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The Midisoft Studio Demonstration Program
Copyright 1987, Midisoft Corporation
Box 1000; Bellevue WA 98009; (206) 827-0750
Midisoft Studio Retail Price: $99
What is Midisoft Studio?
Note: To use this program, you need an Atari ST Computer,
at least one musical instrument that has MIDI sockets, and
the cables to connect these together. Your MIDI instrument
can be the low-end Casio CZ101 or Yamaha DX100, or any
combination of the myriads of MIDI synthesizers available.
Midisoft Studio is the first in a series of programs from
Midisoft Corporation that will allow you to enhance and
extend your musical creativity with MIDI musical instruments.
Midisoft Studio will record what is played on a MIDI keyboard
or other instrument with a MIDI connector, allow editing and
processing of the recorded musical information, and replay
the music through the MIDI instrument. The recorded MIDI
information may be saved and reloaded with a floppy or a hard
disk. Music may also be input via a powerful step record
feature, allowing perfect recording of even the most
difficult musical passage. This program is designed to serve
the needs of the professional musician, as well as the home
musician who desires comprehensive musical software at a low
cost. We encourage you to compare the features and usability
of this product against the expensive sequencers
available--you'll be pleasantly surprised with what Midisoft
Studio offers.
Midisoft Studio can record over 70,000 notes on the
1040ST and over 30,000 notes on the 520ST computer. All
sixteen MIDI channels are supported and are reassignable
during playback for each of up to 32 active tracks. Midisoft
Studio will record all MIDI information: velocity,
aftertouch, pitchbend, and program change; transmit and
receive MIDI start, stop, and continue commands, and even
MIDI song pointer commands.
THIS DEMONSTRATION DISK shows the entire program, except:
(1) It does not let you save your music to disk, and (2) It
does not let you use the program for more than 20 minutes at
a time. To buy a working version with a comprehensive
manual, ask your local Atari dealer, or order directly from
Midisoft for $99 by writing to PO Box 1000; Bellevue WA
98009; or calling (206) 827-0750.
Getting Connected
Your Atari ST computer has a built-in MIDI interface.
There are two 5-pin circular connectors on the rear of the
computer that are labeled "Midi In" and "Midi Out." There
should be two similar connectors on your MIDI instrument. Two
standard MIDI cables are required. Connect one cable from
the MIDI Out connector on the MIDI instrument to the "Midi
In" connector on the ST computer. Connect the other cable
from the "Midi Out" connector on the ST computer to the MIDI
In connector on the MIDI instrument.
Loading the Program
Place the Midisoft Studio Demo disk in Drive A of your ST
computer and press the reset button on the computer. Place
the mouse cursor on the STUDIO.PRG icon and double-click the
left button. An introductory message will appear on the
screen. Click the left mouse button on the "OK" box to
access the Midisoft Studio main window.
Loading and Playing a Song
Move the mouse cursor to the menu labeled "File" at the
top of the screen. The menu will 'drop down' with several
selections. Select the "Load" item with a single click of
the left mouse button. A "File Selector" will appear listing
all of the files present on the disk. Select one of the demo
songs provided by first clicking the left mouse button on the
desired song file and then clicking on the "OK" box. Before
playing the song, make sure that your MIDI instrument is set
up to receive on MIDI channel 1 (or that it is in OMNI mode).
Consult your owners manual for details on your particular
instrument. Now, play the song by selecting the "PLAY" box
(using the left mouse button) on Midisoft Studio.
How to Record
To record your own keyboard playing with Midisoft Studio,
first erase the current song in memory by selecting the
"Abandon" command under the "File" menu. Enable the
metronome (click on the "speaker" icon) if desired, and begin
recording by clicking on the "RECORD" button. Recording is
ended by clicking on the "STOP" button. Using "REWIND" while
recording will erase the current track and let you start
again. The track length will display the length of the
recorded track in measures.
