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GNU Info File
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1996-09-28
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48KB
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841 lines
This is Info file ../info/emacs, produced by Makeinfo-1.54 from the
input file emacs.texi.
File: emacs, Node: Top, Next: Distrib, Prev: (dir), Up: (dir)
The Emacs Editor
****************
Emacs is the extensible, customizable, self-documenting real-time
display editor. This Info file describes how to edit with Emacs and
some of how to customize it, but not how to extend it. It corresponds
to GNU Emacs version 19.28.
* Menu:
* Distrib:: How to get the latest Emacs distribution.
* Copying:: The GNU General Public License gives you permission
to redistribute GNU Emacs on certain terms;
it also explains that there is no warranty.
* Intro:: An introduction to Emacs concepts.
* Glossary:: The glossary.
* Antinews:: Information about Emacs version 18.
* MS-DOS:: Using Emacs on MS-DOS (otherwise known as "MS-DOG").
* Manifesto:: What's GNU? Gnu's Not Unix!
Indexes, nodes containing large menus
* Key Index:: An item for each standard Emacs key sequence.
* Command Index:: An item for each command name.
* Variable Index:: An item for each documented variable.
* Concept Index:: An item for each concept.
Important General Concepts
* Screen:: How to interpret what you see on the screen.
* User Input:: Kinds of input events (characters, buttons,
function keys).
* Keys:: Key sequences: what you type to request one
editing action.
* Commands:: Named functions run by key sequences to do editing.
* Text Characters:: Character set for text (the contents of buffers
and strings).
* Entering Emacs:: Starting Emacs from the shell.
* Exiting:: Stopping or killing Emacs.
* Command Arguments:: Hairy startup options.
Fundamental Editing Commands
* Basic:: The most basic editing commands.
* Minibuffer:: Entering arguments that are prompted for.
* M-x:: Invoking commands by their names.
* Help:: Commands for asking Emacs about its commands.
Important Text-Changing Commands
* Mark:: The mark: how to delimit a "region" of text.
* Killing:: Killing text.
* Yanking:: Recovering killed text. Moving text.
* Accumulating Text:: Other ways of copying text.
* Rectangles:: Operating on the text inside a rectangle on the screen.
* Registers:: Saving a text string or a location in the buffer.
* Display:: Controlling what text is displayed.
* Search:: Finding or replacing occurrences of a string.
* Fixit:: Commands especially useful for fixing typos.
Larger Units of Text
* Files:: All about handling files.
* Buffers:: Multiple buffers; editing several files at once.
* Windows:: Viewing two pieces of text at once.
* Frames:: Running the same Emacs session in multiple X windows.
Advanced Features
* Major Modes:: Text mode vs. Lisp mode vs. C mode ...
* Indentation:: Editing the white space at the beginnings of lines.
* Text:: Commands and modes for editing English.
* Programs:: Commands and modes for editing programs.
* Building:: Compiling, running and debugging programs.
* Abbrevs:: How to define text abbreviations to reduce
the number of characters you must type.
* Picture:: Editing pictures made up of characters
using the quarter-plane screen model.
* Sending Mail:: Sending mail in Emacs.
* Rmail:: Reading mail in Emacs.
* Dired:: You can "edit" a directory to manage files in it.
* Calendar/Diary:: The calendar and diary facilities.
* GNUS:: How to read netnews with Emacs.
* Shell:: Executing shell commands from Emacs.
* Emacs Server:: Using Emacs as an editing server for `mail', etc.
* Hardcopy:: Printing buffers or regions.
* Sorting:: Sorting lines, paragraphs or pages within Emacs.
* Narrowing:: Restricting display and editing to a portion
of the buffer.
* Two-Column:: Splitting apart columns to edit them
in side-by-side windows.
* Editing Binary Files:: Using Hexl mode to edit binary files.
* Saving Emacs Sessions:: Saving Emacs state from one session to the next.
* Recursive Edit:: A command can allow you to do editing
"within the command". This is called a
`recursive editing level'.
