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1989-06-07
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****************************************************************************
M_PLAYER.PRG DOCUMENTATION
****************************************************************************
It's a Quick Time and AVI player with sound, and a MPEG,
FLI/FLC/FLH, SEQ, PI1+DLT, FLM, DL, GIF, CDH, CDL,CDV player.
It can also CREATE Quick Time files (Images & sound),
QuickTime VR/1 files (Interactive Video)
or AVI files (Images & sound)
of FLM files (Images & sound)
or GIF animated files (without sound)
Author:
TELLO Guillaume
240 rue Estienvrin
49260 Montreuil Bellay
FRANCE
Email: gtello@wanadoo.fr
Download M_PLAYER from:
http://perso.wanadoo.fr/gtello (my page)
http://www.tripnet.se/~mille
http://www.magmacom.com/~nima
ftp://193.190.205.13/Archive/atari
http://www.allatsea.demon.co.uk
(Besides, you'll find the STE version too).
********** Shareware ****************
If you want to register, please send 15DM, CAN$15, US$10, 60F or
7UKP to me or to my bank:
Crédit Agricole Anjou Mayenne/49000 Angers (France)
Account n°10434852000
North America User, you can register (US$10) at:
Nima Montaser Hardware and Software Specialists
Homa Systems House ATARI Graphics and Multimedia
P.O. Box 52127 nima@magmacom.com
Ottawa, ON K1N 5S0 aa414@freenet.carleton.ca
Canada Tel:(613)722-0901 Fax:(613)722-9061
URL: http://www.magmacom.com/~nima
UK users, you can register (7UKP or more!) at:
Antony Lacey (algy@allatsea.demon.co.uk)
59 Owenford Road
Radford
Coventry CV6 3FQ
England
G E N E R A L C O N S I D E R A T I O N S
*******************************************
Capabilities:
¨¨¨¨¨¨¨¨¨¨¨¨¨
1) Can create Quick Time movies from a serie of images (and an
optional sound), images formats are:
- TGA2 16 or 24 bits (to RLE16 compression)
- IMG ('ximg', 256 colors) (to RLE8 compression)
Sound formats are:
- AVR, 8/16 bits, mono/stereo
- WAV, 8/16 bits, mono/stereo
- QuickTime VR/1 extension for interactive Video.
(see below BATCH files, and SLIDSHOW.DOC)
2) Can create Video for Windows (AVI) movies from a serie of
images (and an optional sound), images formats are:
- IMG ('ximg', 256 colors) (to RLE8 compression)
Sound formats are:
- AVR, 8/16 bits, mono/stereo
- WAV, 8/16 bits, mono/stereo
(see below BATCH files, and SLIDSHOW.DOC)
3) Can create GIF Animated files from a serie of GIF images (87a
or 89a):
- M_PLAYER extension with number of frames
- DELAY extension with the timing infos
- NETSCAPE extension with the looping infos
(see below BATCH files, and SLIDSHOW.DOC)
4) Can create Extended FLM files from a serie of ST-Low pictures
and an optionnal sound:
- Images DEGAS (320x200x16)
- Images NEO (320x200x16)
- AVR/WAV sounds (DMA freq +/-2%, 8bits, mono/stereo)
5) Can play 12 types of animations:
- *.MOV (Quick Time)
- graphics with:
CVID (compressed yuv)
RLE1, RLE2 (grey or col), RLE4 (grey or col),
RLE8 (grey or col), RLE16, RLE24, RLE32
SMC8 (grey or col)
RAW1, RAW2 (grey or col), RAW4 (grey or col),
RAW8 (grey or col), RAW16, RAW24, RAW32
RPZA (15 bits)
WRLE (256 colors)
MSVC8 (grey or col) MSVC16
YUV2, YUV9, YVU9 (uncompressed yuv)
- sound mono/stereo, 8/16 bits with TWOS or RAW format
- switch for image-sound synchronisation
- switch for sound
- *.AVI (Video for Windows)
- graphics with:
CVID
CRAM16, CRAM8
MSVC16, MSVC8
RLE8
RGB8
YUV9, YVU9, IV32
- sound mono/stereo, 8/16 bits with TWOS or RAW format
- switch for image-sound synchronisation
- switch for sound
- *.MPG (MPEG)
- Video MPEG 1 und MPEG 2
- no audio
- *.FLI/FLC/FLH (Autodesk Animator)
- *.SEQ (Cyber Paint)
- *.PI1 + *.DLT (Cyber)
- *.FLM (Kinetic Microsystems)
- *.FLM (Lexicor)
- *.DL (types 1 and 2)
- graphics only
- normal speed or maxi speed
(for PI1 + DLT, you must select the PI1 file, then the DLT
file must share the same name and be located into the same
directory: c:\EXAMPLE.PI1 and c:\EXAMPLE.DLT)
- *.FLM (Extended FLM Lexicor)
- images 320x200x16, 640x480x16 or 640x400x2
- sound DMA 8 bits mono/stereo at 12017, 25033 or 50066 KHz
- independent timing for each frame
- *.FLM (Video Master V1.0)
- images 160x100x16 (VMAS)
- images 160x100x256 (VFAL)
- sound 8 bits, mono, any frequency
- *.GIF (Compuserve, 87a and 89a)
- synchro or not with the delays (version 89a)
- number of frames displayed in the stats dialog only
- *.CDH, *.CDL, *.CDV (CD Stratos Magazine)
- images mono (CDH) fitting in 640x400
- images 16 greys (CDL) fitting in 320x200
- images 256 colors (CDV) fitting in 640x480
(an IFF file with the same name, except last char, must
be located into the same folder to get the palette!
