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fastlife_2_2.readme
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1993-01-16
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49 lines
Short: Conway's Life game with 200+ patterns
Type: os20/gfx
Uploader: charlton@cs.utk.edu
F a s t L i f e
b y
R o n C h a r l t o n
Version 2.2 09-Jan-93
FastLife is an Amiga implementation of Conway's Game of Life.
FastLife may be freely distributed.
NOTE - Kickstart 2.04+ and reqtools.library 38.961+ (included) are required
to run FastLife 2.2. FastLife will not run under Kickstart 1.3. It has not
been tested with Kickstart 3.0, but should work okay. It should run on
any Amiga but has been tested only on an Amiga 3000.
F e a t u r e s
o Full Intuition interface
o High Speed Blitter mode for slower Amigas (screens up to 1023x1023)
o CPU mode for fast Amigas (screens up to 16384x16384)
o Automatic fallback to CPU mode when memory is low
o Any screen width and height (dependent on memory and mode)
o Screen mode and screen size requester
o Speed control
o Run for a specified number of generations
o Run to a specified generation
o Runs from Workbench and CLI under Kickstart 2.04+
o 200+ Life patterns in text file format
In 1970 John Horton Conway, a mathematician at the University of
Cambridge, invented the game of Life. Conway's goal was to create a
board "game" with simple rules that would exhibit complex behavior.
The desire to combine the speed of Tom Rokicki's blitter Life
routines with an Intuition interface and access to many of the
classic Life patterns led to the development of FastLife. Olaf
Seibert's 32-bit fallback 680x0 mode allows the CPU to take over
when there is insufficient memory to use the blitter or if you have
a fast CPU.
FastLife has been tested with Workbench 2.04, Enforcer and MungWall. Its
executable size is less than 30 kilobytes.
Ron Charlton
Internet: <charlton@cs.utk.edu> or <charltr@ornl.gov>