* Emulation:: Emulating some other editors with Emacs.
* Dissociated Press:: Dissociating text for fun.
* Amusements:: Various games and hacks.
* Customization:: Modifying the behavior of Emacs.
Recovery from Problems.
* Quitting:: Quitting and aborting.
* Lossage:: What to do if Emacs is hung or malfunctioning.
* Bugs:: How and when to report a bug.
* Service:: How to get help for your own Emacs needs.
Here are some other nodes which are really inferiors of the ones
already listed, mentioned here so you can get to them in one step:
-- The Detailed Node Listing --
The Organization of the Screen
* Point:: The place in the text where editing commands operate.
* Echo Area:: Short messages appear at the bottom of the screen.
* Mode Line:: Interpreting the mode line.
Basic Editing Commands
* Inserting Text:: Inserting text by simply typing it.
* Moving Point:: How to move the cursor to the place where you want to
change something.
* Erasing:: Deleting and killing text.
* Undo:: Undoing recently made changes in the text.
* Files: Basic Files. Visiting, creating, and saving files.
* Help: Basic Help. Asking what a character does.
* Blank Lines:: Commands to make or delete blank lines.
* Continuation Lines:: Lines too wide for the screen.
* Position Info:: What page, line, row, or column is point on?
* Arguments:: Numeric arguments for repeating a command.
The Minibuffer
* Minibuffer File:: Entering file names with the minibuffer.
* Minibuffer Edit:: How to edit in the minibuffer.
* Completion:: An abbreviation facility for minibuffer input.
* Minibuffer History:: Reusing recent minibuffer arguments.
* Repetition:: Re-executing commands that used the minibuffer.
* Help Summary:: Brief list of all Help commands.
* Key Help:: Asking what a key does in Emacs.
* Name Help:: Asking about a command, variable or function name.
* Apropos:: Asking what pertains to a given topic.
* Library Keywords:: Finding Lisp libraries by keywords (topics).
* Misc Help:: Other help commands.
The Mark and the Region
* Setting Mark:: Commands to set the mark.
* Transient Mark:: How to make Emacs highlight the region-
when there is one.
* Using Region:: Summary of ways to operate on contents of the region.
* Marking Objects:: Commands to put region around textual units.
* Mark Ring:: Previous mark positions saved so you can go back there.
* Global Mark Ring:: Previous mark positions in various buffers.
Deletion and Killing
* Deletion:: Commands for deleting small amounts of text and
blank areas.
* Killing by Lines:: How to kill entire lines of text at one time.
* Other Kill Commands:: Commands to kill large regions of text and
syntactic units such as words and sentences.
Yanking
* Kill Ring:: Where killed text is stored. Basic yanking.
* Appending Kills:: Several kills in a row all yank together.
* Earlier Kills:: Yanking something killed some time ago.
Registers
* RegPos:: Saving positions in registers.
* RegText:: Saving text in registers.
* RegRect:: Saving rectangles in registers.
* RegConfig:: Saving window configurations in registers.
* RegFiles:: File names in registers.
* Bookmarks:: Bookmarks are like registers, but persistent.
Controlling the Display
* Scrolling:: Moving text up and down in a window.
* Horizontal Scrolling:: Moving text left and right in a window.
* Selective Display:: Hiding lines with lots of indentation.
* Optional Mode Line:: Optional mode line features.
* European Display:: Displaying (and entering) European characters.
* Display Vars:: Information on variables for customizing display.
Searching and Replacement
* Incremental Search:: Search happens as you type the string.
* Nonincremental Search:: Specify entire string and then search.
* Word Search:: Search for sequence of words.
* Regexp Search:: Search for match for a regexp.
* Regexps:: Syntax of regular expressions.
* Search Case:: To ignore case while searching, or not.
* Replace:: Search, and replace some or all matches.
* Other Repeating Search:: Operating on all matches for some regexp.
Replacement Commands
* Unconditional Replace:: Replacing all matches for a string.