ex: TEST9.CDV must come with TEST1.IFF).
- DMA sound 8 bits mono 12516Hz
- step by step mode
- every frame displayed (auto or not)
- can save this frame into a TGA file (auto or not)
- doesn't work with NOVA or TT 256 colors
- *.BAT (Batch files for slideshow):
- simple language to load and display a serie of images
- image format:
TGA 2 uncompressed (your POV creations for example)
IMG ('XIMG' and 256 colors)
GIF (87a or 89a, 256 colors maxi)
PI1 (DEGAS 320x200x16)
NEO (Neochrome 320x200x16)
more formats will be added in the furture
(see SLIDSHOW.DOC)
- *.BAT (Batch Files)
- animations chained of any type
- can loop
(see SLIDSHOW.DOC)
Hardware requiered:
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
- Atari TT030:
- with or without CaTTamaran 48MHz
- graphic cards accepted:
- NOVA (256, 32768 or 65536 colors)
- Crazy Dots1/2 (256 or 32768 colors)
- Matrix (256 colors)
- Cyrel (256 colors)
- without graphic card (256 colors)
- Falcon, True Color (32768 colors) and plenty of RAM (Outside
accepted! Afterburner 040, ScreenBlaster, Blow up,
Centurbo I)
- PowerBook with MagicMac (256 colors, without sound...)
- HADES 040/060 (same as with TT+NOVA card) with sound:
- on the old Yamaha (default)
- P-SOUND card (parallel port)
R U N N I N G T H E P R O G R A M
*************************************
The files:
¨¨¨¨¨¨¨¨¨¨
M_PLAYER.PRG ; the program
M_PLAYER.RSC ; the dialogs (put into the same folder!)
MPLYR_FR.DOC ; french documentation
MPLYR_EN.DOC ; english documentation (Thanks Dave!)
MPLYR_GE.DOC ; german documentation (Thanks Martin)
MPLYR_SV.DOC ; swedish documentation (Thanks Mille)
MP_ICONS.RSC ; 4 icons made by Julien Chauveau for your desktop.
SLIDSHOW.DOC ; batch files and MOV-Maker
HISTORIC.TXT ; the history
COMMANDS.DOC ; the options of the command line (TTP mode)
Running:
¨¨¨¨¨¨¨¨
The 'Go' button can come with the Alt key to get:
- the step by step mode (AVI, MOV or FLx)
- the creation of an animation with a BATCH file (else, you get
only the slideshow of images).
You can specify a mask as the filename (*.MOV)
For the use of a window, you can specify the default mode with a
RSC editor ('W' button selected or not).
The "R" button allows you to repeat the animation. With a TT: when
the TT Ram is used to store the remaining sound blocs (for large anims),
you don't get sound at the second loop as the ST Ram blocs have been
overwritten.
QuickTime VR/1
¨¨¨¨¨¨¨¨¨¨¨¨¨¨
Those anims are a set of views (and even animated views) that the
user can visit by driving the display with the arrow keys and eventually
the SHIFT key to go faster.
One more dialog is opened to indicate what movements are available
on this movie (horizontally, vertically or both). This format allows, for
example, to view an object from every angle around it.
How to stop an animation?
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
With the 'Control' key (no stats box).
With SHIFT and an animation that loops (GIF for example), the
display is stopped at the end of the current loop and you get the stats
box.
Step by Step mode
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
** Fileselector **
You must specify the path where the TGA files will be saved, their
default name is:
FRM00001.TGA (up to 99999 different files!)
You can change the first 7 characters by entering them into the
'File name' field of the fileselector. They will replace 'FRM'.
** Mini Menu **
(S) save: saves the current frame
(A) all : saves all the frames (starting at the current one), you
can stop that with the Control key.
(a bell during saving indicates a write error, maybe Disk
full or else)
(Q) quit: quits
Esc : same as above
(R) run : displays automatically the frames until you use the
Control Key.
Other : any other key advances one step ahead into the file.
** TGA Files **
format: TGA 2 uncompressed, header is 18 bytes long:
Long $00000200
Long $00000000
Long $00000000
Word width (Intel)
Word height (idem)
Word $1820
Then the pixels line by line with 3 bytes per pixel:
Blue/Green/Red.