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Text File  |  2001-12-16  |  4KB  |  81 lines

  1. // AI configuration file only one value accepted here
  2. Straighten                0.046
  3. Centering                0.015        //actually heads towards RoadLocation
  4. AutoPilot                0.07
  5. BoostAutoPilot            0.1
  6. AutoCentering            0.017        //actually heads towards RoadLocation
  7. AISideVelocityDamping        0.29
  8. ApplyLimit                0.05
  9. BrakeLimit                20.0
  10. RoadLocation            0.65        //0.0 = left, 1.0 = right
  11. SpeedLimit                1.0        //fraction of maximum speed
  12. BoostDisableTime            23.0         // seconds from start (maybe countdown too :)
  13. OnePosBehindSpeedAdd        7
  14. OnePosBehindSpeedAddTime    3.3
  15. OnePosBehindSpeedAddDrop    0.5
  16. PlayerNumberOneBoostTime    3.2        //time before computer drivers get boost if player is 1st
  17. PlayerNumberOneBoost        1.01        // multiplier to basevelocity
  18. SpeedScale                0.83        // the scale to human driver speed at beginning
  19. BoostHungriness            0.03
  20. WimpyToRoadLocation        0.0    0.123    // well, very small if very good :)
  21. IdleBoostTrigger            0.03        // 0    disable boosting
  22.                             // 0.01    almost boosts all the time if energy left...
  23.                             // the larger the variable, the more twisting road and
  24.                             // still AI boosts, 0 never boosts.
  25. IdleBoostWait            9        // seconds when idle boost is not checked at all
  26. IdleBoostActive            5        // seconds when idle boost is checked
  27. FixForTurnStuff            1.0     1.0    // 1.0 no change to turning, 0.0 no extended turning
  28.                             // 0.5 half extended turning... left at 0, right at 1000km/h
  29. OvertakeEfficiency        0.9    0.99    // 0 - never tries to overtake as such, larger faster
  30.                             // at changing lanes.
  31. GiveWayEfficiency            0.0    0.0    //0.31    0.49    // 0 - never gives way to another computer racer,
  32.                             // as OvertakeEfficiency
  33. ReturnEfficiency            0.34    0.5    // when left the preferred driving lane, the speed
  34.                             // used to return to the lane, as all Efficiencys
  35. BeginSpreadTime            29        // seconds
  36. BeginSpreadLimet            0.43        // as speed limit
  37. TurnScale                1.0    1.0    // the amount AI turning is magnified; 0...1000kmh
  38.  
  39. ExtraFuel                0        // amount of extra fuel for ai racer at start
  40. LeaveBoostForFuel            0        // how much boost left unused for fuel
  41. LagStartDistance            150        // when I'm this many meters in front, I start slowing down
  42. LagHighestDistance        300        // when I'm this many meters in front, I'm at my slowest
  43. LagSpeedReduction            0.4        // At slowest, I'm this many times my real speed
  44. LagLiftDistance            6000        // when I'm this far ahead, I will slow down no longer
  45.  
  46. Overtakedistance            4.0        // distnace the computer tries to make sideways when overtaking
  47. GivewayDistance            4.0        // when computer is giving way to a computer, how far it wants to go
  48.  
  49. BrakePoints                14
  50. Point1                0.1000    0.1500    550        // from, to, speed (km/h)
  51. Point1                0.1500    0.2200    475        // from, to, speed (km/h)
  52. Point2                0.4000    0.4050    275        // from, to, speed (km/h)
  53. Point2                0.3950    0.4000    275        // from, to, speed (km/h)
  54. Point2                0.4000    0.4050    375        // from, to, speed (km/h)
  55. Point1                0.4050    0.4100    325        // from, to, speed (km/h)
  56. Point2                0.5400    0.5500    350        // from, to, speed (km/h)
  57. Point3                0.5500    0.5550    375        // from, to, speed (km/h)
  58. Point3                0.7700    0.7800    500        // from, to, speed (km/h)
  59. Point3                0.3900    0.4000    600        // from, to, speed (km/h)
  60. Point3                0.8900    0.9000    500        // from, to, speed (km/h)
  61. Point1                0.9600    0.9700    500        // from, to, speed (km/h)
  62. Point1                0.9700    0.9800    450        // from, to, speed (km/h)
  63. Point3                0.9800    0.9900    400        // from, to, speed (km/h)
  64.  
  65. RoadLocations            12
  66. Location                0.000        0.115        0.25        0.25
  67. Location                0.115        0.170        0.25        0.7
  68. Location                0.170        0.200        0.7        0.25
  69. Location                0.200        0.270        0.25        0.5
  70. Location                0.270        0.310        0.5        0.75
  71. Location                0.310        0.330        0.75        0.25
  72. Location                0.330        0.600        0.25        0.25
  73. Location                0.600        0.650        0.25        0.75
  74. Location                0.650        0.690        0.75        0.285
  75. Location                0.690        0.770        0.285        0.7
  76. Location                0.770        0.970        0.7        0.7
  77. Location                0.970        0.999        0.7        0.25
  78.  
  79.  
  80. CHECKSUM            1808877929 
  81.