* Regexp Replace:: Replacing all matches for a regexp.
* Replacement and Case:: How replacements preserve case of letters.
* Query Replace:: How to use querying.
Commands for Fixing Typos
* Kill Errors:: Commands to kill a batch of recently entered text.
* Transpose:: Exchanging two characters, words, lines, lists...
* Fixing Case:: Correcting case of last word entered.
* Spelling:: Apply spelling checker to a word, or a whole file.
File Handling
* File Names:: How to type and edit file name arguments.
* Visiting:: Visiting a file prepares Emacs to edit the file.
* Saving:: Saving makes your changes permanent.
* Reverting:: Reverting cancels all the changes not saved.
* Auto Save:: Auto Save periodically protects against loss of data.
* File Aliases:: Handling multiple names for one file.
* Version Control:: Version control systems (RCS and SCCS).
* ListDir:: Listing the contents of a file directory.
* Comparing Files:: Finding where two files differ.
* Misc File Ops:: Other things you can do on files.
Saving Files
* Backup:: How Emacs saves the old version of your file.
* Interlocking:: How Emacs protects against simultaneous editing
of one file by two users.
Version Control
* Concepts of VC:: Basic version control information;
checking files in and out.
* Editing with VC:: Commands for editing a file maintained
with version control.
* Variables for Check-in/out:: Variables that affect the commands used
to check files in or out.
* Log Entries:: Logging your changes.
* Change Logs and VC:: Generating a change log file from log
entries.
* Old Versions:: Examining and comparing old versions.
* VC Status:: Commands to view the VC status of files and
look at log entries.
* Renaming and VC:: A command to rename both the source and
master file correctly.
* Snapshots:: How to make and use snapshots, a set of
file versions that can be treated as a unit.
* Version Headers:: Inserting version control headers into
working files.
Using Multiple Buffers
* Select Buffer:: Creating a new buffer or reselecting an old one.
* List Buffers:: Getting a list of buffers that exist.
* Misc Buffer:: Renaming; changing read-onliness; copying text.
* Kill Buffer:: Killing buffers you no longer need.
* Several Buffers:: How to go through the list of all buffers
and operate variously on several of them.
Multiple Windows
* Basic Window:: Introduction to Emacs windows.
* Split Window:: New windows are made by splitting existing windows.
* Other Window:: Moving to another window or doing something to it.
* Pop Up Window:: Finding a file or buffer in another window.
* Change Window:: Deleting windows and changing their sizes.
Frames and X Windows
* Mouse Commands:: Moving, cutting, and pasting, with the mouse.
* Secondary Selection::Cutting without altering point and mark.
* Mouse References:: Using the mouse to select an item from a list.
* Mode Line Mouse:: Mouse clicks on the mode line.
* Creating Frames:: Creating additional Emacs frames with various contents.
* Special Buffer Frames:: You can make certain buffers have their own frames.
* Frame Parameters:: Changing the colors and other modes of frames.
* Scroll Bars:: How to enable and disable scroll bars; how to use them.
* Menu Bars:: Enabling and disabling the menu bar.
* Faces:: How to change the display style using faces.
* Modifying Faces:: How to change what a particular face looks like.
* Misc X:: Iconifying and deleting frames. Region highlighting.
Major Modes
* Choosing Modes:: How major modes are specified or chosen.
Indentation
* Indentation Commands:: Various commands and techniques for indentation.
* Tab Stops:: You can set arbitrary "tab stops" and then
indent to the next tab stop when you want to.
* Just Spaces:: You can request indentation using just spaces.
Commands for Human Languages
* Words:: Moving over and killing words.
* Sentences:: Moving over and killing sentences.
* Paragraphs:: Moving over paragraphs.
* Pages:: Moving over pages.
* Filling:: Filling or justifying text.
* Case:: Changing the case of text.
* Text Mode:: The major modes for editing text files.
* Outline Mode:: The major mode for editing outlines.
* TeX Mode:: The major modes for editing input to the formatter TeX.
