home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Geek Gadgets 1
/
ADE-1.bin
/
ade-dist
/
octave-1.1.1p1-src.tgz
/
tar.out
/
fsf
/
octave
/
src
/
oct-obj.h
< prev
next >
Wrap
C/C++ Source or Header
|
1996-09-28
|
3KB
|
119 lines
// oct-obj.h -*- C -*-
/*
Copyright (C) 1994, 1995 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#if !defined (octave_oct_obj_h)
#define octave_oct_obj_h 1
#include "Array.h"
#include "mx-base.h"
class tree_constant;
class Matrix;
class RowVector;
class ColumnVector;
class DiagMatrix;
class ComplexMatrix;
class ComplexRowVector;
class ComplexColumnVector;
class ComplexDiagMatrix;
class Range;
class
Octave_object : public Array<tree_constant>
{
public:
Octave_object (void) : Array<tree_constant> () { }
Octave_object (int n, const tree_constant& val)
: Array<tree_constant> (n, val) { }
Octave_object (const tree_constant& tc) : Array<tree_constant> (1, tc) { }
Octave_object (double d);
Octave_object (const Matrix& m);
Octave_object (const DiagMatrix& d);
Octave_object (const RowVector& v, int pcv = -1);
Octave_object (const ColumnVector& v, int pcv = -1);
Octave_object (const Complex& c);
Octave_object (const ComplexMatrix& m);
Octave_object (const ComplexDiagMatrix& d);
Octave_object (const ComplexRowVector& v, int pcv = -1);
Octave_object (const ComplexColumnVector& v, int pcv = -1);
Octave_object (const char *s);
Octave_object (double base, double limit, double inc);
Octave_object (const Range& r);
Octave_object (const Octave_object& obj) : Array<tree_constant> (obj) { }
Octave_object& operator = (const Octave_object& obj)
{
Array<tree_constant>::operator = (obj);
return *this;
}
// Assignment will resize on range errors.
tree_constant& operator () (int n);
tree_constant operator () (int n) const;
private:
// This constructor is private with no definition to keep statements
// like
//
// Octave_object foo = 5;
// Octave_object foo = 5.0;
//
// from doing different things. Instead, you have to use the
// constructor
//
// Octave_object (n, val);
//
// and supply a default value to create a vector-valued Octave_object.
Octave_object (int n);
void maybe_resize (int n);
tree_constant& elem (int n);
tree_constant& checkelem (int n);
tree_constant& xelem (int n);
tree_constant elem (int n) const;
tree_constant checkelem (int n) const;
};
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; page-delimiter: "^/\\*" ***
;;; End: ***
*/