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README.TXT
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Text File
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1994-02-01
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17KB
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423 lines
D O C D E F I A N T
( Version 1.0 )
GAME INSTRUCTIONS
-----------------
---------------------------------------------------------------
| FAST START INSTRUCTIONS |
| ----------------------- |
| If you're like many others, the LAST thing you want to do |
| after opening a new software package is read a lengthy |
| operations manual. Consequently, the following instructions,|
| which work well on most computers, are intended to give you |
| a whirlwind tour of DOC DEFIANT: |
| |
| IF YOU RECEIVED THIS PROGRAM ON A FLOPPY DISK |
| -- Insert the Program Disk into your floppy disk drive A: |
| -- Type INSTALL A: C: and then hit <enter> |
| where A: is your floppy disk designation, and |
| C: is your hard disk. |
| Substitute other drive letters as appropriate. |
| -- When the C:\DEFIANT> prompt appears, |
| type START and then hit <ENTER>. |
| -- The rest is simple -- just follow the instructions |
| as they appear. |
| |
| IF YOU RECEIVED THIS PROGRAM AS AN ARCHIVED FILE |
| -- If your program is archived (i.e., DEFIAN10.ZIP), |
| there is no need to use the included INSTALL program. |
| -- Instead, just un-archive the files into a subdirectory |
| called C:\DEFIANT. Then begin the program by typing |
| START and hitting <ENTER>. |
| |
| When time permits, come back and read these instructions |
| to learn about all the capabilities of your program. |
---------------------------------------------------------------
Just For Me Software, Inc.
(ASP Member)
February 1, 1994
DOC DEFIANT
------------
OVERVIEW OF GAME
----------------
Can you stop the dastardly Doctor Defiant from unleashing his
freeze ray equipped satellite against Earth? To triumph, you'll
have to defeat four of Defiant's henchmen in a board game
requiring use of logic and strategy.
BACKGROUND SETTING
------------------
o Doctor Defiant, the world's most evil scientist, was once a
brilliant, productive, and prominent leader within the U.S.
space program.
o Two years ago, while working on a plant irradiation
experiment, his laboratory equipment set-up accidentally
broke apart, directing its mutating rays directly on to the
unsuspecting Doctor Defiant.
o Over the next several months, Doctor Defiant's personality
underwent a dramatic transformation -- from a peace-loving
man into a paranoid maniac with an intense hatred of others.
o Resigning his position in the U.S. space program, Doc
Defiant disappeared from public view. Neither the U.S.
government nor private industry knew where he had gone or
what he was doing.
o Several months ago, the U.S. space agency noticed that a
large satellite was launched from a remote island in the
South Pacific. At that time, the Federal Bureau of
Investigation (F.B.I.) became involved, tracking several
purchased components of the satellite to Doctor Defiant.
o Ten days ago, Doctor Defiant interrupted commercial
television programming all around the world and delivered
the following ultimatum:
UNLESS ALL THE NATIONS OF THE WORLD IMMEDIATELY
SURRENDER AND PROVIDE ME ALL THE GOLD IN THEIR TREASURIES,
I WILL FREEZE THE EARTH WITHIN 24 HOURS.
o The U.S. military and space program are helpless against Doc
Defiant. All attempts to bring down his satellite have
failed when the rockets used to propel the U.S. intercept
missiles have been frozen by Doc Defiant's freeze ray.
o The F.B.I. has identified one potential flaw in Doc
Defiant's personality profile. He has become very, very
egotistical and prides himself and his team on their math
and logic abilities. Consequently, he may be willing to
engage in a battle of wits against another challenge with
the future of Earth hanging in the balance.
o After an extensive computer search, the F.B.I. has
identified you as the optimal candidate to oppose Doctor
Defiant. You're definitely smart, but not so well known
that Doc Defiant will reject the challenge.
o Will you accept the challenge of becoming Earth's champion?
The world's future awaits your decision.
- 1 - DOC DEFIANT
-----------
THE CHALLENGE TO DOCTOR DEFIANT
-------------------------------
o The FBI believes that Doc Defiant may accept a challenge to
play BATTLE SKIMMERS, a board game similar to Backgammon.
o BATTLE SKIMMERS was invented by Doc Defiant for fun when he
was a "fun loving" individual. He believes that his team is
unstoppable when it comes to BATTLE SKIMMERS.
o BATTLE SKIMMERS is a computer game for two players that
emulates board games in the best tradition of checkers,
chess, parchesi, go and backgammon.
o In lieu of a physical playing board and player markers,
these are drawn upon the computer screen. In lieu of
separate dice, these are rolled electronically with their
counts displayed.
