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- ** UFO in a nutshell **
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- THE DECK:
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- The deck consists of the following cards:
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- 1 0-card for each color
- 2 of each other number, 0-9, of each color
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- 19 number cards of each color
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- 2 skips per color
- 2 reverses per color
- 2 draw-2's per color
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- 6 word cards per color
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- 4 wild cards
- 4 wild draw-4's
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- 8 wild cards total
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- Total deck size: 108 (with 4 colors)
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-
- THE GAME:
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- First, the discard pile is started. This is accomplished by randomly
- choosing a card from the deck, rechoosing if a WILD-DRAW-4 is selected.
- In this implementation, the card is not actually removed from the deck,
- the discard pile is started with a clone of the original card.
-
- Each player is dealt 7 cards from the deck. At the beginning of the game,
- Player #1 starts play. In later rounds, the player to win the last round
- gets to make the first play. If the discard pile was started with a reverse,
- the starting player still gets to go first, but the play order will be
- reversed as though the reverse card were played by a player. If the discard
- pile was started with a skip, the starting player is skipped. If the discard
- pile is started with a Draw-2, the starting player draws two instead of
- taking his/her turn. If the first card in the discard pile was a Wild, then
- a color is chosen at random.
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- With each play, the player must play a card that matches the discard pile
- either in color, number, or word, or play a wild card. A card is played
- by "clicking on it" in this case, and it becomes the top card of the discard
- pile. Normally a wild card can only be played if the player does not have
- a card that is playable by color, but this rule can be configured. Upon
- playing a wild card, the player must select a new color for the discard pile.
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- Playing a Skip card skips the next players turn. In a two player game,
- Reverse cards do the same thing. With three or more players, Reverse cards
- simply reverse the direction of the turn sequence (indicated by an arrow
- on the screen). Playing a Draw-2 or a Wild-Draw-4 forces the next player to
- draw that number of cards instead of taking his/her turn.
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- If a player does not have a card to play (or by choice decides to do so
- for some other reason), the player will draw a card from the deck. At this
- point he/she has the option to play a card (presumably the new one) from
- his/her hand. If the player decides not to, or the player still has no valid
- plays available, the player can then end his/her turn.
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- Play continues until someone runs out of cards. This player has won the
- round, and is awarded the total points held in the hands of the other
- players, scored using the chart below. The first player to reach 500 points
- (or some other target score) is the winner of the game.
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- Card Value
- ~~~~~~~~~~~~~~~~~~
- 0 - 9 0 - 9 accordingly
- Skip 20
- Reverse 20
- Draw-2 20
- Wild 50
- Wild-Draw-4 50
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- That's it! Now go play and have fun!!
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