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GEMini_Atari_CD-ROM_Walnut_Creek_December_1993.iso
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nametune.lzh
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nametune.txt
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Text File
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1990-11-01
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9KB
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161 lines
INSTRUCTIONS FOR "NAME THIS SONG"
Distribution: This program is distributed as an ".LZH" file which
requires the program LHARC to dearc. The dearced
files include the following NAMETUNE.PRG, NTT.DAT,
NAMETUNE.MID, NAMETUNE.TXT, MAKESNGF.PRG and
MUSIC1.LZH. After dearcing the original file, the
music file must be further dearced onto a blank
disk. Other music files are available separately.
Requirements: Atari ST, 2 joysticks, color monitor. Synthesizer
optional, but recommended.
Description: This is a two player game. The objective is to
score more points than your opponent. Points are
scored when a tune is correctly identified.
Preparation: The program, NAMETUNE.PRG, will normally be on a
different disk than the music files. If the music
files have been archived into a single file, you
must dearc them and place all (usually 111) onto a
single floppy. Besides the 111 music files one
other file called SONGDESC.DAT must be present on
the same disk. Plug in your midi cables if you have
a synthesizer. Set the computer for medium
resolution. Insert the program disk into drive
A. Find NAMETUNE.PRG and double click it with your
mouse, the program will start and the intro music
will play. Unplug your mouse and plug a joystick
into each port. Remove the program disk and insert
the music data disk into drive A.
More Set Up: Before the game starts you must load the song
description file into the computer. To do this use
your joystick in port 1 (not the mouse port) and
move the mouse cursor to the options menu. Select
Read Disk and push the joystick fire button. Next
you may enter the names of each player by selecting
from the select menu and they typing them in. You
also can choose to have the notes displayed on a
keyboard while music is playing. If you don't use
midi you can choose to have music played through
the Atari speaker.
Playing: To start the game select Start from the select
menu. When the music begins push up or pull back on
your joystick to move the white cursor bar up or
down into the song name window. Player 1 (port 0)
is on the left. Player 2 (port 1) is on the right.
Scroll through the song titles. When you find the
correct one for the music that is playing, move the
cursor to the name of the music and push the fire
button on your joystick. If you are correct the
music will stop and you will receive points. The
song name will then be displayed and after a pause
the next song will start.
Scoring: A correct guess scores 6 points if guessed from 0
to 10 seconds after the music starts, 5 points from
11 to 20 seconds, 4 points 21 to 30 seconds, etc.
and finally 1 point if identified 51 to 60 seconds.
One point is deducted for each incorrect guess.
Most songs stop after 60 seconds but some are
shorter. The name of the music will always be
displayed after the music stops even if not guessed
correctly.
Variations: If you think you know it all you can make
recognition more difficult by choosing one or more
option from the variations menu. These are first,
increasing or decreasing the tempo. The tempo is
will be multiplied by the number selected. The
selected number is changed using the up and down
arrow keys. The second variation is skip notes,
every other note is the music will not play. The
third variation is inversion. This means the notes
on the keyboard are turned upside down. Middle C
still plays at middle C but D above C drops to B
below C and the B goes up to take the place of D,
the C in octave 5 trades places with the C in
octave 3 etc. Finally you can set the total number
of points that comprise a game. The number defaults
to 100 but it may be changed to any number between
10 and 900.
Key use: When the menu is active R reads a disk, S starts
the game, Esc or Q exit the program and returns you
to the desk top, D displays the music keyboard, P
selects the St speaker. When the music is playing
Esc stops the game, Delete skips a song, space bar
pauses the game.
Ending: The game ends after the last song finishes, when
one player reaches the predefined point total, or
when the escape key is pressed. The winner's score
flashes at conclusion. Statistics on your guessing
are displayed by selecting Show Scores in the menu.
The accuracy is the number of correct guesses
divided by the total number of guesses. The percent
identified is the number of correct guesses divided
by the number of songs played (this also includes
those deleted.)
Making files: You can create your own music for Name This Tune.
First the music must be in Standard Midi File
Format. Second you must make a descriptive file
called SONGDESC.DAT. The format of this file is
first the file name of the music, 14 characters and
any after the name are blanks, 32 characters for
the description, the last two characters are
carriage return, line feed. That is a total of 48
characters and each line must be exactly that long.
You can use a word processor or other program such
as Flash to make this file. A special program has
been created for this purpose called MAKESNGF.PRG.
Here is the procedure to set up a data disk. First
either use standard midi files that you already
have or make new ones. To make new ones from other
music files you can use the program Midi Music
Maker (MMM181.PRG), follow the instructions with
that program. Limit each piece to about 60 seconds.
To do this you use the ST speaker and a stop watch
and press the Delete key at about 60 seconds from
the start of the song. If you are planing on using
the ST speaker only you should try to make midi
files that only use single voices on each of the
first three channels.
Put all the SMF files on one disk (110 or less of
them.) Put the MAKESNGF.PRG file on that disk. Then
run the MAKESNGF program. The file name for each
music file will be shown. You have 32 spaces to
enter the title for that music file. Type in the
correct title from previously made list. To skip a
song or file press return only. When you are done
press the escape key. When the program exits the
SONGDESC.DAT file will be written.
Additional music files for this game can be purchased. The cost
is $5 per disk plus $2 shipping and handling. Specify classical,
old pop, newer pop & rock, country, movies, ragtime, Christmas,
mixture of miscellaneous types. All disks contain more than 100
songs and are double sided and the music is 3 voice (suitable for
use without midi equipment).
This program is shareware. If you use the program $10 would be
appreciated. I would also like to hear of any comments or
suggestions for improving the program.
Dave Henry
1720 Wickersham Dr.
Anchorage, AK 99507
907-563-7414