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1994-04-15
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DOOM Control Center v1.1
by
Nold Software Engineering
DOOM is a trademark of id Software
- What is DOOM Control Center?
DOOM Control Center is a utility program that greatly simplifies
running serial/modem/network games. DCC replaces and enhances all of
the functionality of DOOM's SETUP.EXE with the exception of the hardware
configuration portion.
- Features:
- Uses all of the command line features that are built into DOOM but
are not accessible through SETUP.EXE.
- Start on any level of any episode.
- Select NO MONSTERS for serious DEATHMATCH games.
- Give monsters eternal life (for you crazies out there).
- Specify external WAD files so that you can play modified levels of DOOM.
- Easy to use Windows-like mouse driven user interface; just point and
click! (keyboard also supported, mouse not required)
- Chat macro editor
- Saved game file editor ( not fully tested ) Please report any bugs!
When editing multi-player games it is recommended that all players
entering a game have each player edited the same way to avoid a
consistency failure ( i.e. PLAYER1 stats are the same in all saved
game files & PLAYER2 stats are the same etc..
- Allows the use of third-party serial and network drivers
- Context sensitive hints displayed on the bottom screen line
- Notes:
- DCC.EXE must placed in your DOOM directory.
- DOOM Control Center was designed for use with DOOM version 1.2; as
such it expects to find DOOM.EXE, IPXSETUP.EXE, SERSETUP.EXE,
DEFAULT.CFG, and your save game files in the same directory from
which DCC was launched (i.e. your DOOM directory).
- If you use third-party replacements for the network and/or serial
drivers make sure they are named IPXSETUP.EXE and SERSETUP.EXE;
otherwise DCC will not be able locate and run these programs.
- The user interface for DCC is simple and very intuitive if you are using
a mouse. If you don't have a mouse (you should get one! DOOM is much
easier to play with a mouse!) press the F10 key to get to the main menu,
then use the cursor keys to navigate the drop down menus. Once the
desired menu item is highlighted hit the enter key to activate it. This
will usually open a dialog box. Inside dialog boxes use tab and
shift-tab to jump between item groups. Within item groups use the cursor
keys and spacebar to make selections.
- The Load Game dialog boxes have a control group named Monster Options;
this item does not affect the level on which the game was saved,
however, it does affect the following levels. For example, if you
select Normal Monsters when you load a saved game that was started
with No Monsters then there won't be any monsters on the saved level,
however, there WILL be monsters when you exit that level and proceed to
the following levels.
- When loading multi-player saved games be sure to select the Game Type
(Cooperative or DEATHMATCH) that corresponds to the type of game that
you were playing when the game was saved. DOOM does not store this
information in the save game file, therefore, if you do not select
DEATHMATCH when loading a game that was saved while playing DEATHMATCH
mode you will find yourself playing in Cooperative mode.
- The WAD Files menu item brings up a dialog box that lists all of the
.WAD files that are in your DOOM directory (with the exception of
DOOM.WAD). Double-click with the mouse or use the cursor keys and
spacebar to select .WAD files from the Available WADs list. As you
select files, they will appear in the Selected WADs list. When there
are one or more files shown in the Selected WADs list (i.e. the Selected
WADs list is not empty) a check mark (√) will appear next to the WAD Files
item on the main menu to alert you that external level files will be
specified when you run DOOM. To clear the Selected WADs list simply
press the Clear button.
- If you specify WAD files during multiple player games make sure that
all players have their own copies of the files and that everyone selects
the same ones. If you don't, DOOM will crash with a consistancy failure.
- Be careful when loading saved games and specifying external .WAD files
that you do not select a .WAD file that replaces the episode and level
of the saved game. Doing so may cause DOOM to crash.
- DCC generates many command line parameters automatically for DOOM.EXE,
SERSETUP.EXE, and IPXSETUP.EXE. Following is a list of the command
parameters that are supported:
DOOM.EXE: -episode selects the starting episode
-skill selects the skill level for new games
-devparm necessary to use -warp (see below)
-warp selects starting episode and level
-nomonsters runs doom with no monsters
-respawn causes monsters to re-appear 8 seconds
after you kill them
-deathmatch players have all the keys, transport into
levels at random locations, and score is
kept based on how many times you kill the
other player(s)
-loadgame specifies which saved game to load
-file specifies a list of .WAD files to replace
the original level maps
SERSETUP.EXE: -com selects the com port that you are using
-answer sets the modem to answer the phone on modem
games
-dial causes the modem to initiate the call and
dial the number given
IPXSETUP.EXE: -nodes specifies the number players in net games
-port selects the network port address that is to
be used for the net game
If you are using a modified version of SERSETUP.EXE or IPXSETUP.EXE
then you may need to generate command parameters that are not listed
above (anybody who is playing serial or modem games is certainly using
a modified driver as id's original SERSETUP had bugs that made the game
unplayable). For example, your SERSETUP.EXE may support commands that
allow you to set the baud rate, irq number, port address, etc. If you
need to use these parameters you may specify them by selecting
Extra Params from the Edit menu. This will open a dialog box where you
can enter different parameter strings for serial, modem, and network
games. The command strings that you input here are simply inserted into
the command list normally generated by DCC. Once you figure out the
correct parameters DCC will remember your settings and use them again
when running future games.
- When running modem games, DCC remembers the telephone numbers that you
call and will default to the last number dialed.
Have fun! Now you can spend your time playing DOOM instead of fooling
around trying to figure out what command line parameters you need!