NVDI runs after Stoop. If
you do run Stoop after NVDI, press Control+C to escape from Stoop.
Setting Up Stoop
================
To start up Stoop after installation, you can either re-boot or run it
from the Desktop. When you have started Stoop up you should see a screen
divided into three main areas; the largest area is the boards where all
of the files will be displayed, to the right of it is the control panel
containing various buttons with a board labelled GROUPS and at the
bottom of the screen are 27 buttons which can be used to store preset
start up configurations.
Boards
======
The first step should be to arrange the boards to display the required
files. Each board shows the files which match one of two extensions
(e.g. PRG and PRX) that exist in one folder or root directory.
There are 5 boards which you can re-configure, each one can have 4
different faces. Each board can be displayed as either one long board or
two short ones. When you first run Stoop there may not be a STOOP.CFG
file present which contains the configuration information for Stoop,
hence Stoop will use it's default configuration. The first two boards
should show the program files in the AUTO folder and the accessories on
the root directory of your boot drive. These boards may be altered to
show different types of file (different file extensions) and/or the
files in different folders or drives.
To alter a board, click on the BOARD button (right hand side of screen)
and then click on the board you want to change. A dialogue should pop up
which displays the current details of that particular board:-
TITLE : The name of the board which is displayed just above the top of
the board.
SOURCE PATH : The folder or drive which will hold the files to be shown
on the board.
DESTINATION PATH : The folder or drive which the file or files will be
copied to (this MUST be given even if it is the same as the SOURCE
PATH).
DESTINATION FILE : The name that will be given to a single file once it
has been copied. If this box contains any text then only one file may be
selected on the board at any one time, otherwise any number (zero to
all) of files can be selected.
LIVE & DEAD EXTS : These are the file extensions of the files that will
be shown on the board. The 'live' extension is the one that active files
have (e.g. PRG or ACC) while the 'dead' extension is the one that
inactive files will be given which usually terminates with an 'X' (e.g.
PRX or ACX).
SHORT/LONG button : This button will toggle between showing SHORT and
LONG on it's surface. When it shows LONG, one long board will appear at
the chosen position and it will display up to 34 file names, and when it
shows SHORT there will be 2 short boards displayed showing up to 16 file
names each.
OK and CANCEL : These have their usual meanings, they both let the user
quit the dialogue but OK confirms any changes and CANCEL ignores them.
Most of the above is straight forward, but the use of the DESTINATION
FILE needs explaining. Some programs use INF (or similar) files to hold
data about the program's start up settings, e.g. the Desktop is one such
program and it uses NEWDESK.INF. If you want to start up these programs
with different settings, depending upon your needs, the INF file has to
be replaced with another version. For Stoop to do this automatically for
you it needs the name of the INF file, this is what DESTINATION FILE
should hold.
Example #1
----------
Suppose the dialogue holds the following data :-
TITLE = NEWDESK SOURCE PATH = C:\AUTO\STOOP DESTINATION PATH = C:\
DESTINATION FILE = NEWDESK.INF LIVE EXT = INF DEAD EXT = INX button
= SHORT
This allows a user to have different set-ups for the Desktop. Any files
contained in C:\AUTO\STOOP (but not any folders within it) that have INF
or INX extensions will be displayed upon the board, INF files will be
highlighted and INX files will not.
The SHORT button means that two short boards will be shown in the chosen
column, the other board may appear above or below the board you are
setting up.
Suppose that the folder C:\AUTO\STOOP contains these three files:-
GENERAL.INX DTP.INX SBLASTER.INF
Their names will appear on the board without their extensions, only
SBLASTER is highlighted as it's extension is 'live' (it has INF for it's
extension).
Selecting GENERAL on the board will highlight it and un-highlight
SBLASTER. Clicking on the GO button will cause GENERAL.INF to be copied
to drive C and named NEWDESK.INF (the previous NEWDESK file is first
deleted).
Example #2
----------
Suppose the boxes hold the following data :-
TITLE = ACCESSORIES SOURCE PATH = C:\ DESTINATION PATH = C:\
DESTINATION FILE = LIVE EXT = ACC DEAD EXT = ACX button
= LONG
This allows a user to change the accessories loaded at boot up. Note
that DESTINATION FILE should contain no text.
