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readme.txt
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1998-11-09
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JUMP 'N BUMP
by Brainchild Design in 1998
Jump 'n Bump is e-mailware. That means you're supposed to
send us an e-mail. Write for example where you're from and
what you thought about this game. If you do that, you will
greatly encourage us to make more games for you!
We encourage you to spread this game to all your friends!
You are also allowed to put this game on your homepage,
on CD:s and magazines. You may even charge money for it.
It would be nice though, if you sent us a copy of your
article, so we know about it.
Code by Mattias Brynervall
Graphics by Andreas Brynervall
and Martin Magnusson
Music by Anders Nilsson
INSTRUCTIONS
Leap over the log, and bound off to the right to play.
The different rabbits are controlled with:
DOTT LEFT/RIGHT/UP
JIFFY A/D/W
FIZZ Mouse Buttons
MIJJI Joystick
There are two ways to steer FIZZ, depending on if you have
two or three mouse buttons. With two buttons you jump by
pressing both buttons. With three buttons you jump with
the middle button.
In the arena there's only one thing to do.
Jump around like crazy and try to get on top of the others!
MODIFY
This is actually the second release of Jump 'n Bump. In the
first release, you were limited to just one level. But we
got a lot of letters asking for more levels and/or a level
editor. How could we possibly say no to that?
In this release, we have submitted programs to pack/unpack
'jumpbump.dat', thus giving you the possibility to change
whatever you might want to change. This also means that you
can do your very own Jump 'n Bump levels!
To play a user-made level, you just write:
jumpbump.exe -dat filename.dat
This will run the level filename.dat. Of course you'll have
to supply the name of the dat-file containing the level. Duh!
To get more instructions on how you do to make your own
levels or change the graphics/music in the game, please
read 'modify.txt'.
OTHER PARAMETERS
There are some other parameters that Jump 'n Bump recognize:
jumpbump.exe -nogore
This will remove all the blood and gore from the game.
It also makes the game a lot less fun, but can be used to
make the game more child friendly.
jumpbump.exe -nosound
This will make the game run without sound. Don't know what
the point with this is, but hey, why not?
jumpbump.exe -nojoy
This will disable joystick support. Can be very useful if
Jump 'n Bump is having trouble reading your joystick and
MIJJI (the joystick rabbit) freaks out.
jumpbump.exe -mouse 2
or
jumpbump.exe -mouse 3
This will force Jump 'n Bump to detect a 2/3 button mouse.
There's also a secret parameter. Try and find it!
HOMEPAGE
http://www.algonet.se/~mattiasb
BRAINCHILD DESIGN
Brainchild Design tries to make games with great gameplay.
"Simple but yet addictive" is something of a guideline.
Brainchild Designs members are:
Andreas Brynervall andreasb@acc.umu.se
Mattias Brynervall matbr656@student.liu.se
Martin Magnusson marma102@student.liu.se
Anders Nilsson equel@swipnet.se
Andreas, Mattias and Martin are old friends from school in
Nybro, in the south of Sweden. Anders joined a bit later.
He's from Malm÷, and we met eachother over the internet.
Now we really don't know where he is, and we have no contact
with him. Where are you, Anders?
SECRETS
Oh, there are some secrets in Jump 'n Bump.
Try and see if you can find them!
If you can't, you could always write and ask us...
TECHNICAL INFO
Program code in C and ASM. Compiled with DJGPP and NASM.
Graphics drawn in Deluxe Paint 2 and Paint Shop Pro 5.
Music made with Fasttracker 2.
Readme written in Notepad.
DON'T FORGET TO SEND AN E-MAIL!