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1995-06-25
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* Wing Commander *
* Academy *
************************
!Kilrathi Frontier Missions!
----------------------------
LEGAL STUFF
Wing Commander Academy is a product of Origin software. You may not
Distribute the program in any way, shape or form without promission from Origin.
You MAY distribute these missions any way you want as long as this document is
with it. Origin gives you the right to make and distribute the missions.
GAME STUFF
I am new at making missions but I think I have a good story in these missions.
First of all, I didn't make these to be "training" missions as most people do,
I created them to be, as best as possible, a real WC mission. I know this
game is to be a trainer but I've always wanted to make WC missions and this
is my chance. Because there is no briefing for the game, the description will
be the briefing.
Location: Starbase at the edge of the Kilrathi Empire.
MISSION ONE:
Code Name = Rescue 1
Colonel Martin Jacson: Captain Devereaux was on routine patrol
in this sector when her wingman betrayed him to
the Kilrathi. We're getting a beacon from the
captain's escape pod so we believe that the captin
is still alive. Pilot, your going to get him.
Pilot (YOU): What will I be flying sir?
Colonel Martin Jacson: You will be flying a Broadsword on a 4 nav flight
before you reach the Captin. Hobbes, you Pilot's
wingman.
Hobbes: I'll do my best to make this mission a success Pilot.
Pilot: Thank you Hobbes.
Colonel Martin Jacson: Ok boys, Your mission awaits.
MISSION TWO:
Code Name = Hit and Run
Colonel Martin Jacson: Your last run was a success and the captin was
safely returned home. Your next mission is to
find the rouge pilot and eliminate him. There
is no time for a trial in this part of space.
You are going to be in a Rapier for this mission.
Maniac: Ha, Pilot, you got an easy mission. I can't wait until the
Cornal gives me the most important one.
Colonel Martin Jacson: And Maniac is your wingman. ( Maniac is angrely
surprised ). Wounce you eliminate the enemy
pilot, patrol the other nav points and clear
them.
Pilot: Understood Cornal.
Maniac: Ok pilot, I'll show you how to really trace and enemy
pilot.
Pilot: Just don't hurt me while I destroy it.
MISSION THREE:
Code Name = Clear Sweep
(Your are in the cornals office)
Colonel Martin Jacson: Good to see you Pilot. This mission is easy but
at the same time very important. We are carrying
a prototype ship called the Wraith. You are
going to fly it an a standard patrol.
Pilot: What do I do if I encounter enemy fighters?
Colonel Martin Jacson: Eliminate them. We can't let any enemy fighter
take this system, espesaly with a major
Kilrathi colony here.
Pilot: Basicly a clean sweep mission sir?
Coloenl Martin Jaction: Exactly Pilot. Good Luck.
MISSION FOUR:
Code Name = Hidden Problem
(You were called down to Captain Devereaux's office)
Captain (Angel) Devereaux: I was told you rescued me Pilot. Thank you.
But that was not why I called you down here.
We need to go on a standard patrol to clear
any enemys between here and the base we set
up.
Pilot: A scouting mission Captain?
Angel: Yes Pilot. We are picking up signals but they don't last long
enough for us to tell weather they are Kilrathi or natural.
Pilot: I got it. What ship is our mission riding on?
Angel: A sabre will be our ship for this patrol. Are you ready?
Pilot: And able Captain.
MISSION FIVE:
Code Name = Spoiled Food
Colonel Martin Jacson: We've discovered three food transports heading
for the Karn'mag colony. As we know the Karn'Mag
colony is a stratigic point in this system so
we are going to destroy those 'sports and any
fighters with them. Pilot, you and Hobbes will
be flighing the Morningstars for this mission.
Any questions?
Hobbes: How much opposition will be between us and the 'sports?
Colonel Martin Jacson: We aren't sure so be careful. Becareful, and
good luck.
MISSION SIX:
Code Name = Data Retreval
(In the colonel's office)
Colonel Martin Jacson: During your last mission, Pilot, you discovered
a second convoy that was not part of the food
delivery, am I right?
Pilot: Yes sir.
Colonel Martin Jacson: Ok, I want you to take a broadsword and
retreve any flight recorder that you can. You
are not going top fly any nav points. Just go
get it and come back. Understood?
Pilot: Yes sir.
MISSION SEVEN:
Code Name = Protection Sweep
Colonel Martin Jacson: Easy mission Pilot... You and Lightspeed will
Patrol four nav points to make sure this base
is in the clear.
Pilot: What will be the ship we are going to fly?
Colonel Martin Jacson: A standard Sabre. Any more questions?
Lightspeed: Ummmm...... We attack any Kilrathi we see?
Colonel Martin Jacson: Yes, unless you wingleader says otherwise. If
that's all gentalmen then let's get moving.
MISSION EIGHT:
Code Name = Invation Mission One
(You have been called to the colonel's office)
(When you arrive you see Hobbes standing at attention)
Colonel Martin Jacson: At ease gentalmen. We have decoded and read
what was on that data pod you recovered Pilot.
That attack squade encountered was a part of
a four part attack squade ment for this
station.