With this information, Stoop will show all the files in the root
directory of drive C which have either ACC or ACX extensions on the
board. Files with 'live' extenders (ACC) will be highlighted while files
with 'dead' extensions will not. Clicking on a 'dead' file will make it
live without changing the status of any other file and clicking on a
'live' file will make it 'dead'.
Clicking on GO will cause all files to be renamed according to their
status on the board, highlighted names become 'live' (they are given the
ACC extension) and all of the others are 'killed' (given ACX extenders).
Note that although TOS 4 only allows a maximum of 6 accessories to be
loaded at any one time, Stoop will not stop you from selecting more than
6 accessories.
If the SOURCE and DESTINATION PATH's were different in the above
example, the files would be re-named and they would be copied to the
DESTINATION PATH, but please note that any existing files in the
DESTINATION PATH would be unaffected. Hence avoid using different SOURCE
and DESTINATION PATH's when multiple files are to be made 'live' (i.e.
DESTINATION FILE is undefined) as any files copied there by Stoop during
a previous boot up will still be there.
The LONG button means that one long board will be shown in the chosen
column.
Editing A Board
---------------
Now that you now what the boards can do, how do you change them to do
what you want?
There are basically two types of boxes which contain text on this
dialogue,
(i) Boxes which can be edited manually by placing the cursor in it and
adding characters from the keyboard.
(ii) Boxes which you click on and this brings up the file selector. This
type is used to hold file paths and names which are selected via
the file selector.
TITLE : If the text cursor is not in the Title box you can (i) click the
mouse on it, (ii) press TAB or (iii) press the up or down arrow keys to
move it into the box. You can then type the new name, BACKSPACE will
delete back one character and ESC will clear all of the text. Do not
press RETURN or ENTER unless you want to exit the dialogue and confirm
the changes (this is equivalent to clicking on the OK button).
SOURCE PATH : Click the mouse on the text area of this box, the file
selector will appear and you can choose the path you require.
DESTINATION PATH : Use the same procedure as for the SOURCE PATH.
DESTINATION FILE : Use the same procedure for the Title text box.
LIVE EXT : Use the same procedure for the Title text box.
DEAD EXT : Use the same procedure for the Title text box.
SHORT/LONG : Click on this to toggle it's setting.
Remember to SAVE the changes you make!
Changing Boards
---------------
There are 20 boards, but only five to ten can be shown at any one time,
to show the others click anywhere on the board with your RIGHT mouse
button, this will cycle through the boards for that position.
Each column has four boards. If the board in a column is a long board
the other three are hidden below it and 3 clicks will top each of these
boards in turn, a fourth click will show the first board again. If the
column has two short boards, then 2 of the four boards are already in
view and each of the short boards has only one other board under it,
hence 1 click on a short board will top the board underneath and another
click will then return to the initial board.
Deleting A Board
----------------
Go back to the Board dialogue for the board to be deleted, and change
the contents of the text boxes to :-
TITLE = UNUSED SOURCE PATH = DESTINATION PATH = DESTINATION FILE =
LIVE EXT = EXT DEAD EXT = EXX
To wipe a path, click on it to bring up the file selector and wipe PATH
(put the cursor in the PATH box and press ESC).
Buttons
=======
At the bottom of the screen are three rows of nine buttons, all of these
buttons can have a particular set-up assigned to them. There are only
nine buttons per row because of the font size and number of characters
(8) used for the legend on each key, if it were smaller it would not
look as good. Twenty-seven set-ups should be enough for everyone.
To select them you can either click the mouse on them or you can use a
function key. The top row can be accessed by pressing just the function
key (F1-F9), the middle row needs the Control key to be pressed while
the function key is being pressed (CTRL F1-CTRL F9) and the bottom row
needs the Alternate to be pressed while the function key is pressed (ALT
F1-ALT F9). To make things a little easier to remember (there are no
prompts about which modifier key to use, Control or Alternate), the
Control key is physically above the Alternate key on the keyboard and
the screen buttons which use the Control key (middle row) are physically
above the buttons which use the Alternate key (bottom row).
Once you have set up the boards, you can begin assigning combinations of
files, a screen resolution and a auto-booting program to one of the
buttons at the bottom of the screen.
1. Select all of the files on the boards that you want to be active for
a particular task (do not forget that the hidden panels may have
selected files (use the CLEAR button to de-select all files).