Using Fast Forward
The fast forward has two functions: (1) When used by
itself, it moves the tape counter forward as in a normal tape
recorder, (2) if used while Playing music, it allows cueing
within a song by speeding up the tempo of the song being
played. Fast forward is enabled by placing the mouse cursor
on the Fast Forward button and holding down the left mouse
button. The Fast Forward button will highlight, indicating
that fast forward is active. Fast forward during PLAY is
ended with another click on the Fast Forward button or with
the Stop button.
Using Rewind
The rewind function may be used at any time (except
during recording) by holding the left mouse button on the
Rewind button. This will move the tape counter toward the
beginning. Using the right mouse button on REWIND will do an
instantaneous rewind to the beginning of the song and set the
counter to 1| 1| 1.
Using Pause
The pause function is activated by single-clicking the
left mouse button on the Pause button, thus highlighting the
button. Pause is disabled with another click on the Pause
button. While paused, music may be played from that point
with the Play button. Recording cannot occur when paused.
If the song is paused while a note is being sustained, the
note will not be terminated (you may continue to hear the
note, depending on the particular voice or patch on your MIDI
instrument). The "All Notes Off" command (under the MIDI
menu) will terminate any notes that are left on while
paused.
Using Stop
The Stop button is used to stop playing or fast
forwarding. Unlike the Pause button, the Stop button will
turn all sustained notes off.
Multitrack Recording Concepts
Midisoft Studio is designed to operate like a multitrack
audio tape recorder. There are thirty-two total tracks that
may be recorded or played. Multitrack recording allows
compositions to be built in independently-recorded layers.
Since each track is separately recorded, each may be edited
or re-recorded without affecting the other tracks. Tracks
may be combined together into a single track.
Tracks and Channels
It is important to distinguish the difference between
tracks and MIDI channels. A channel identifies the MIDI
instrument involved, and a track is a single layer in the
multi-layered representation of Midisoft Studio music. It is
normal to be sending several tracks through a single channel
(and thus a single instrument). The MIDI interface provides
the capability for supporting up to sixteen channels of
communication. Midisoft Studio allows up to thirty two
tracks to be played simultaneously. Each track is assigned
to one of the sixteen MIDI channels.
The "File" Menu
The File menu provides four selections: "Save", "Load",
"Abandon", and "Quit". Selecting the "Quit" item will allow
the user to exit the program and return to the Desktop. The
"Save" and "Load" operations will display a disk file
selector dialog from which the user selects or enters a
filename for the save or load operation. The "Abandon"
operation will abandon current work, erasing all recorded
tracks and track descriptions (this does not change what is
on disk, however), and restore the maximum amount of
available memory for recording. Note: The "Save" function is
not available on this demonstration version of Midisoft
Studio.
The "Setup" Menu
The Setup menu is used to set up the basic operation of
the program. Among numerous other features, the selections
include "Beat", "MIDI Clock", and "Auto-rewind". The "Beat"
item displays a dialog allowing the user to select the number
of beats per measure and the number of lead-in measures. The
number of beats per measure will affect both the metronome
(placement of strong and weak beats) and the meas|beat|tick
count that is displayed on the main screen. "MIDI Clock"
allows the user to select from internal or external timing
sources. Most often the clock will be internal.
"Auto-rewind", if enabled, will cause the program to rewind
to the beginning of the song when playing or recording is
stopped.
The "Edit" Menu
The Edit menu provides access to all of the editing
functions of Midisoft Studio. These functions each prompt
with dialogs and include selections for "Erase Track", "Move
Track", "Copy Track", "Combine Tracks", "Insert", "Delete",
"Paste", "Erase", "Transpose", "Time Correction", and "Step
Record".
The "MIDI" Menu
The MIDI menu contains special commands to be sent
directly to the MIDI instruments. These commands are "System
Reset", "All Notes Off", and "Tune Request". The "System
Reset" should be used with caution; it prompts with a dialog
to verify the request before performing the reset. The "All
Notes Off" command turns off any spurious notes left on.
"Tune Request" will send a special MIDI command requesting
that the instrument tune itself. This command is primarily
for analog synthesizers. Check the owner's manual for your
particular instrument to see if it will respond to the
"System Reset" or "Tune Request" commands.