* Nroff Mode:: The major mode for editing input to the formatter nroff.
Filling Text
* Auto Fill:: Auto Fill mode breaks long lines automatically.
* Fill Commands:: Commands to refill paragraphs and center lines.
* Fill Prefix:: Filling when every line is indented or in a comment, etc.
Editing Programs
* Program Modes:: Major modes for editing programs.
* Lists:: Expressions with balanced parentheses.
* List Commands:: The commands for working with list and sexps.
* Defuns:: Each program is made up of separate functions.
There are editing commands to operate on them.
* Program Indent:: Adjusting indentation to show the nesting.
* Matching:: Insertion of a close-delimiter flashes matching open.
* Comments:: Inserting, killing, and aligning comments.
* Balanced Editing:: Inserting two matching parentheses at once, etc.
* Symbol Completion:: Completion on symbol names of your program or language.
* Documentation:: Getting documentation of functions you plan to call.
* Change Log:: Maintaining a change history for your program.
* Tags:: Go direct to any function in your program in one
command. Tags remembers which file it is in.
* Emerge:: A convenient way of merging two versions of a program.
* C Mode:: Special commands of C mode (and C++ mode).
* Fortran:: Fortran mode and its special features.
* Asm Mode:: Asm mode and its special features.
Indentation for Programs
* Basic Indent:: Indenting a single line.
* Multi-line Indent:: Commands to reindent many lines at once.
* Lisp Indent:: Specifying how each Lisp function should be indented.
* C Indent:: Choosing an indentation style for C code.
Tags Tables
* Tag Syntax:: Tag syntax for various types of code and text files.
* Create Tags Table:: Creating a tags table with `etags'.
* Select Tags Table:: How to visit a tags table.
* Find Tag:: Commands to find the definition of a specific tag.
* Tags Search:: Using a tags table for searching and replacing.
* Tags Stepping:: Visiting files in a tags table, one by one.
* List Tags:: Listing and finding tags defined in a file.
Merging Files with Emerge
* Overview of Emerge:: How to start Emerge. Basic concepts.
* Submodes of Emerge:: Fast mode vs. Edit mode.
Skip Prefers mode and Auto Advance mode.
* State of Difference:: You do the merge by specifying state A or B
for each difference.
* Merge Commands:: Commands for selecting a difference,
changing states of differences, etc.
* Exiting Emerge:: What to do when you've finished the merge.
* Combining in Emerge:: How to keep both alternatives for a difference.
* Fine Points of Emerge:: Misc.
Compiling and Testing Programs
* Compilation:: Compiling programs in languages other
than Lisp (C, Pascal, etc.)
* Debuggers:: Running symbolic debuggers for
non-Lisp programs.
* Executing Lisp:: Various modes for editing Lisp programs,
with different facilities for running
the Lisp programs.
* Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
* Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
* Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
* External Lisp:: Communicating through Emacs with a
separate Lisp.
Running Debuggers Under Emacs
* Starting GUD:: How to start a debugger subprocess.
* Debugger Operation:: Connection between the debugger and source buffers.
* Commands of GUD:: Key bindings for common commands.
* GUD Customization:: Defining your own commands for GUD.
Abbrevs
* Abbrev Concepts:: Fundamentals of defined abbrevs.
* Defining Abbrevs:: Defining an abbrev, so it will expand when typed.
* Expanding Abbrevs:: Controlling expansion: prefixes, canceling expansion.
* Editing Abbrevs:: Viewing or editing the entire list of defined abbrevs.
* Saving Abbrevs:: Saving the entire list of abbrevs for another session.
* Dynamic Abbrevs:: Abbreviations for words already in the buffer.
Editing Pictures
* Basic Picture:: Basic concepts and simple commands of Picture Mode.
* Insert in Picture:: Controlling direction of cursor motion
after "self-inserting" characters.
* Tabs in Picture:: Various features for tab stops and indentation.
* Rectangles in Picture:: Clearing and superimposing rectangles.
Sending Mail
* Mail Format:: Format of the mail being composed.
