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Text File  |  1999-03-18  |  7KB  |  428 lines

  1. DirWarn=0
  2. Program=Dark Moon
  3. *SaveDir
  4. Title1=Dark Moon (c)1997 by LK Avalon
  5. *ShowTitle
  6.  
  7. *HideText
  8. Text1=     Za moment Instalator zapyta Ci⌐ o DYSK
  9. Text2= i nazw⌐ katalogu, w którym znajdzie si⌐ kilka
  10. Text3=plików niezb⌐dnych do poprawnego dziaêania gry.
  11. Text4=Je╛eli nie jesteÿ doÿwiadczonym u╛ytkownikiem
  12. Text5=   komputera, najlepiej potwierd½ sugesti⌐
  13. Text6=              i naciÿnij [Enter].
  14. *ShowText
  15. *GetAnyKey
  16.  
  17.  
  18. Name=?:\AVALON\DM
  19. *GetDir
  20. *MakeDir
  21. *HideText
  22.  
  23. Space=8000
  24. *CheckSpace
  25.  
  26. Program=DM
  27. Name=C:\AVALON.INI
  28. *WriteDirInfo
  29.  
  30. *HideText
  31. Text1= Poczekaj moment na przekopiowanie niezb⌐dnych plików...
  32. *ShowText
  33.  
  34. Name=DAT
  35. *MakeDir
  36. Name=DATA\DAT\AVALON.PAL
  37. *Copy
  38. Name=DATA\DAT\AVALON.SL
  39. *Copy
  40. Name=DATA\DAT\BKG_BKG.1
  41. *Copy
  42. Name=DATA\DAT\BKG_BKG.2
  43. *Copy
  44. Name=DATA\DAT\BKG_BKG.3
  45. *Copy
  46. Name=DATA\DAT\BKG_BKG2.3
  47. *Copy
  48. Name=DATA\DAT\BKG_BMP.1
  49. *Copy
  50. Name=DATA\DAT\BKG_BMP.2
  51. *Copy
  52. Name=DATA\DAT\BKG_BMP.3
  53. *Copy
  54. Name=DATA\DAT\BKG_DEF.1
  55. *Copy
  56. Name=DATA\DAT\BKG_DEF.2
  57. *Copy
  58. Name=DATA\DAT\BKG_DEF.3
  59. *Copy
  60. Name=DATA\DAT\BKG_MSK.1
  61. *Copy
  62. Name=DATA\DAT\BKG_MSK.2
  63. *Copy
  64. Name=DATA\DAT\BKG_MSK.3
  65. *Copy
  66. Name=DATA\DAT\BLINK.PAL
  67. *Copy
  68. Name=DATA\DAT\CREDITS.PAL
  69. *Copy
  70. Name=DATA\DAT\CREDITS.SL
  71. *Copy
  72. Name=DATA\DAT\CREDITS2.PAL
  73. *Copy
  74. Name=DATA\DAT\CREDITS2.SL
  75. *Copy
  76. Name=DATA\DAT\DEMO23
  77. *Copy
  78. Name=DATA\DAT\DEMOPLAY
  79. *Copy
  80. Name=DATA\DAT\FONT
  81. *Copy
  82. Name=DATA\DAT\GAMEOVER.PAL
  83. *Copy
  84. Name=DATA\DAT\GAMEOVER.SL
  85. *Copy
  86. Name=DATA\DAT\LPIC.1
  87. *Copy
  88. Name=DATA\DAT\LPIC.2
  89. *Copy
  90. Name=DATA\DAT\LPIC.3
  91. *Copy
  92. Name=DATA\DAT\LPIC_PAL.1
  93. *Copy
  94. Name=DATA\DAT\LPIC_PAL.2
  95. *Copy
  96. Name=DATA\DAT\LPIC_PAL.3
  97. *Copy
  98. Name=DATA\DAT\MENU.PAL
  99. *Copy
  100. Name=DATA\DAT\MENU_BKG.SL
  101. *Copy
  102. Name=DATA\DAT\PAL.1
  103. *Copy
  104. Name=DATA\DAT\PAL.2
  105. *Copy
  106. Name=DATA\DAT\PAL.3
  107. *Copy
  108. Name=DATA\DAT\PAL_BLK.1
  109. *Copy
  110. Name=DATA\DAT\PAL_BLK.2
  111. *Copy
  112. Name=DATA\DAT\PAL_BLK.3
  113. *Copy
