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-
- Battleships demo/advert version 1
- =================================
- I know you know how to play battleships, but this program has some advanced
- features (such as variable rates of fire and ammunition levels) so please
- read on. It was originally written for my PD1 disc (along with 13 other
- applications and lots more stuff) and it is included here as an "advert"
- courtesy of David Pilling.
-
-
- Getting Started
- ===============
- Double-click on the Battleships icon to load the game. The program will
- display an icon on the right hand side of the icon bar - click select on
- this to display the board. Press menu over the board to display the
- program's main menu, and select 'New Game'.
-
-
- Positioning your Ships
- ======================
- The computer will offer you each ship in order and tell you its length in
- squares. Click select on the grid to position the ship length ways (left to
- right) and adjust to position it vertically (downwards). After all the ships
- have been placed, the game starts with your turn. A beep indicates that you
- have tried to position a ship in an illegal place.
-
-
- Playing the Game
- ================
- You and the computer take it in turns to attack the other player's fleet by
- choosing a square to bomb - do this by clicking select in the target square.
- To help you remember which shots hit and which didn't, coloured markers will
- be placed in the squares you have attacked. A green cross represents a miss
- and a red tick a hit.
-
- If the computer hits any of your ships a message will be displayed and the
- appropriate box of the Ship Roster will turn red. Using the Ship Roster you
- can visually see the condition of your fleet.
-
- The game ends when one player runs out of ammunition (see below) or sinks
- his opponent's entire armarda.
-
-
- Ammunition Limits
- =================
- You have only 85 rounds of ammo. When these are gone, you can no longer fire
- and can just sit helplessly and watch as your fleet is sunk. If you have
- some ammo left, but not enough to use your current salvo setting (see below)
- press Adjust to cancel the salvo and switch to a mode that requires less
- ammunition.
-
-
- Firepower Levels
- ================
- Pressing menu over the board gives you access to a firepower menu, from
- which you can set the rate of fire of your guns. On the Low setting, you get
- one shot per turn and each shot uses up 1 round of ammunition. On the High
- setting each shot uses up two rounds of ammunition but if you score a hit
- you get another go. The Panic mode gives you 2 shots plus one per hit but
- uses a whopping 3 units of ammo per shot.
-
- The above values are quoted per turn so by using the High or Panic settings
- you can get a whole salvo of continous fire without your opponent getting a
- shot in edgewise. This is especially useful when you're in a bit of trouble
- or down to your last ship.
-
-
- Skill level
- ===========
- You can also choose how well the computer plays by selecting either the
- 'Captain' or 'Admiral' options from the Skill Level sub-menu. 'Captain'
- gives you an average game, and 'Admiral' a very hard battle. Stick to
- 'Captain' unless you like loosing.
-
-
- Comments
- ========
- As this is Public Domain you may copy the program provided that you do not
- make a profit (moneywise - software swaps etc are allowed) from doing so.
- Write to the address below including an SAE if you want a catalogue of the
- other PD programs ew're currently sitting on. As ew've got about 5Mb (correct
- 14/03/1990) and this figure is steadily increasing there's bound to be
- something you like. Also if you've got any PD send it in and we'll stick it
- on a disc.
-
- STWPD
- 12 Mornington Road
- Radlett
- Herts WD7 7BL
- England
-
- PS - If you want some bespoke software, write with EXACT details, and we'll
- send you a quote.
-
-
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-