* Mail Headers:: Details of permitted mail header fields.
* Mail Aliases:: Abbreviating and grouping mail addresses.
* Mail Mode:: Special commands for editing mail being composed.
* Distracting NSA:: How to distract the NSA's attention.
Reading Mail with Rmail
* Rmail Basics. Basic concepts of Rmail, and simple use.
* Rmail Scrolling:: Scrolling through a message.
* Rmail Motion:: Moving to another message.
* Rmail Deletion:: Deleting and expunging messages.
* Rmail Inbox:: How mail gets into the Rmail file.
* Rmail Files:: Using multiple Rmail files.
* Rmail Output:: Copying message out to files.
* Rmail Labels:: Classifying messages by labeling them.
* Rmail Reply:: Sending replies to messages you are viewing.
* Rmail Summary:: Summaries show brief info on many messages.
* Rmail Sorting:: Sorting messages in Rmail.
* Rmail Display:: How Rmail displays a message; customization.
* Rmail Editing:: Editing message text and headers in Rmail.
* Rmail Digest:: Extracting the messages from a digest message.
* Out of Rmail:: Converting an Rmail file to mailbox format.
* Rmail Rot13:: Reading messages encoded in the rot13 code.
Dired, the Directory Editor
* Dired Enter:: How to invoke Dired.
* Dired Commands:: Commands in the Dired buffer.
* Dired Deletion:: Deleting files with Dired.
* Flagging Many Files:: Flagging files based on their names.
* Dired Visiting:: Other file operations through Dired.
* Marks vs Flags:: Flagging for deletion vs marking.
* Operating on Files:: How to copy, rename, print, compress, etc.
either one file or several files.
* Shell Commands in Dired:: Running a shell command on the marked files.
* Transforming File Names:: Using patterns to rename multiple files.
* Comparison in Dired:: Running `diff' by way of Dired.
* Subdirectories in Dired:: Adding subdirectories to the Dired buffer.
* Subdirectory Motion:: Moving across subdirectories, and up and down.
* Hiding Subdirectories:: Making subdirectories visible or invisible.
* Dired Updating:: Discarding lines for files of no interest.
* Dired and Find:: Using `find' to choose the files for Dired.
The Calendar and the Diary
* Calendar Motion:: Moving through the calendar; selecting a date.
* Scroll Calendar:: Bringing earlier or later months onto the screen.
* Counting Days:: How many days are there between two dates?
* General Calendar:: Exiting or recomputing the calendar.
* Holidays:: Displaying dates of holidays.
* Sunrise/Sunset:: Displaying local times of sunrise and sunset.
* Lunar Phases:: Displaying phases of the moon.
* Other Calendars:: Converting dates to other calendar systems.
* Diary:: Displaying events from your diary.
* Appointments:: Reminders when it's time to do something.
* Daylight Savings:: How to specify when daylight savings time is active.
Movement in the Calendar
* Calendar Unit Motion:: Moving by days, weeks, months, and years.
* Move to Beginning or End:: Moving to start/end of weeks, months, and years.
* Specified Dates:: Moving to the current date or another
specific date.
Conversion To and From Other Calendars
* Calendar Systems:: The calendars Emacs understands
(aside from Gregorian).
* To Other Calendar:: Converting the selected date to various calendars.
* From Other Calendar:: Moving to a date specified in another calendar.
* Mayan Calendar:: Moving to a date specified in a Mayan calendar.
The Diary
* Diary Commands:: Viewing diary entries and associated calendar dates.
* Format of Diary File:: Entering events in your diary.
* Date Formats:: Various ways you can specify dates.
* Adding to Diary:: Commands to create diary entries.
* Special Diary Entries:: Anniversaries, blocks of dates, cyclic entries, etc.
* Buffers of GNUS:: The Newsgroups, Summary and Article buffers.
* GNUS Startup:: What you should know about starting GNUS.
* Summary of GNUS:: A short description of the basic GNUS commands.