Pilot: So basicly we stumbled onto a sneek attack ment for us. That
doesn't sound like the cats to be so careless.
Hobbes: I agree. For such sloppyness would mean that they ment for
us to find them.
Colonel Martin Jacson: I realize this but we have no choice. They are
going to attack so we have to attack them first.
Pilot, using the nav points listed on the data
pod, you and Hobbes are going to take a wraith
and destroy ANYTHING at those nav points. Do you
understand boys?
Hobbes: Yes sir.
Pilot: SIR.
MISSION NINE:
Code Name = Invation Mission Two
(You and Hobbes were called while on patrol by the station Comm
officer)
Comm Officer: We have detected more bogies at more nave points. We
are sending you four navs. We are also sending out more
ships to other navs to help clear the area. Understood?
Pilot: Understood. (Pilot switches off the station and on to Hobbes)
You ready for more fighting buddy?
Hobbes: I will do my best sir.
Pilot: That's all anyone asks. That's all anyone asks anymore.
MISSION TEN:
Code Name = Invation Mission Three
(You return from the fight. Three hours later you are called back to
the colonel's office. When you arive Hobbes is again standing at
attention.)
Colonel Martin Jacson: Good fighting out there gentalmen, glad to see
you back but that's not the reason I sent for
you. (You think to yourself "I figured we
couldn't get off that easily") One of the other
squades that went out captured two enemy heavy
fighters. I want to see how they work and there
are still more enemy fighters out there so you
are going to use the ships and destroy the
remaining Kilrathi vessals. Any questions?
(Neither you nor Hobbes speak) Ok, Good luck.
MISSION ELEVEN:
Code Name = Prototype Duel
(While on a sweep mission in a wraith you reseive a communication
from an unknown sorce)
Kilrathi: Come and challeng me Human!
Pilot: For what reason cat?
Kilrathi: Prove to me that you are a real pilot or just another
hairless cowardly terran.
Pilot: I don't have to prove anything. (you shut out the Kilrathi)
(The comm officer contacts you seconds later)
Comm Officer: Pilot, We have a little trouble. I'm sending you
nav coordinence. Go eliminate any problem. OUT!
(You look over the nav points given and it matches that of the
Kilrathi that contacted you. You signal the Kilrathi and he responds.)
Pilot: I changed my mind. You dead cat!
Kilrathi: We will see Human!
(Communication ended and you set cource.)
MISSION TWELVE:
Code Name = Message in a Bottle
Colonel Martin Jacson: Simple mission, Pilot. We are reading a
data pod two navs from here. I want you to take
a Broadsword and retrive it. Any questions?
Pilot: Any Kilrathi ships in the area?
Colonel Martin Jacson: None that we can tell but be on your guard.
Dismissed!
MISSION THIRTEEN:
Code Name = Message Helped
(You are at a mission briefing)
Colonel Martin Jacson: We looked over the data pod and discovered
that station Frio has a squade of fighters
rebeling and attacking the base. Kilrathi
pilots are in the area as well. The data
pod was from a ship sent to ask for our help.
Pilot, you and Angel are going to go help
stop this attack. Dismissed pilots!
MISSION FOURTEEN:
Code Name = Enemy Terran Squade Elimination
(You were called to the colonel's office. When you arrive, Lightseed
is there.)
Colonel Martin Jacson: Pilots, some of the rouge squade got away from
the last mission. You are to go ddestroy them.
Lightspeed: But, sir, they're humans, like us! Whay are we going to
kill them?
Colonel Martin Jacson: In this system we can't spend the extra time
trying to disable them and bringing them in.
Trust me, if we could I would but they rebeled
so we have to treat them like Kilrathi. If
there was some other way I would take it but
I don't see one. You will take a Morningstar
for this mission. Any more questions?
OK, dismissed.
MISSION FIFTEEN:
Code Name = Clean Sweep Two
Colonel Martin Jacson: Standard mission Pilot. Clear sweep. Sweep
four nav points and destroy any kilrathi
at those points.
Pilot: What ship do I have sir?
Colonel Martin Jacson: You'll use an Epee. Good luck. Dismissed!
MISSION SIXTEEN:
Code Name = Wolf 359
(you are on the space station talking to a friend)
Lightspeed: So how many cats have you frighed?
Pilot: Oh... About 20 or so. that's all. You?
Lightspeed: About a hundred...
Pilot: that's not...
Lightspeed: ...simulated.
Pilot: How many in real life?
Lightspeed: about three. I've only been on one mission.
Pilot: For one mission that's not bad. How long have you been out of
training?
Lightspeed: Three mouths. how about you?
Pilot: About two weeks? I guess that you haven't been flying have you?
Lightspeed: No I've...
(The emergency alarm goes off)
Pilot: We're under attack. Come on. Lets take the Wraith's and clean
the skys.
Wolf 359 was created to be a VERY difficult mission. All the others I have
betten but the last one. This is the first campain I've made. I am planing to
make another campain continueing off this one. If you have any suggestions or
complaints, E-mail me at...
Gothri@aol.com