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Game Patches
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Game_Patches_CD-ROM_Walnut_Creek_April_1996.iso
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macutils
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graphics
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macanimv
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todo
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1995-05-05
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49 lines
* Overhaul the way color maps are installed to leave as much of the
system palette intact.
* Add automatic unzipping of .{gz,Z} files.
* Optimize GIF decoding routines.
* Change UI for single image display so Command-. is *not* required.
* Short-circuit THINK C's console driver to pre-empt keyboard-related
events. (Low priority.)
* Allow users to change image contrast, gamma, brightness, and white
and black points. This is needed for DL images whose contrast is
too low.
* Re-implement f_cycle ().
* Fix glwrite to also transfer non-script and non-image GL files.
* Add GL library export, using PCX files as the picture
representation.
* Consider converting files into QuickTime movies. However, this
would entail MacAnim's detecting "simple" GL files, which might be a
worthy trick!
* Add support for .avi and .ani animations. (Indefinite hold:
Microsoft has announced plans to fully support VfW on Macintoshes.)
* Correct color rendering of text.
* Correctly implement more GRASP directives.
* Consider adding support for PNG, once a reference library
implementation is available.
* Determine why there is an abrupt slow-down when displaying FLI and
DL animations when the percentage speed is zero.
* Fix FLY implementation.
* Consider adding automatic uncompress and "Uncompress╔" for .Z files,
and "Extract GRASP Entries╔" for GRASP archives. For the former,
decompress should use memoryio.c for both input and output and
memoryio.c should be extended to support handles as I/O buffers.
Consequently, "Unzip" should be changed to "Tools" and "Select Unzip
Folder╔" to "Select Expansion Folder╔".