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Meeting Pearls 3
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ProdS.c
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C/C++ Source or Header
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1995-07-02
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715b
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39 lines
/* Prod 1.1 stay -- by Thomas Wenzel -- public domain */
/* It's really nothing special at all, why should it? :-) */
#include <graphics/displayinfo.h>
#include <intuition/screens.h>
#include <utility/tagitem.h>
#include <proto/intuition.h>
#include <proto/exec.h>
#include <exec/memory.h>
#include <exec/io.h>
#include <dos/dos.h>
#include <proto/dos.h>
void main(void) {
struct TagItem ScreenTags[] = {
SA_Left, 0,
SA_Top, 0,
SA_Width, 640,
SA_Height, 400,
SA_Behind, FALSE,
SA_DisplayID, VGAPRODUCT_KEY,
TAG_DONE
};
struct Screen *MyScreen;
MyScreen=OpenScreenTagList(NULL, ScreenTags);
WBenchToFront();
Wait(SIGBREAKF_CTRL_C);
if (MyScreen) CloseScreen(MyScreen);
}