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winnt
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winnt.h
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C/C++ Source or Header
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1996-09-28
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2KB
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67 lines
/* winnt.h -- operating system specific defines to be used when
targeting GCC for Windows NT 3.x.
Copyright (C) 1994 Free Software Foundation, Inc.
Contributed by Douglas B. Rupp (drupp@cs.washington.edu).
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
To use this file, put in your tm.h file something like:
#include "?????.h"
#include "svr4.h"
followed by any really system-specific defines (or overrides of
defines) which you find that you need. For example, CPP_PREDEFINES
is defined here with only the defined -Dunix and -DSVR4. You should
probably override that in your target-specific ?????svr4.h file
with a set of defines that includes these, but also contains an
appropriate define for the type of hardware that you are targeting. */
#undef LIB_SPEC
#define LIB_SPEC "libc.lib kernel32.lib"
#undef STARTFILE_SPEC
#define STARTFILE_SPEC ""
#undef LINK_SPEC
#define LINK_SPEC "-align:0x1000 -subsystem:console -entry:mainCRTStartup \
-stack:1000000,1000000"
#undef STANDARD_EXEC_PREFIX
#define STANDARD_EXEC_PREFIX ""
#undef STANDARD_STARTFILE_PREFIX
#define STANDARD_STARTFILE_PREFIX ""
#undef TOOLDIR_BASE_PREFIX
#define TOOLDIR_BASE_PREFIX ""
#ifdef STANDARD_INCLUDE_DIR
#undef STANDARD_INCLUDE_DIR
#endif
#define STANDARD_INCLUDE_DIR ""
#undef LOCAL_INCLUDE_DIR
#define LOCAL_INCLUDE_DIR ""
#undef INCLUDE_DEFAULTS
#define INCLUDE_DEFAULTS \
{ \
{ 0, 0, 0 } \
}