The Main Window
Under the heading Track Number appear the numbers one
through twelve, and a single up-arrow and a pair of
up-arrows, along with a single down-arrow and a pair of
down-arrows. The digits display the numbers of the tracks
that are currently being displayed in the window. The single
arrows will scroll the display up or down by one track. The
double arrows will scroll the dis up or down by one screen
(twelve tracks).
Directly to the right of each track number is a TRACK
PROTECT selector. When track protection is disabled, the
selector appears as a small dot. Clicking the left mouse
button on the selector will enable track protection and a 'P'
will appear indicating that the track is protected. A
protected track cannot be erased (except by the Abandon
command), edited, or time corrected.
DESCRIPTION provides a 24-character edit field for each
track in which you may optionally enter a description for the
track. To enter a track description, first open the field
for editing by single-clicking the left mouse button over the
track description area for the desired track. A cursor
appearing as a thin vertical line will be displayed. The
description field may be cleared with the Escape 'Esc' key,
and text may be entered from the ST keyboard. The cursor may
be positioned within the entered text with the right-arrow
and left-arrow cursor control keys on the ST. When the
desired track description text has been entered, close the
edit field by either single-clicking the left mouse button on
the field or by striking the Return key.
TRACK MODE displays the current mode of each displayed
track. The possible modes are CLEAN, RECORD, PLAY, SOLO, and
OFF. A CLEAN track is one with no music recorded on it,
although it may have a description entered in the track
description field. The mode may be changed from CLEAN to
RECORD by single-clicking the left mouse button on the track
mode display for that particular track. Only CLEAN tracks
may be put in RECORD mode and only one track may be in RECORD
mode at any one time. After a track has been recorded on,
the mode is automatically changed to PLAY. Single-clicking
the left mouse button on the track mode display changes the
mode alternately between PLAY and OFF. Single-clicking the
right mouse button on the track mode changes the mode to
SOLO, which temporarily turns all the other tracks off until
that mode is clicked again. Midisoft Studio allows the track
mode to be changed between PLAY, SOLO, and OFF while the
tracks are being played.
MIDI CHAN displays the MIDI channel that each track is
transmitted to. MIDI channels usually represent different
MIDI instruments, although a single instrument may
simultaneously use more than one channel. Read the owner's
manual for your particular instrument to determine its
capabilities for different MIDI channels. One way to use the
multi-channel capability of MIDI would be to assign each of
two or more instruments to different MIDI channels. Then the
recorded information for each instrument may be maintained on
separate tracks. MIDI channel is applicable to playback
operations only; during record operation, Midisoft Studio
records from all MIDI channels. To change a MIDI channel,
single-click the left mouse button on the MIDI channel
display for the track to be changed. The display will become
highlighted, indicating that the field is open for editing.
The current entry may be cleared with the Escape (Esc) key
and the new channel number is entered with the ST keyboard.
Valid entries are the numbers one through sixteen only. When
the correct channel number is entered, close the edit field
with another single click on the same display field. When
the field is closed, the highlight will disappear. If a
valid MIDI channel number has been entered, that track will
be 'patched' to the indicated MIDI channel. If an invalid
entry has been made, no change will be made. Remember, the
actual channel change does not occur until the edit field is
closed. Midisoft Studio allows the MIDI channel to be
changed during playback.
TRACK LENGTH displays the length of each recorded track
in measures. Changing the beats per measure set-up under the
Setup menu will change the track length.
In the upper right corner of the main window is a
horizontal bar graph displaying the amount of remaining FREE
MEMORY. This quantity is displayed as a percentage of the
total amount of free memory available when Midisoft Studio
was loaded.
On the right side of the main window is a box containing
EDIT MARKS. Edit marks are used by the 'region edit'
fuctions to indicate beginning and ending points of a part of
a track of recorded music. See "Setting Edit Marks" for
details on their use.
The COUNT is displayed in a box below the editing marks.
The count indicates the current position within the song and
is displayed in measures, beats, and ticks. The count may be
changed when Midisoft Studio is stopped (not playing or
recording). When the count is changed, playing or recording
will begin from the new count. To change the count,
single-click the left mouse button over either the measure,
beat, or tick fields in the count display. The selected
field will be highlighted, indicating that it is open for
editing. The count may then be incremented or decremented
with the up-arrow and down-arrow in the count display. The
count may also be changed by typing in the desired value.