OBJECTIVE OF BATTLE SKIMMERS GAME
---------------------------------
o The challenger's objective is to move all of his "battle
skimmers", denoted by red discs on the board, to the right-
most column.
o Doctor Defiant's henchmen will always be a blue player.
o The blue player's objective is to move all of his blue
"battle skimmers" to the left-most column on the board.
o And THAT'S WHERE THE FUN BEGINS. Because as the red
skimmers move right and the blue skimmers move left, they
often land in the same column and do "battle".
THE PLAYING BOARD
-----------------
o The playing board consists of thirteen (13) columns and
eight (8) rows.
o The right-most column and left-most column on the board are
safety zones.
o At the end of each player's turn, "battles" take place on
every column other than the right-most and left-most.
MARKER LOCATIONS
----------------
o "Battle skimmers" are identified on the playing board with
either a red or blue disc.
o The strength of each skimmer is denoted by the number
appearing in the center of the disc.
o Whenever a battle skimmer lands on the same square as the
opposing side's skimmer, the bottom skimmer can no longer be
seen but is still there. Its point value continues to
contribute to any battle.
- 2 - DOC DEFIANT
-----------
PHASES OF PLAY
--------------
During the game, the following cycle repeatedly takes place:
1.) Red Player's Turn
2.) BATTLETIME
3.) Blue Player's Turn
4.) BATTLETIME
PLAYER TURNS
------------
o Each player turn starts with the roll of three dice. These
rolls determine the movement allowed the player.
o For each die, the player is asked to specify which row he
would like to move the specified number of spaces.
o This selection is entered into the computer by touching one
the letter keys -- A through H. Hitting <ENTER> in lieu of
a letter key results in a "pass" with no movement.
o Alternatively, you can select a piece to be moved by
clicking your mouse on the same row.
o All moves into the end columns must be exact. If the player
selects a row that requires less movement than a given die
roll, that die roll is forfeited and there is no movement.
BATTLETIME
----------
o At the end of each player's move, there is a BATTLETIME
check of each column.
o A "battle" ensues whenever both red and blue battle discs
are present in the same column.
o To resolve the battle, the strength of all the red discs in
the column (indicated by the number on the disc) is compared
to the strength of all the blue discs in the column.
o If the red strength exceeds the blue strength, the blue side
is "routed" and all blue pieces in the column are sent back
to their start.
o If the blue strength exceeds the red strength, the red side
is "routed" and sent back to their start.
o If the red and blue strengths are equal, then the attacker
wins "routing" the defender.
WINNING THE GAME
----------------
o If the red player brings all of his playing pieces to the
right-most column before the blue player brings all of his
playing pieces to the left-most column, the red player wins.
o Similarly, if the blue player brings all of his playing
pieces to the left-most column first, the blue player wins.
- 3 - DOC DEFIANT
-----------
MISCELLANEOUS
-------------
o At various points in the program, a HELP SCREEN is available
by hitting the <F1> key.
o Similarly, hitting the <F2> key allows the player to bypass
some of the early program dialogue screens, if the
programmed time delays are considered too lengthy.
o Hitting the <ESCAPE> key allows the player to terminate the
game before it is completed.
o Hitting the <F5> key allows the player to toggle sound on
and off.
SHAREWARE REGISTRATION
----------------------
Shareware distribution gives users a chance to try software
before buying it. The essence of "user-supported" software is to
provide personal computer users with quality software without
high prices, and yet to provide incentive for programmers to
continue to develop new products.
You may use this program on a TRIAL BASIS only. This means that
you may freely evaluate the usefulness of this program for 15
days. Furthermore, Just For Me Software grants permission for
this program to be copied and distributed in its UNMODIFIED state
provided no fee is charged. Otherwise, you must get written
permission from the author to distribute copies of this program.
If you find this program useful, you must register (see
instructions in ORDRFORM.TXT file). If it's missing, please send
the $12.95 fee (payable in U.S. funds) along with your
name/address to the following address:
JUST FOR ME SOFTWARE, INC.
P. O. Box 531
Novi, Michigan 48376
Registration benefits include complimentary registered copies of
Episodes Two and Three in the DOC DEFIANT trilogy:
Episode Two -- DOC DEFIANT RETURNS
Episode Three -- DOC DEFIANT'S FINAL CHALLENGE
Both episodes include the same non-stop, action-packed excitement
as DOC DEFIANT (Episode One) set within all-new mind challenges.
Suitable for all ages.
(Note: Compuserve users can register their program on-line --
simply type GO SWREG and we will mail you your complimentary
copies of Episodes Two and Three).