  114. Name=DATA\DAT\SHOP_BMP
  115. *Copy
  116. Name=DATA\DAT\SHOP_PAL
  117. *Copy
  118. Name=DATA\DAT\SPR_BMP.1
  119. *Copy
  120. Name=DATA\DAT\SPR_BMP.2
  121. *Copy
  122. Name=DATA\DAT\SPR_BMP.3
  123. *Copy
  124. Name=DATA\DAT\SPR_BMP.SYS
  125. *Copy
  126. Name=DATA\DAT\SPR_EVN.1
  127. *Copy
  128. Name=DATA\DAT\SPR_EVN.2
  129. *Copy
  130. Name=DATA\DAT\SPR_EVN.3
  131. *Copy
  132. Name=DATA\DAT\SPR_MSK.1
  133. *Copy
  134. Name=DATA\DAT\SPR_MSK.2
  135. *Copy
  136. Name=DATA\DAT\SPR_MSK.3
  137. *Copy
  138. Name=DATA\DAT\SPR_MSK.SYS
  139. *Copy
  140. Name=DATA\DAT\TITLE.PAL
  141. *Copy
  142. Name=DATA\DAT\TITLE.SL
  143. *Copy
  144.  
  145. Name=..
  146. *ChangeDir
  147. Name=SND
  148. *MakeDir
  149. Name=INGAME
  150. *MakeDir
  151. Name=DATA\SND\INGAME\BOMBLNCH.WAV
  152. *Copy
  153. Name=DATA\SND\INGAME\BOSS.WAV
  154. *Copy
  155. Name=DATA\SND\INGAME\ENRGLOST.WAV
  156. *Copy
  157. Name=DATA\SND\INGAME\FIRE1.WAV
  158. *Copy
  159. Name=DATA\SND\INGAME\FIRE2.WAV
  160. *Copy
  161. Name=DATA\SND\INGAME\FIRE3.WAV
  162. *Copy
  163. Name=DATA\SND\INGAME\FIRE4.WAV
  164. *Copy
  165. Name=DATA\SND\INGAME\FIRE5.WAV
  166. *Copy
  167. Name=DATA\SND\INGAME\FIRE6.WAV
  168. *Copy
  169. Name=DATA\SND\INGAME\FIRE7.WAV
  170. *Copy
  171. Name=DATA\SND\INGAME\GAMEESC.WAV
  172. *Copy
  173. Name=DATA\SND\INGAME\GOODLUCK.WAV
  174. *Copy
  175. Name=DATA\SND\INGAME\LEVDONE.WAV
  176. *Copy
  177. Name=DATA\SND\INGAME\LIFELOST.WAV
  178. *Copy
  179. Name=DATA\SND\INGAME\LOWENERG.WAV
  180. *Copy
  181. Name=DATA\SND\INGAME\METEORS.WAV
  182. *Copy
  183. Name=DATA\SND\INGAME\PAUSE.WAV
  184. *Copy
  185. Name=DATA\SND\INGAME\ROCKDOWN.WAV
  186. *Copy
  187. Name=DATA\SND\INGAME\SHOP.WAV
  188. *Copy
  189.  
  190. Name=..
  191. *ChangeDir
  192. Name=LEVEL
  193. *MakeDir
  194. Name=DATA\SND\LEVEL\LEV1.WAV
  195. *Copy
  196. Name=DATA\SND\LEVEL\LEV11.WAV
  197. *Copy
  198. Name=DATA\SND\LEVEL\LEV12.WAV
  199. *Copy
  200. Name=DATA\SND\LEVEL\LEV13.WAV
  201. *Copy
  202. Name=DATA\SND\LEVEL\LEV14.WAV
  203. *Copy
  204. Name=DATA\SND\LEVEL\LEV2.WAV
  205. *Copy
  206. Name=DATA\SND\LEVEL\LEV21.WAV
  207. *Copy
  208. Name=DATA\SND\LEVEL\LEV22.WAV
  209. *Copy
  210. Name=DATA\SND\LEVEL\LEV23.WAV
  211. *Copy
  212. Name=DATA\SND\LEVEL\LEV24.WAV
  213. *Copy
  214. Name=DATA\SND\LEVEL\LEV3.WAV
  215. *Copy
  216. Name=DATA\SND\LEVEL\LEV31.WAV
  217. *Copy
  218. Name=DATA\SND\LEVEL\LEV32.WAV
  219. *Copy
  220. Name=DATA\SND\LEVEL\LEV33.WAV
  221. *Copy
  222. Name=DATA\SND\LEVEL\LEV34.WAV
  223. *Copy
  224.  