The 'Esc' key will clear the highlighted count field. When
the desired value has been entered, the count field must be
closed by another single-click of the left mouse button, or
with the 'Return' key.
The TEMPO is displayed in a box below the count. The
tempo is increased/decreased by placing the cursor on the
up-arrow/down-arrow and pressing the left mouse button. A
single button click will change the tempo by one beat per
minute. Holding the mouse button down will continue to
change the tempo until the button is released. A new tempo
value may be directly entered by opening the tempo field with
a single click of the left mouse button on the displayed
tempo value. The tempo field will highlight and can be
cleared with the 'Esc' key. The new tempo value is then
entered with the ST keyboard. When the edit field is closed
by another click of the left mouse button or the Return key,
the tempo is set to the entered value. The tempo range is
from 30 to 480 beats per minute. The tempo may be changed
while playing.
Editing Recorded Music
Midisoft Studio provides straightforward editing
functions that in combination provide a powerful mechanism
for manipulating your music. Two levels of editing are
provided: track editing and region editing. Track editing
works on whole tracks with functions like "ERASE TRACK",
"MOVE TRACK", "COPY TRACK", "COMBINE TRACKS", and "TIME
CORRECT". Region editing operates on user-defined regions
within tracks with "INSERT", "DELETE", "PASTE", "TRANSPOSE"
and "ERASE". The regions are defined by setting 'marks' that
indicate the beginning and ending points of a region.
Track Editing Functions
ERASE TRACK removes all of the recorded MIDI music from a
given track. The track data is not recoverable (unless
previously copied to another track). The track description
information and the MIDI channel assignment are not affected
by this operation.
MOVE TRACK moves all of the information associated with a
specified track to a different track. This includes the
track description and the MIDI channel assignment as well as
the MIDI music. The source track is erased after this
operation. This command is valuable in rearranging a number
of tracks, and in transferring active and inactive tracks.
COPY TRACK copies all of the information associated with
a given track to another track. COPY TRACK differs from MOVE
TRACK in that the source track is not erased. This command
is useful for making backup copies of tracks before editing,
combining or time correcting.
COMBINE TRACKS combines the MIDI music from one track
with the music with another track. The resulting combination
is put in the second track. The source track is erased by
this operation. The original information and music in the
destination track is not recoverable (unless previously
copied to another track). COMBINE TRACKS is a valuable tool
in building compositions or sequences from layers that are
patched to the same MIDI channel or instrument and in
increasing the number of available active tracks.
Time Correction
Time correction is an edit function that is used to
'snap' the recorded notes into perfect timing relationships.
The smallest allowed note duration can be changed, providing
different resolutions of time correction. For example, if a
track was time corrected to a resolution of eighth notes, all
notes smaller than an eighth note would be changed to eighth
notes and any note larger than an eighth note would would be
changed to a note duration is the nearest multiple of eighth
notes. Time correction also applies to the note location
(the time that a note begins). The note locations are time
corrected to the nearest multiple of the specified
resolution. Time correction makes edits to the track data
that are not recoverable. It is recommended that a track be
duplicated "TRACK COPY" onto an extra track before
experimenting with time correction.
The resolution of time correction is specified in terms
of note values. The resolution value ranges from a
sixty-fourth note triplet to a whole note. Resolution is
selected by clicking the left mouse button on the note
picture for the desired value. The selected note icon will
become highlighted. To select a triplet value, click the
left mouse button on the triplet picture.
The mode of time correction is specified by two yes/no
selections for Change Note Location and Change Note Duration.
Enabling Change Note Location will allow the starting time of
each note to be shifted to the nearest time that is an
integral multiple of the resolution value. For instance, if
there was an eighth note that was trailing the beat by a
thirty-second note, time correcting the location with eighth
note resolution would move the note right on the beat.