- 4 - DOC DEFIANT
-----------
YOUR COMMENTS WOULD BE APPRECIATED
----------------------------------
Please do not hesitate to write us at the above address.
Alternatively, you can reach us on the Compuserve Information
Service at User I.D. <71150,1305>.
Lastly, if you need immediate assistance, we can also be reached
by telephone at (810)-348-6697.
Registered users are entitled to unlimited telephone and mail
support.
WARRANTY INFORMATION
--------------------
THIS SOFTWARE IS PROVIDED AS-IS. THERE ARE NO WARRANTIES,
EXPRESSED OR IMPLIED.
JUST FOR ME SOFTWARE, INC. DISCLAIMS ALL WARRANTIES RELATING TO
THIS SOFTWARE, WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, AND ALL SUCH WARRANTIES ARE EXPRESSLY
AND SPECIFICALLY DISCLAIMED. NEITHER JUST FOR ME SOFTWARE, INC.
NOR ANYONE ELSE WHO HAS BEEN INVOLVED IN THE CREATION,
PRODUCTION, OR DELIVERY OF THIS SOFTWARE SHALL BE LIABLE FOR ANY
INDIRECT, CONSEQUENTIAL, OR INCIDENTAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE SUCH SOFTWARE EVEN IF JUST FOR ME
SOFTWARE, INC. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES OR CLAIMS. IN NO EVENT, SHALL JUST FOR ME SOFTWARE,
INC.'S LIABILITY FOR ANY DAMAGES EVER EXCEED THE PRICE PAID FOR
THE LICENSE TO USE THE SOFTWARE, REGARDLESS OF THE FORM OF CLAIM.
THE PERSON USING THE SOFTWARE BEARS ALL RISK AS TO THE QUALITY
AND PERFORMANCE OF THE SOFTWARE.
Some states do not allow the exclusion of the limit of liability
for consequential or incidental damages, so the above limitation
may not apply to you.
This agreement shall be governed by the laws of the State of
Michigan and shall inure to the benefit of Just For Me Software,
Inc. and any successors, administrators, heirs and assigns. Any
action or proceeding brought by either party against the other
arising out of or related to this agreement shall be brought only
in a STATE or FEDERAL COURT of competent jurisdiction located in
Oakland County, Michigan. The parties hereby consent to in
personam jurisdiction of said courts.
- 5 - DOC DEFIANT
-----------
COPYRIGHT NOTICE
----------------
The software and this manual are copyrighted. All rights are
reserved, except those specifically waived below. Anyone
distributing copies of this software, whether for profit or as a
nonprofit organization must conform to the following:
The files may not be modified or adapted in any way. All of the
files provided on the disk must be distributed together.
Individualized files or groups of files may not be sold
separately. Additional files may be added and this software may
be combined on a disk with other programs.
This software may not be represented as anything other than
shareware. You must immediately stop selling/distributing copies
of this disk upon notice from JUST FOR ME SOFTWARE, INC.
HOW THIS SOFTWARE MAY BE COPIED AND DISTRIBUTED
-----------------------------------------------
Individual users may freely copy this disk and share it with
friends and family.
Non-profit groups, user groups, and BBS's may distribute copies
of this disk. A fee of no more than $8 may be charged to cover
disk copying costs. If the files on this disk have dates more
than a year old, we request that you contact us for a free
upgrade to the current version.
Disk distributors and dealers distributing BATTLE SKIMMERS for
any kind of remuneration must first contact JUST FOR ME
SOFTWARE, INC. at the address below for authorization. When you
contact us, you will receive a free copy of the latest version
and be placed on our mailing list to receive updates as they are
released. Disk distributors may charge no more than $10 per disk
for copies of this software.
Authorization to distribute is automatically granted to
distributors recognized by the Association of Shareware
Professionals, and such distributors may begin offering BATTLE
SKIMMERS immediately. However, JUST FOR ME SOFTWARE, INC. must
still be advised so that the distributor can be kept up-to-date
with the latest version.
- 6 - DOC DEFIANT
-----------
ASP OMBUDSMAN STATEMENT
-----------------------
JUST FOR ME SOFTWARE, INC. is a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve
a shareware-related problem with an ASP member by contacting the
member directly, ASP may be able to help. The ASP Ombudsman can
help you resolve a dispute or problem with an ASP member, but
does not provide technical support for member's products. Please
write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI
49442-9427 or send a Compuserve message via CompuServe Mail to
ASP Ombudsman 70007,3536 or a FAX to 616-788-2765.
Copyright 1994 Just For Me Software, Inc.
P. O. Box 531
Novi, MI 48376
- 7 -