Running Shell Commands from Emacs
* Single Shell:: How to run one shell command and return.
* Interactive Shell:: Permanent shell taking input via Emacs.
* Shell Mode:: Special Emacs commands used with permanent shell.
* Shell History:: Repeating previous commands in a shell buffer.
* Shell Options:: Options for customizing Shell mode.
* Remote Host:: Connecting to another computer.
Customization
* Minor Modes:: Each minor mode is one feature you can turn on
independently of any others.
* Variables:: Many Emacs commands examine Emacs variables
to decide what to do; by setting variables,
you can control their functioning.
* Keyboard Macros:: A keyboard macro records a sequence of
keystrokes to be replayed with a single
command.
* Key Bindings:: The keymaps say what command each key runs.
By changing them, you can "redefine keys".
* Keyboard Translations:: If your keyboard passes an undesired code
for a key, you can tell Emacs to
substitute another code.
* Syntax:: The syntax table controls how words and
expressions are parsed.
* Init File:: How to write common customizations in the
`.emacs' file.
Variables
* Examining:: Examining or setting one variable's value.
* Edit Options:: Examining or editing list of all variables' values.
* Hooks:: Hook variables let you specify programs for parts
of Emacs to run on particular occasions.
* Locals:: Per-buffer values of variables.
* File Variables:: How files can specify variable values.
Keyboard Macros
* Basic Kbd Macro:: Defining and running keyboard macros.
* Save Kbd Macro:: Giving keyboard macros names; saving them in files.
* Kbd Macro Query:: Keyboard macros that do different things each use.
Customizing Key Bindings
* Keymaps:: Generalities. The global keymap.
* Prefix Keymaps:: Keymaps for prefix keys.
* Local Keymaps:: Major and minor modes have their own keymaps.
* Minibuffer Maps:: The minibuffer uses its own local keymaps.
* Rebinding:: How to redefine one key's meaning conveniently.
* Init Rebinding:: Rebinding keys with your init file, `.emacs'.
* Function Keys:: Rebinding terminal function keys.
* Named ASCII Chars::Distinguishing TAB from `C-i', and so on.
* Mouse Buttons:: Rebinding mouse buttons in Emacs.
* Disabling:: Disabling a command means confirmation is required
before it can be executed. This is done to protect
beginners from surprises.
The Init File, `~/.emacs'
* Init Syntax:: Syntax of constants in Emacs Lisp.
* Init Examples:: How to do some things with an init file.
* Terminal Init:: Each terminal type can have an init file.
* Find Init:: How Emacs finds the init file.
Dealing with Emacs Trouble
* DEL Gets Help:: What to do if DEL doesn't delete.
* Stuck Recursive:: `[...]' in mode line around the parentheses.
* Screen Garbled:: Garbage on the screen.
* Text Garbled:: Garbage in the text.
* Unasked-for Search:: Spontaneous entry to incremental search.
* Emergency Escape:: Emergency escape--
What to do if Emacs stops responding.
* Total Frustration:: When you are at your wits' end.
Reporting Bugs
* Criteria: Bug Criteria. Have you really found a bug?
* Understanding Bug Reporting:: How to report a bug effectively.
* Checklist:: Steps to follow for a good bug report.
* Sending Patches:: How to send a patch for GNU Emacs.
Command Line Options and Arguments
* Ordinary Arguments:: Arguments to visit files, load libraries,
and call functions.
* Initial Options:: Arguments that must come at the start of the command.
* Command Example:: Examples of using command line arguments.
* Resume Arguments:: Specifying arguments when you resume a running Emacs.
* Environment:: Environment variables that Emacs uses.
* Display X:: Changing the default display and using remote login.
* Font X:: Choosing a font for text, under X.
* Colors X:: Choosing colors, under X.
* Window Size X:: Start-up window size, under X.
* Borders X:: Internal and external borders, under X.
* Icons X:: Choosing what sort of icon to use, under X.
* Resources X:: Advanced use of classes and resources, under X.