Enabling Change Note Duration will allow the duration of each
note to be changed so that it is an integral multiple of the
resolution value. For example, time correcting the duration
of a note that was slightly longer than an eighth note to
eighth note resolution would change the duration of the note
to be exactly equal to one eighth note. Time correcting the
duration of a note to a resolution that is larger than the
note duration (e.g. time correcting an eighth note to a
quarter note) will lengthen the duration of the note to the
value of time correct resolution. Change Note Location and
Change Note Duration may be independently enabled to provide
three different modes of time correction.
Region Edit Functions
Setting Edit Marks
All of the region edit operations operate on a region
specified by beginning and ending marks. Each mark
represents a specific time within the track, specified in
terms of measures, beats, and ticks. The number of beats per
measure is set through the SETUP menu. Ticks are
sub-divisions of a beat. There are 96 ticks per beat. Edit
marks may be set when playing tracks by placing the cursor on
either the measure, beat, or tick field of the the desired
mark display on the main screen and single-clicking the left
mouse button. If the cursor is in the measure field, the
mark is set to the nearest measure, if in the beat field, or
tick field, the mark is set to the nearest beat or tick. The
marks will automatically appear in the begin and end fields
on the region edit screens. There are three marks that may
be set. The first two marks are used to define the beginning
and ending points of an edit region and the third one marks a
single insert or paste point. Editing marks are not
associated with any particular track; they only specify a
particular time within the song. Editing marks may also be
changed via any of the region edit dialog screens (Transpose,
Insert, Paste, Delete, Erase). This is accomplished by
single-clicking the left mouse button on either the measure,
beat, or tick portion of the mark display for the particular
edit mark to be changed. This will open that field for
editing, which is indicated by a cursor appearing as a thin
vertical line. The field may be cleared with the Escape
(Esc) key and the desired values entered. There are three
fields that make up one edit mark. These are labeled meas,
beat, and tick. Any or all of these fields may be changed as
described above. Tracks for SOURCE or DESTINATION regions
may be selected from the Main Window by clicking on the
leftmost track number with the left or right mouse button
correspondingly. When all of the marks are set as desired,
the edit is initiated with the appropriate button (INSERT,
PASTE, DELETE, ERASE, TRANSPOSE) and the program verifies
that the edit marks are valid. If there is an invalid entry
in an edit mark, an appropriate error message appears and the
edit does not occur.
STEP PLAY is a way of setting precise Edit Marks. Music
may be stepped one MIDI Event at a time by single-clicking
the right mouse button while on the PLAY button. A MIDI
Event includes "Note On," "Note Off," and "Program Change"
and you will immediately hear which note has been turned on
or off. One common way of using STEP PLAY would be in
correcting a mistake as follows: Say that there was an extra
note in the music that needed removing. Do a regular PLAY
until you hear the bad note, back the music a measure by
clicking on the down-arrow in the COUNT window, and STEP PLAY
until you hear the bad note. Click on the TICK field of
SOURCE BEGIN and SOURCE END in the EDIT MARKS box. Then do
an ERASE... of that region of one note for the desired
track.
INSERT takes a specified region from a source track and
inserts it at a designated location within a destination
track. Any music in the destination track occuring after the
insert location is moved to occur after the inserted music.
The destination track will be changed, while the source track
will remain unchanged.
PASTE takes a given region from a source track and pastes
it to a specified location within a destination track. Any
music on the destination track that is overlayed by the
pasted region will be erased. The destination track will be
changed, while the source track will remain unchanged.
DELETE removes a specified region from a track. The music
following the delete region is shifted so that it follows the
music preceding the deleted region.
ERASE all removes a specified region from a track. The
timing of the erased region, however, is unchanged. This is
analagous to replacing notes with rests.
Step Recording
Step recording provides a means for recording difficult
passages of music that the user prefers not to play directly
on the keyboard in real-time. Step recorded tracks may be
played, edited, and combined with other tracks that were
recorded in real-time. The Midisoft Studio step recorder
uses both the ST computer keyboard and a MIDI keyboard to
enter notes and rests.
Before a note is entered, its duration (i.e., quarter
note vs. half note) can be selected by using the Note Size
selectors. The size of note is changed by single-clicking
the right or left mouse button on the picture of the note.
