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- * OBJECTIVE *
-
- The objective of Rock Man is to collect all the Pink Moths
- located in each puzzle. Once gathered, Rock Man must then
- reach the Red Flag to solve the puzzle.
-
- * SELECTING PUZZLE *
-
- Select a puzzle room by pressing the <N>ew Puzzle key. Using
- your <Arrow Keys>, select the puzzle you want and then press
- the <Enter> key to load that puzzle onto the game board.
-
- * GAME PLAY *
-
- When the puzzle is loaded you move Rock Man by using the
- <Arrow Keys>. Rock Man can jump up only one rock at a time,
- so you will have to use your ingenuity to make it possible for
- him to capture all the rare moths scattered around the puzzle.
- Once collected the Blue Flag located somewhere in the puzzle
- will turn to Red. This means that Rock Man must somehow reach
- the Red Flag in order to consider the puzzle solved.
- * OBJECTS *
-
- Green Rocks: Rock Man can push these in any direction.
-
- Gray Rocks: Rock Man cannot move these.
-
- Red Rocks: Lava Rocks are DANGEROUS if Rock Man steps on them.
-
- Pink Moths: Rock Man must collect all these before reaching flag.
-
- Pick Axe: Rock Man can use these to obliterate any green rock,
- provided that he is not on a rope or ladder.
- To use a Pick Axe push the letter <P>.
-
- Rope: Rock Man can use these to help him climb higher. He cannot
- use a Pick Axe while on the rope. To use a Rope push
- the letter <R>.
-
- Ladders: These rope ladders have been left by previous climbers.
- He can use these to climb up or down. He cannot use
- Picks or Ropes while on the ladder.
- Bridges: These will disappear once Rock Man walks over them.
-
- Smaller Green These smaller green rocks are unstable and
- Pebble Rocks: will crash down on Rock Man if he walks under
- them. They will not fall on him if there is an
- object between him and these pebble rocks...this
- includes, moths, picks, and rocks.
-
- Blue Flag: The Flag is blue until all the moths have been
- collected. It will then change to Red.
-
- Red Flag: This is Rock Man's final objective once all the
- moths have been collected.
-
-
- * JUMPING *
-
- Rock Man will jump in the direction he is facing when you press the
- <Up Arrow> key. If Rock Man is at the side of the game board, he
- cannot jump up unless he is facing away from the edge of the board.
-
- * DEMO PUZZLE *
-
- Pressing the <D>emo Key will start the Demo Puzzle. This will take
- you through a practice puzzle one step at a time. This will introduce
- you to the basic objects you'll encounter during game play.
-
- * SOLUTIONS *
-
- The solutions to the first 3 puzzles are provided in the Shareware
- version of Rock Man. Pressing <?> will show you the solutions to the
- puzzle loaded onto the game board. The Registered version provides
- solutions to all 35 puzzles!
-
- * SOLVING PUZZLE *
-
- Once a puzzle has been solved, the Main Menu Board will change
- that puzzle number from Gray to Green. This will allow you to
- see which puzzles you have not solved. There are a total of
- 15 different puzzles to choose from in the Shareware version.
- (There are 35 puzzles in the Registered version)
-
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