Environment Variables
* General Variables:: Environment variables that all versions of Emacs use.
* Misc Variables:: Certain system specific variables.
File: emacs, Node: Distrib, Next: Copying, Prev: Top, Up: Top
Distribution
************
GNU Emacs is "free software"; this means that everyone is free to
use it and free to redistribute it on certain conditions. GNU Emacs is
not in the public domain; it is copyrighted and there are restrictions
on its distribution, but these restrictions are designed to permit
everything that a good cooperating citizen would want to do. What is
not allowed is to try to prevent others from further sharing any version
of GNU Emacs that they might get from you. The precise conditions are
found in the GNU General Public License that comes with Emacs and also
appears following this section.
The easiest way to get a copy of GNU Emacs is from someone else who
has it. You need not ask for our permission to do so, or tell any one
else; just copy it. If you have access to the Internet, you can get the
latest distribution version of GNU Emacs from host `prep.ai.mit.edu'
using anonymous login. See the file `/pub/gnu/GETTING.GNU.SOFTWARE' on
that host to find out about your options for copying and which files to
You may also receive GNU Emacs when you buy a computer. Computer
manufacturers are free to distribute copies on the same terms that
apply to everyone else. These terms require them to give you the full
sources, including whatever changes they may have made, and to permit
you to redistribute the GNU Emacs received from them under the usual
terms of the General Public License. In other words, the program must
be free for you when you get it, not just free for the manufacturer.
You can also order copies of GNU Emacs from the Free Software
Foundation, on various magnetic media or on CD-ROM. This is a
convenient and reliable way to get a copy; it is also a good way to help
fund our work. (The Foundation has always received most of its funds in
this way.) An order form is included at the end of manuals printed by
the Foundation. It is also included in the file `etc/ORDERS' in the
Emacs distribution. For further information, write to
Free Software Foundation
675 Mass Ave
Cambridge, MA 02139
USA
The income from distribution fees goes to support the foundation's
purpose: the development of new free software, and improvements to our
existing programs including GNU Emacs.
If you find GNU Emacs useful, please *send a donation* to the Free
Software Foundation to support our work. Donations to the Free
Software Foundation are tax deductible. If you use GNU Emacs at your
workplace, suggest that the company make a donation. If company policy
is unsympathetic to the idea of donating to charity, you might instead
suggest ordering a CD-ROM from the Foundation occasionally, or
subscribing to periodic updates.
File: emacs, Node: Copying, Next: Intro, Prev: Distrib, Up: Top
GNU GENERAL PUBLIC LICENSE
**************************
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
675 Mass Ave, Cambridge, MA 02139, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
========
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it in
new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software,
and (2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a
notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program",
below, refers to any such program or work, and a "work based on
the Program" means either the Program or any derivative work under
copyright law: that is to say, a work containing the Program or a
portion of it, either verbatim or with modifications and/or
translated into another language. (Hereinafter, translation is
included without limitation in the term "modification".) Each
licensee is addressed as "you".
Activities other than copying, distribution and modification are
not covered by this License; they are outside its scope. The act
of running the Program is not restricted, and the output from the
Program is covered only if its contents constitute a work based on
the Program (independent of having been made by running the
Program). Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any
warranty; and give any other recipients of the Program a copy of
this License along with the Program.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange
for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a. You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b. You must cause any work that you distribute or publish, that
in whole or in part contains or is derived from the Program
or any part thereof, to be licensed as a whole at no charge
to all third parties under the terms of this License.
c. If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display
an announcement including an appropriate copyright notice and
a notice that there is no warranty (or else, saying that you
provide a warranty) and that users may redistribute the
program under these conditions, and telling the user how to
view a copy of this License. (Exception: if the Program
itself is interactive but does not normally print such an
announcement, your work based on the Program is not required
to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the
Program, and can be reasonably considered independent and separate
works in themselves, then this License, and its terms, do not
apply to those sections when you distribute them as separate
works. But when you distribute the same sections as part of a
whole which is a work based on the Program, the distribution of
the whole must be on the terms of this License, whose permissions
for other licensees extend to the entire whole, and thus to each
and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or
contest your rights to work written entirely by you; rather, the
intent is to exercise the right to control the distribution of
derivative or collective works based on the Program.
