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npc_sounds_birds.txt
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2004-12-01
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3KB
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157 lines
"NPC_Crow.Hop"
{
"channel" "CHAN_BODY"
"volume" "0.5"
"pitch" "100, 200"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "npc/crow/hop1.wav"
"wave" "npc/crow/hop2.wav"
}
}
"NPC_Crow.Gib"
{
"channel" "CHAN_WEAPON"
"volume" "0.7"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "physics/flesh/flesh_squishy_impact_hard1.wav"
}
"NPC_Crow.Idle"
{
"channel" "CHAN_VOICE"
"volume" "0.5"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "npc/crow/idle1.wav"
"wave" "npc/crow/idle2.wav"
"wave" "npc/crow/idle3.wav"
"wave" "npc/crow/idle4.wav"
}
}
"NPC_Crow.Alert"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "npc/crow/alert1.wav"
"wave" "npc/crow/alert2.wav"
"wave" "npc/crow/alert3.wav"
}
}
"NPC_Crow.Pain"
{
"channel" "CHAN_VOICE"
"volume" "0.8"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "npc/crow/pain1.wav"
"wave" "npc/crow/pain2.wav"
}
}
"NPC_Crow.Die"
{
"channel" "CHAN_VOICE"
"volume" "0.8"
"pitch" "90,105"
"soundlevel" "SNDLVL_TALKING"
"rndwave"
{
"wave" "npc/crow/die1.wav"
"wave" "npc/crow/die2.wav"
}
}
"NPC_Crow.Flap"
{
"channel" "CHAN_BODY"
"volume" "0.5"
"pitch" "90,120"
"soundlevel" "SNDLVL_IDLE"
"wave" "npc/crow/flap2.wav"
}
"NPC_Crow.Squawk"
{
"channel" "CHAN_VOICE"
"volume" "0.6"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_TALKING"
"rndwave"
{
"wave" "npc/crow/crow2.wav"
"wave" "npc/crow/crow3.wav"
}
}
"NPC_Pigeon.Idle"
{
"channel" "CHAN_VOICE"
"volume" "0.5"
"pitch" "95,105"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "ambient/creatures/pigeon_idle1.wav"
"wave" "ambient/creatures/pigeon_idle2.wav"
"wave" "ambient/creatures/pigeon_idle3.wav"
"wave" "ambient/creatures/pigeon_idle4.wav"
}
}
"NPC_Seagull.Idle"
{
"channel" "CHAN_VOICE"
"volume" "0.5"
"pitch" "95,105"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "ambient/creatures/seagull_idle1.wav"
"wave" "ambient/creatures/seagull_idle2.wav"
"wave" "ambient/creatures/seagull_idle3.wav"
}
}
"NPC_Seagull.Pain"
{
"channel" "CHAN_VOICE"
"volume" "0.8"
"pitch" "100,115"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "ambient/creatures/seagull_pain1.wav"
"wave" "ambient/creatures/seagull_pain2.wav"
"wave" "ambient/creatures/seagull_pain3.wav"
}
}