  225. Name=..
  226. *ChangeDir
  227. Name=MMENU
  228. *MakeDir
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  230. *Copy
  231. Name=DATA\SND\MMENU\COOLCODE.WAV
  232. *Copy
  233. Name=DATA\SND\MMENU\CREDITS.WAV
  234. *Copy
  235. Name=DATA\SND\MMENU\ENTERCDE.WAV
  236. *Copy
  237. Name=DATA\SND\MMENU\ENTNAME.WAV
  238. *Copy
  239. Name=DATA\SND\MMENU\HISCORE.WAV
  240. *Copy
  241. Name=DATA\SND\MMENU\QUIT.WAV
  242. *Copy
  243. Name=DATA\SND\MMENU\START.WAV
  244. *Copy
  245. Name=DATA\SND\MMENU\STEP.WAV
  246. *Copy
  247. Name=DATA\SND\MMENU\SUCKCODE.WAV
  248. *Copy
  249.  
  250. Name=..
  251. *ChangeDir
  252. Name=OBJ
  253. *MakeDir
  254. Name=DATA\SND\OBJ\BOS3_S4.WAV
  255. *Copy
  256. Name=DATA\SND\OBJ\BOSS1_S1.WAV
  257. *Copy
  258. Name=DATA\SND\OBJ\BOSS1_S2.WAV
  259. *Copy
  260. Name=DATA\SND\OBJ\BOSS1_S3.WAV
  261. *Copy
  262. Name=DATA\SND\OBJ\BOSS2_S1.WAV
  263. *Copy
  264. Name=DATA\SND\OBJ\BOSS2_S2.WAV
  265. *Copy
  266. Name=DATA\SND\OBJ\BOSS2_S3.WAV
  267. *Copy
  268. Name=DATA\SND\OBJ\BOSS3_S1.WAV
  269. *Copy
  270. Name=DATA\SND\OBJ\BOSS3_S2.WAV
  271. *Copy
  272. Name=DATA\SND\OBJ\BOSS3_S3.WAV
  273. *Copy
  274. Name=DATA\SND\OBJ\BOSS3_S4.WAV
  275. *Copy
  276. Name=DATA\SND\OBJ\STRZAL1.WAV
  277. *Copy
  278. Name=DATA\SND\OBJ\STRZAL2.WAV
  279. *Copy
  280. Name=DATA\SND\OBJ\STRZAL3.WAV
  281. *Copy
  282. Name=DATA\SND\OBJ\STRZAL4.WAV
  283. *Copy
  284. Name=DATA\SND\OBJ\STRZAL5.WAV
  285. *Copy
  286. Name=DATA\SND\OBJ\STRZAL6.WAV
  287. *Copy
  288. Name=DATA\SND\OBJ\STRZAL7.WAV
  289. *Copy
  290. Name=DATA\SND\OBJ\WYBUCH1.WAV
  291. *Copy
  292. Name=DATA\SND\OBJ\WYBUCH2.WAV
  293. *Copy
  294. Name=DATA\SND\OBJ\WYBUCH3.WAV
  295. *Copy
  296. Name=DATA\SND\OBJ\WYBUCH4.WAV
  297. *Copy
  298. Name=DATA\SND\OBJ\WYBUCH5.WAV
  299. *Copy
  300. Name=DATA\SND\OBJ\WYBUCH6.WAV
  301. *Copy
  302. Name=DATA\SND\OBJ\WYBUCH7.WAV
  303. *Copy
  304.  