2. Choose your resolution, if you want to use a Falcon screen mode first
choose the number of colours required by clicking on one of the five
buttons labelled 2,4,16,256 and TC (top left of control panel), then
adjust the number of horizontal pixels (640 or 320) and the vertical
resolution (480 or 240 pixels) by clicking on the 2 buttons just
below the colour resolution buttons.
3. Click on the BUTTON button (right side of control panel). Click on
the button you want to assign the current set up to, a dialogue will
appear.
LEGEND : Here you can enter two lines of text which will appear on the
button, example DTP and 2 could be used to denote a DTP set up in 2
colours (monochrome). Use the mouse, TAB or the arrow keys to move to
the second line.
AUTO BOOT : Clicking on this text box will bring up the file selector,
you can then choose the program you want to run.
OK and CANCEL have their usual meanings. The same editing keys used for
the BOARD dialogue are also used with this dialogue.
Do not forget to SAVE the changes!
Deleting a Button
-----------------
Click on the DELETE button (lower right of control panel) and then click
on the button to be deleted.
Do not forget to SAVE the changes!
Using a Button
--------------
Once a preset button has been set up, a single mouse click is all that
is needed to use it. When this happens, Stoop displays the configuration
belonging to the button and then changes the files (selected files are
made active, un-selected are made inactive), it then changes NEWDESK.INF
so that the correct screen resolution will be used and that the auto
boot program (if there is one) is automatically run when the Desktop
starts up.
*** WARNING *** While Stoop does and display files containing odd
characters in their names, it cannot assign them properly to a button or
group. However these file names cause BIG problems if you try to hide
them from Stoop (see section on the file selector later on).
Passing Parameters to Auto-Booting Programs
===========================================
Stoop can now pass parametrs to auto-booting programs, though this is
not reliable as it should be because of bugs in TOS 4 or Lattice C which
do not allow the path for a drive or partition to be set. Environment
strings can also be set at the same time.
To pass parameters to a program another program is needed, in this case
Launcher.prg, which is run instead of the required program and then
calls the program that you want to use. Launcher has to load in details,
prepared by Stoop, which contain the program's name and the other data
such as the filename(s) to be passed and the environment strings to be
set.
Setting Up Stoop for Passing Parameters
---------------------------------------
The parameters are attached to the preset buttons so that when you
select a preset configuration to be set up the parameters will be set up
as well.
To set up for passing parameters, set up a button for normal operation,
see the section 'Deleting A Button', but after you have given the button
a name select the LAUNCH button on the dialogue. A new dialogue will
appear which has two windows, called tail and environment.
These windows can be have text entered into them in two ways, you can
type directly into them or you can use the file selector to either
insert the text from a file or the full name of the file in the window.
Whatever you choose, the new text will appear at the cursor position.
The tail window should contain the parameters to be passed to the
program you want to use, this includes filenames or command line
parameters.
To enter text into either window using the file selector.
First move the cursor to the line where you want the text to appear (see
below for keyboard commands), then call the file selector with the FSEL
button, select the file you want and press OK. Another dialogue now
appears, this gives you three choices; INSERT, PUT NAME or ABORT.
INSERT - Choosing this button will put the text contained in the file
into your window. (WARNING - only try this with small files of about 10k
length).
PUT NAME - This will put the file name, including it's full path, in the
window.
ABORT - Allows you to abort making changes to the text in the window.
Example, if the program for which you are setting the button up is
Gemview, you can put the names of picture files you want Gemview to
automatically load and display when you auto-boot it. (Use the FSEL
button and PUT NAME to enter the picture files, you can only do this one
at a time.)
Text Window Keyboard Commands
-----------------------------
The four cursor keys move the cursor as normal (left, right, up or down
one space).
Holding a SHIFT key down with either of the left and right cursor keys
to move the cursor to the start or end of the current line respectively.
Holding a SHIFT key down with either of the up and down cursor keys will
page the text up or down respectively.
RETURN will add a new line below the current line the cursor is on. If
the cursor is in the middle of the line, the text will be split between
the lines.
DELETE will delete the character the cursor is covering. If the cursor
is at the end of the line, this line and the one below will be joined,
(any characters over the maximum character line length will be left on
the next line).
BACKSPACE will delete the character in front of the cursor. If the
cursor is at the start of the line, this line and the one above will be
joined, (any characters over the maximum character line length will be
left on the line).
TAB will change the window the cursor is in (this may also be done with
a click of the mouse on the requred window).