By clicking the left mouse button, the note value is halved
(a quarter note is changed to an eighth note and so on).
Likewise clicking the right mouse button will double the note
value (a quarter note is change to a half note). The note on
the screen will change to represent the active note length.
If the note is to be dotted or is a triplet, those boxes may
also be highlighted by clicking with the left mouse button.
Bizarre note lengths may be entered by setting them directly
with the SIZE numbers on the top of that window. It is often
useful to change the duration of the actual sound relative to
the duration of the note. Specifically, a note can become
staccato (short sound duration compared to the note length)
or legato (long sound duration) by clicking on the bar graph
where you want the duration. This sound duration can be
changed to anywhere from zero or very short sound duration,
to 100% duration. The arrow keys on either side of the graph
may also be clicked to change the duration by single
percentage points. Whenever the sound duration is changed,
the exact percentage is displayed above the graph.
To enter notes or rests, the step recorder must be
enabled with a single click of the left mouse button on the
RECORD ON button. First the proper note size is selected as
described above. Then, notes are entered from the MIDI
keyboard and are assigned a duration equal to the note size.
Note that the COUNT display will increment by the selected
duration value when the note is entered. An optional short
beep will also be emitted from the ST to signify that the
note was recorded. The note is not entered until all of the
keys on the MIDI keyboard are released. If more than one key
is played before the previous ones have been released, the
notes will be entered as a chord. To enter a rest, first
select the proper duration, then single-click the left mouse
button on the button labeled REST (or simply hit the space
bar on the computer). Note that the COUNT will be
incremented by the selected duration value.
The UNDO function will erase the last note or rest that
was step-recorded and back the counter up to the appropriate
position. To undo, click the left mouse button on the button
labeled UNDO. Only one "Undo" is allowed at a particular
instance.
Each note that is played on a MIDI instrument has an
associated attack (note-on) and release (note-off) velocity.
The attack velocity determines the loudness of the note that
is played (the higher the velocity number, the louder the
note is). The release velocity determines how quick the note
is turned off after the key is released. Midisoft Studio
allows the user to choose whether to record the velocity
information as transmitted by the MIDI instrument, or to
ignore the transmitted velocity and record the velocity as
indicated on the step record screen. If Record Velocity is
on, the velocity transmitted by the MIDI instrument is
recorded. Each time a step is entered, the velocity displays
on the screen are updated with the transmitted velocity
information. If Record Velocity is off, the attack and
release velocities specified on the step record screen are
substituted for the transmitted values and recorded.
Velocity values range from 1 to 127. Many instruments do not
transmit or respond to velocity information. These
instruments will generally transmit a velocity value of 64.
Some instruments do not transmit velocity information, but
will respond to velocity information. An example of such
instruments are the Yamaha RX11 and RX21 drum machines. Step
recording with Velocity Record off will allow 127 different
volume levels for each note on these instruments.
The step recorded music is saved when the step record
dialog is exited. To exit, single-click the left mouse
button on the EXIT button.
A Sample Recording Session With Midisoft Studio
This example will try to step you through a multitrack
recording session with Midisoft Studio. It assumes some
familiarity with your synthesizer, your Atari ST, and
Midisoft Studio as described in this document. Since this is
a demo version of Midisoft Studio, you may get timed-out
during this session. With a 'real' version of the program,
you will not have any time limitations.
- Load Midisoft Studio as previously instructed.
- Move the mouse so that the cursor is on "Setup" and brings
down the drop-down menu. From there, single-click on
"Beat."
- We want 4/4 time, so leave the number of beats per measure
at 4. We want a two measure lead-in, however, so click on
the "2", and "OK" to set that value.
- Make sure the metronome will be sounding by clicking on the
speaker (bottom-right of screen) until lines demonstrate that
sound will be emitted.
- Change the TEMPO on the main window to something slow (like
60 beats/minute). This can be done by holding the mouse
button down when the cursor is on the down-arrow to the left
of the word "TEMPO". It can also be done by clicking on the
TEMPO number and typing: 'Esc' 60 'Return'.