In addition, mere aggregation of another work not based on the
Program with the Program (or with a work based on the Program) on
a volume of a storage or distribution medium does not bring the
other work under the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms
of Sections 1 and 2 above provided that you also do one of the
following:
a. Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of
Sections 1 and 2 above on a medium customarily used for
software interchange; or,
b. Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange; or,
c. Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with
such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete
source code means all the source code for all modules it contains,
plus any associated interface definition files, plus the scripts
used to control compilation and installation of the executable.
However, as a special exception, the source code distributed need
not include anything that is normally distributed (in either
source or binary form) with the major components (compiler,
kernel, and so on) of the operating system on which the executable
runs, unless that component itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this
License. However, parties who have received copies, or rights,
from you under this License will not have their licenses
terminated so long as such parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify
or distribute the Program or its derivative works. These actions
are prohibited by law if you do not accept this License.
Therefore, by modifying or distributing the Program (or any work
based on the Program), you indicate your acceptance of this
License to do so, and all its terms and conditions for copying,
distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program
subject to these terms and conditions. You may not impose any
further restrictions on the recipients' exercise of the rights
granted herein. You are not responsible for enforcing compliance
by third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent
issues), conditions are imposed on you (whether by court order,
agreement or otherwise) that contradict the conditions of this
License, they do not excuse you from the conditions of this
License. If you cannot distribute so as to satisfy simultaneously
your obligations under this License and any other pertinent
obligations, then as a consequence you may not distribute the
Program at all. For example, if a patent license would not permit
royalty-free redistribution of the Program by all those who
receive copies directly or indirectly through you, then the only
way you could satisfy both it and this License would be to refrain
entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable
under any particular circumstance, the balance of the section is
intended to apply and the section as a whole is intended to apply
in other circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of
any such claims; this section has the sole purpose of protecting
the integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is
willing to distribute software through any other system and a
licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed
to be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces,
the original copyright holder who places the Program under this
License may add an explicit geographical distribution limitation
excluding those countries, so that distribution is permitted only
in or among countries not thus excluded. In such case, this
License incorporates the limitation as if written in the body of
this License.
9. The Free Software Foundation may publish revised and/or new
versions of the General Public License from time to time. Such
new versions will be similar in spirit to the present version, but
may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies a version number of this License which applies
to it and "any later version", you have the option of following
the terms and conditions either of that version or of any later
version published by the Free Software Foundation. If the Program
does not specify a version number of this License, you may choose
any version ever published by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the
author to ask for permission. For software which is copyrighted
by the Free Software Foundation, write to the Free Software
Foundation; we sometimes make exceptions for this. Our decision
will be guided by the two goals of preserving the free status of
all derivatives of our free software and of promoting the sharing
and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE
QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY
MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE
LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU
OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY
OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
=============================================
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
ONE LINE TO GIVE THE PROGRAM'S NAME AND AN IDEA OF WHAT IT DOES.
Copyright (C) 19YY NAME OF AUTHOR
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper
mail.
If the program is interactive, make it output a short notice like
this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19YY NAME OF AUTHOR
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
type `show w'. This is free software, and you are welcome
to redistribute it under certain conditions; type `show c'
for details.
The hypothetical commands `show w' and `show c' should show the
appropriate parts of the General Public License. Of course, the
commands you use may be called something other than `show w' and `show
c'; they could even be mouse-clicks or menu items--whatever suits your
program.
You should also get your employer (if you work as a programmer) or
your school, if any, to sign a "copyright disclaimer" for the program,
if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright
interest in the program `Gnomovision'
(which makes passes at compilers) written
by James Hacker.
SIGNATURE OF TY COON, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your
program into proprietary programs. If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
GNU Library General Public License instead of this License.