CTRL - Y (hold the Control key down, press Y key before letting go of
Control) will delete the current line. (BUG - the first line cannot be
deleted in this way, to get around this put the cursor on the first
character and press return to move the line to the next row and then
delete, or just use the Backspace and Delete keys to remove individual
characters.)
CTRL - U (hold the Control key down, press U key before letting go of
Control) will put the last line to be deleted by CTRL - Y at the current
position of the cursor.
These commands are fairly basic, but they are not intended to be used
with large amounts of text.
NB. The maximum line length is 125 characters, if this is too small,
please let me know.
Environment Options
-------------------
Just below the Environment window are two recessed displays clicking on
the first of these will present options which can increase the
usefulness of environment strings.
The options will appear on a pop-up window in the middle of the screen,
they are :-
SEND TO PROGRAM ONLY - this is the default setting, the contents of the
environment window are sent to the launcher program which then sets them
up for the program it will launch.
SEND TO FILE ONLY - the environment window contents are sent to a file,
the name of the file can be chosen using the file selector by clicking
on the second recessed display.
This will allow users of MultiTos to edit a MINT _or_ GEM configuration
file before launching MultiTos. Other programs which have an editable
configuration file may also benefit from this option.
If this is popular, I will add the ability to edit more than one file.
IGNORE ENVIRONMENT - the contents of the environment window are not used
in any way.
Problems With Passing Parameters
--------------------------------
For some reason unknown to me, I cannot set the current path on a drive.
This is a bug in either TOS 4.04 or in Lattice C 5.60. Please let me
know if this is a known bug - and if a fix is possible.
This only causes problems with a few programs which I believe look for
their .RSC and .INF files in the current directory for their current
drive. The only program that I found that does this is Papyrus and to
get around it put the .RSC and .INF files it looks for in the root
directory of drive C (or A if you do not have a harddrive).
Hopefully, I can come up with a better solution to this problem for the
next release.
Groups
======
A set of files can be assigned to a Group, this allows you to set up
groups of common files this makes setting up preset buttons quicker but
is more useful for when you want start up your Falcon in a one-off
configuration.
Example, the files UISIII(.PRG) in the AUTO folder could be grouped with
CALL_UIS(.ACC) and assigned to a group called UIS, when UIS is clicked
on both of these files will be selected.
To set up a group :-
1. Select the files on the boards you want assign to the group, all
other files must be inactive.
2. Click on the GROUP button (right side of control panel) and then
click on the GROUP board, a simple dialogue will appear.
3. Type in the name to be given to the group. Then exit. The name will
appear in alphabetical order on the GROUP board.
Using a Group
-------------
To click the left mouse button on the group name to select all the files
associated with it. Clicking with the right button on the group name
will de-select all the names associated with it.
If a file is included in two (or more) groups it can be selected by one
group and de-selected by the other during use, this may cause you
problems.
Deleting A Group
----------------
Click on the DELETE button, then click on the group name on the GROUP
board to be deleted.
*** WARNING *** While Stoop does and display files containing odd
characters in their names, it cannot assign them properly to a button or
group. However these file names cause BIG problems if you try to hide
them from Stoop (see the next section).
The File Selector
=================
The file selector is divided into several main parts; the PATH and FILE
text boxes which can be manually edited, the file & folder display area,
the drive buttons, the file utility buttons and the OK & CANCEL buttons.
The file selector offers some of the extended facilities offered by
enhanced GEM file selectors, namely it can COPY, DELETE, MOVE and RENAME
files and folders, it can also create folders.
There are also two Stoop specific functions it can carry out, it can
re-order the AUTO folder and it can hide files from Stoop so that they
cannot be displayed on the boards, but the file selector can still show
them (so that you can un-hide them).
To select a file, just click on it and do this again to de-select it or
select another file.
To enter a folder, just click on it. To select a folder, hold down the
SHIFT key on the keyboard as you click on it.
To select multiple files and folders, hold down a SHIFT key as you click
on each one. There is NO lasso function using the mouse (I will put one
in soon).
Copying Folders & Files
-----------------------
1. Choose the files and folders you want to copy.
2. Click on the COPY button.
3. Select the folder or drive to copy them to.
4. Press RETURN or click on OK.
Files cannot be copied on top of themselves, if you try this all copy
operations are ignored.