- Move the cursor over the RECORD button and press the left
mouse button. The metronome should begin on the fourth beat
before the first lead-in measure. If you don't hear
anything, adjust the volume control on your computer
monitor.
- Once you've heard two measures and one beat of metronome,
begin by playing a simple melody on the synthesizer in time
with the metronome.
- When you are finished playing the melody, hit the STOP.
- To play back, REWIND to the beginning, and select the
"Play" button.
- While listening, try FF and REWIND with the right mouse
button to see how these features work.
- Watch the COUNT, and after stopping playing with the "STOP"
button, manually set the count (by opening the meas|beat|tick
edit fields with the mouse button and changing the values)
and play to see how to move around within the music.
Remember, edit fields are cleared with the 'Esc' key.
- Also, when playing back, try changing the tempo to
something much faster.
- We now want to add a harmony track on Track 2.
- Rewind to get to the beginning of the music
- Type in DESCRIPTIONS for Track 1 and 2 so you can remember
which is melody and which is harmony.
- Change the TEMPO so it is back to 60 beats/minute.
- Select the RECORD button. Track 1 will play and any notes
that you play along with Track 1 will be recorded on Track
2.
- Play some harmony to fit with what you hear in Track 1.
When done, hit STOP.
- Play back both tracks together by selecting the PLAY
button.
- If you don't like the way the two tracks sound, select the
"FILE" command, and "ABANDON." This will let you start fresh
now that you know what you're doing.
- If you don't like your harmonization and would like to try
again, single-click on the "PLAY" mode designator for Track 2
so that it becomes "OFF." You now can record a second
harmony onto Track 3.
- Now you should have a harmony on Track 3 and a melody on
Track 1. Just to clean things up, let's move Track 3 to
Track 2 (you didn't like Track 2 anyway).
- Select the EDIT pull-down menu, and MOVE TRACK within
that.
- Where it asks for "From Track" (source) number, enter 3.
Put 2 as the "To Track" (destination). Click on "MOVE" when
done.
- Now we want to add an unobtrusive bass line to what is now
a CLEAN Track 3.
- Rewind (if necessary), and hit the record option. This
time you will only be recording a two-measure bass line.
- When done playing the first two measures, stop playing.
- We want to use REGION EDITING to repeat these same two
lines throughout the whole song. Select EDIT, then "COPY".
Tell the dialog boxes that you want to copy from Track 3,
Region 1|1|1 to 3|1|1 to Track 4 at 1|1|1, and
set repeat to 2 or 3 times.
- When you've completed the editing, try playing your new
music. Turn Track 3 OFF (it just has the two measures that
are repeated in Track 4).
- As a final exercise, let's use Midisoft Studio to correct a
bad phrase you have in your music. Let's say that somewhere
in your melody you've made some mistakes, and you don't want
to have to replay the whole melody track.
- RECORD onto a new track while you are playing back the
melody track. During the phrase that has mistakes, be
playing that same phrase again (correct this time) on the new
track.
- After you've completed that phrase, click the right mouse
button or a computer keyboard key.
- Play the music until you start hearing the bad phrase.
STOP, and back the music one measure by clicking on the
down-arrow in the COUNT window.
- Step Play (click the right mouse button on PLAY) until you
hear the first note of the bad phrase.
- In the Edit Marks window, click the TICK number of the
SOURCE BEGIN. This remembers the beginning of the region.
- Step Play some more until you hear the last note of the bad
phrase.
- In the Edit Marks window, click the TICK number of the
SOURCE END. This marks the end of the region.
- Now select EDIT, then "ERASE". Since you've correctly
selected the edit marks, set the track number to the track
that you are editing and click on the ERASE button.
- Now play the music again (with both the original melody
track and the track with the corrected phrase), listening to
see if the bad phrase has been corrected properly.
- If it sounds good, you will probably want to combine the
two tracks into the melody track. To do so, select the EDIT
menu, then the COMBINE TRACK item. Put the correct track
numbers in to combine the track with the corrected phrase
onto the original melody track. Note that this edit
operation could have been completed with just one operation,
a region PASTE edit.