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addhandrotate.lsp
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1990-02-27
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;; add a new "mouse mode", with menu title, cusror and mouse method name
(send spin-proto :add-mouse-mode 'hand-rotate
:title "Hand Rotate" :cursor 'hand :click :do-hand-rotate)
;; set up local environment with function to project (x, y) point onto
;; "globe" overthe plot
(flet ((calcsphere (x y)
(let* ((norm-2 (+ (* x x) (* y y)))
(rad-2 (^ 1.7 2))
(z (if (< norm-2 rad-2) (sqrt (- rad-2 norm-2)) 0)))
(if (< norm-2 rad-2)
(list x y z)
(let ((r (sqrt (max norm-2 rad-2))))
(list (/ x r) (/ y r) (/ z r)))))))
;; define the :DO-HAND-ROTATE method in the local environment
(defmeth spin-proto :do-hand-rotate (x y m1 m2)
(let* ((oldp (apply #'calcsphere
(send self :canvas-to-scaled x y)))
(p oldp)
(vars (send self :content-variables))
(trans (identity-matrix (send self :num-variables))))
(send self :idle-on nil)
(send self :while-button-down
#'(lambda (x y)
(setf oldp p)
(setf p (apply #'calcsphere
(send self :canvas-to-scaled x y)))
(setf (select trans vars vars) (make-rotation oldp p))
(when m1
(send self :slot-value 'rotation-type trans)
(send self :idle-on t))
(send self
:apply-transformation
trans))))))