  305. Name=G2
  306. *MakeDir
  307. Name=DATA\SND\OBJ\G2\BUDYNEK1.WAV
  308. *Copy
  309. Name=DATA\SND\OBJ\G2\BUDYNEK2.WAV
  310. *Copy
  311. Name=DATA\SND\OBJ\G2\BUDYNEK3.WAV
  312. *Copy
  313. Name=DATA\SND\OBJ\G2\DZIALOX.WAV
  314. *Copy
  315. Name=DATA\SND\OBJ\G2\KLESZCZE.WAV
  316. *Copy
  317. Name=DATA\SND\OBJ\G2\SZCZEL3.WAV
  318. *Copy
  319.  
  320. Name=..
  321. *ChangeDir
  322. Name=G3
  323. *MakeDir
  324. Name=DATA\SND\OBJ\G3\DZIALO1.WAV
  325. *Copy
  326. Name=DATA\SND\OBJ\G3\DZIALO10.WAV
  327. *Copy
  328. Name=DATA\SND\OBJ\G3\DZIALO11.WAV
  329. *Copy
  330. Name=DATA\SND\OBJ\G3\DZIALO2.WAV
  331. *Copy
  332. Name=DATA\SND\OBJ\G3\DZIALO3.WAV
  333. *Copy
  334. Name=DATA\SND\OBJ\G3\DZIALO4.WAV
  335. *Copy
  336. Name=DATA\SND\OBJ\G3\DZIALO51.WAV
  337. *Copy
  338. Name=DATA\SND\OBJ\G3\DZIALO52.WAV
  339. *Copy
  340. Name=DATA\SND\OBJ\G3\DZIALO53.WAV
  341. *Copy
  342.  
  343. Name=..
  344. *ChangeDir
  345. Name=..
  346. *ChangeDir
  347. Name=SHOP
  348. *MakeDir
  349. Name=DATA\SND\SHOP\BUY.WAV
  350. *Copy
  351. Name=DATA\SND\SHOP\EXIT.WAV
  352. *Copy
  353. Name=DATA\SND\SHOP\ITEM1.WAV
  354. *Copy
  355. Name=DATA\SND\SHOP\ITEM2.WAV
  356. *Copy
  357. Name=DATA\SND\SHOP\ITEM3.WAV
  358. *Copy
  359. Name=DATA\SND\SHOP\ITEM4.WAV
  360. *Copy
  361. Name=DATA\SND\SHOP\ITEM5.WAV
  362. *Copy
  363. Name=DATA\SND\SHOP\ITEM6.WAV
  364. *Copy
  365. Name=DATA\SND\SHOP\ITEM7.WAV
  366. *Copy
  367. Name=DATA\SND\SHOP\ITEM8.WAV
  368. *Copy
  369. Name=DATA\SND\SHOP\NOCASH.WAV
  370. *Copy
  371. Name=DATA\SND\SHOP\OVERFLOW.WAV
  372. *Copy
  373.  
  374. Name=..
  375. *ChangeDir
  376. Name=..
  377. *ChangeDir
  378. Name=MOV
  379. *MakeDir
  380.  
  381. Name=MOV\GAMEOVER.UM
  382. *Copy
  383. Name=MOV\GAMEOVER.WAV
  384. *Copy
  385. Name=MOV\INTRO.UM
  386. *Copy
  387. Name=MOV\INTRO.WAV
  388. *Copy
  389. Name=MOV\OUTRO.UM
  390. *Copy
  391. Name=MOV\OUTRO.WAV
  392. *Copy
  393.  
  394. Name=..
  395. *ChangeDir
  396.  
  397. Name=GAME_SET
  398. *Copy
  399. Name=DOS4GW.EXE
  400. *Copy
  401. Name=SETUP.EXE
  402. *Copy
  403. Name=DARKMOON.EXE
  404. *Copy
  405.  
  406.  
  407. DosScreen=1
  408.  
  409. Text1=  Naciÿnij [Enter], aby uruchomiå
  410. Text2=    program konfiguracyjny gry.
  411. *ShowText
  412. *GetAnyKey
  413. *HideText
  414.  
  415. Name=SETUP.EXE
  416. *Command
  417.  
  418. *HideText
  419. Text1=  Naciÿnij [Enter], aby uruchomiå
  420. Text2=           DARKMOON
  421. *ShowText
  422. *GetAnyKey
  423. *HideText
  424. *HideTitle
  425. Name=DARKMOON.EXE
  426. *Command
  427. *RestoreDir
  428.