Moving Folders & Files
----------------------
1. Choose the files and folders you want to move.
2. Click on the MOVE button.
3. Select the folder or drive to move them to.
4. Press RETURN or click on OK.
Files cannot be moved on top of themselves, if you try this all move
operations are ignored.
Deleting Folders & Files
------------------------
1. Choose the files and folders you want to delete.
2. Click on the DELETE button.
Renaming Folders & Files
------------------------
1. Select the file or folder to be renamed, it's name should appear in
the FILENAME text box.
2. Click on the RENAME button.
3. Edit the name in FILENAME to the new name.
4. Click on the RENAME button or press RETURN or click on OK.
Creating Folders
----------------
1. Type in the name of the new folder in the FILENAME text box.
2. Click on the FOLDER button.
Re-Ordering the AUTO Folder
---------------------------
1. Click on the REORDER button, the file selector should now display the
contents of the AUTO folder on the boot drive.
2. Click on the file you want to move.
3. Click on the position you want it to be moved to.
4. Repeat these actions as many times as you require.
5. Click on the REORDER button or press RETURN or click on OK, the files
will then be re-ordered.
Note : folders in the AUTO folder cannot be re-ordered.
Hiding Files from Stoop
-----------------------
1. Select the file to be hidden from Stoop.
2. Click on the HIDE button.
The hidden file will still be visible on the file selector but it's name
will be in grey rather than black. If the hidden file was visible on a
board before you hid it, it will disappear from there when you exit the
file selector.
The details of the hidden files have to be added to Stoop's INF file, so
remember to SAVE after hiding a file.
*** WARNING *** Do not hide files which contain odd characters, while
Stoop can display the names of such files it has problems with them and
CAN cause STOOP.CFG to crash Stoop. Try renaming the offending file.
Main Controls
=============
GO & EXIT Buttons
GO : This causes the Stoop to change all selected files on the boards to
be made active and all un-selected files to become inactive, copies
required files to folders and then changes the NEWDESK.INF file so that
the Desktop will start up in the selected resolution and boot the
current AUTO BOOT program.
Stoop then exits, the AUTO folder programs are run, the accessories are
loaded and then the Desktop appears.
GO is provided so that you can make and use a start-up configuration
without having to assign it to a button, or make a small change to an
configuration (e.g. existing change the number of colours or
resolution), see the information below.
EXIT : Clicking on this causes Stoop to exit without making a single
change to files or NEWDESK.INF.
Option Controls
===============
The six buttons near the bottom of the control panel make Stoop a bit
easier to use.
FSEL : Brings up the file selector.
DELETE : Used to wipe start up configurations assigned to the preset
buttons or wipe Simply click on the DELETE button and then on the button
groups. or group to be wiped.
Remember to SAVE the changes afterwards!
SAVE : Saves all the data Stoop needs to remember your requirements.
CLEAR : De-selects all files on all boards.
CONFIG : This has not yet been implemented. It will allow the user some
control over Stoop (e.g. colours, etc).
INITIAL : Clicking on this button causes all the files on all the boards
to be changed to their initial setting (active or inactive) when Stoop
was first started up.
Auto-Booting Programs
=====================
Stoop loads NEWDESK.INF from your boot partition (if it exists) and
reads the current auto-program, this is then displayed in the
AUTO-PROGRAM box at the bottom of the control panel.
When you select a button which has an auto-booting program then the box
will display the name of the program.
The program can also be selected by clicking on the AUTO-PROGRAM box,
this will bring up the file selector so that you can choose which
program you require.
Manual Start Up Configurations
==============================
Sometimes you may want to use a particular start up configuration just
once, and as it does need to be used again assigning it to a preset
waste of time. button is a This is what to do instead :-
1. Set up the files on the boards as you want them (I often show the
contents of a preset (by using the right mouse button), which has the
nearest configuration to what I require, to give a position to start
from).
2. If you want to auto-boot a program, click on the AUTO BOOT text box
(near the bottom of the control panel), this will bring up the file
selector. Select the file you want and exit.
3. Click on GO.
Example
-------
How to change the resolution of a preset configuration from 16 to 256
colours.
1. Show the contents of the preset by clicking the right mouse button on
the preset button.
2. Make the change by clicking on the 256 button.
At this point you have three options, you can:-
(i) use the BUTTON button to re-assign the new configuration to the old
preset button, (ii) use the BUTTON button to assign the new
configuration to another preset button and (iii) press GO, which will
use the current set-up without saving it so that it might be used again.