If this feature is activated, the samples will not
be stored in your DMF, but the DSL where the sample
is located. This allows you to save time and disk space.
Nevertheless, people who don't have your libraries can't
load these DMFs.
File
Save as
Saves the current file under a different file name.
File
Clear
Clear pattern
Clears all pattern entry and the whole sequencer.
File
Clear
Clear sequencer
Clears the sequencer.
File
Clear
Clear samples
Clears all samples from the DMF.
File
Clear
Clear Infoblock
Clears the Infoblock.
File
Clear
Clears specific parts of your DMF.
Possible modes: Clear
pattern ^
Clear
sequencer
Clear
Samples
Clear
Infoblock
File
Delete
Terminates a file physically.
File
Edit title
Edit the DMF title.
File
Edit authorname
Edit the authorname.
File
Edit Infotext (ALT-L)
The infotext provides the possibility to supply additional information with your composition. C
To simplify the editing, we have implemented a simple texteditor.
Editor key list
Cursor - Move your Cursor
Ins - Insert-/Overwrite
Enter - Next line
Backspace - Delete line/char
Entf - Delete char
Esc - Exit editor
File
Fileinfo (ALT-I)
Shows various information about the current DMF.
File
Systeminfo
Information about your system and the memory status.
File
Dos Shell
Leaves X-TRACKER and returns comman control to your OS. %
Type "EXIT" to return to X-TRACKER.
File
Exit (ALT-X)
Back to life - back to reality
Pattern
Copy pattern
Copies a pattern of your choise into the current pattern. P
The pattern variables (tracks, notelines, ticks per beat) will also be copied.
Pattern
Clear pattern
Clears all entries in the current pattern (notes, effects etc.)
Pattern
Reinit pattern
Reinitializes the current Pattern. Y
- Tracks : Tracks (1-32)
- Noten : Notelines (1-512)
- Ticks/beat: TPB (1-15)
If the patternsize is decreased, some information will be lost.
Pattern
Goto pattern (CTRL-PRTSCR)
Jumps directely to the desired pattern. R
Very useful, when you're editing on 235 and want make a quick jump to pattern 5.
Pattern
Insert line (SHIFT-INSERT)
Inserts an empty noteline at the current cursorposition. The length of the pattern will be increased by one noteline.
Pattern
Delete line (SHIFT-DEL)
Deletes the noteline at the current cursorposition. The length of the pattern will be decreased by one noteline.
Track
Delete track
Deletes the current track from the actual pattern. ?
The amount of tracks in the pattern will be decreased by one.
Track
Add track
Adds a new track in the pattern. ?
The amount of tracks in the pattern will be increased by one.
Track
Clear track
Deletes all entries (notes, effects etc.) on the actual track.
Track
Melody play (ALT-F7)
Mutes all tracks except the one your cursor is located on. 3
Use Track
Enable all to turn all tracks on again. 7
Very useful when editing a melody on a single track.
Track
Enable all (SHIFT-F7)
Enables the output of all tracks.
Track
Toggle muting (ALT-SPACE)
Toggles the muting of the actual track. 9
The status is displayed at the lower part of the track.
Track
Displaymode (ALT-F10)
Changes the displaymode of the actual track. M
The following displaymodes are available to ensure maximum editing comfort:
1.Extended 001 C#3 VOL123
2.Large 001 C#3 VOL
3.Medium 001 C#3
4.Small C#3
5.Tiny X
6.Super
All entries
Every displaymode has its advantages and disadvantages. Check them out man !
Track
Trackdisplay all (CTRL-F10)
Changes the displaymode of all tracks simultaneously.
Track
Auto tracksize
Chooses the displaymode that ensures that the maximum number of tracks is visible on the screen.
Track
Standard trackmode
Sets all tracks to the standard displaymode. Use Options
Editor to set the standard displaymode.
Track
Trackinfo (SHIFT-F10)
Toggles between the three possible trackinformations that will be displayed at the end of each track.
-Active sample M
Shows the actual sample for every
single track that is used for
entry.
-Actual sample <
Shows the active sample that is
currently being played.
-Volume =
Shows the current playing volume
for the specific track.
Track
Insert row (CTRL-INSERT)
Inserts a line in the current track at cursorposition.
Track
Delete row (CTRL-DEL)
Deletes the line in the current track at cursorposition.
Edit
Undo (CTRL-BACKSPACE)
Recovers the pattern situation since the last pattern change or play command.
Edit
Track effects (TAB)
Activates the track effect window, or the global effect window if your cursor is located on the general track. >
Choose the effects and parameters for the current noteentry.
In the lower part of the dialog window, a short description of the effect and its usage is shown. The best however is to experiment with the effects on your own.
Edit
Global effects (TAB)
Activates the global effect window, if your cursor is located on the global track. <
Choose the effect and parameters for the current noteline.
In the lower part of the dialog window, a short description of the effect and its usage is given. The best however is to experiment with the effects on your own.
Edit
Define makro
Defines one of ten possible effectmacros. _
First enter the desired macronumber (0-9) and then the desired effects with their parameters. $
Use ALT 0-9 to activate the macro. B
The macros are automatically saved after each X-TRACKER session. f
This function is very useful if you have certain effects that you have to enter over and over again.
Edit
(ALT-V)
Sets the volume effect for the actual sample that overrides the standardvolume at cursorposition.
Edit
Drop last volume (ALT-W)
Sets the last volume effect again.
Edit
Drop last effect (SHIFT-TAB)
Sets the last effect combination chosen in effect window again.
Edit
Delete effect (BACKSPACE)
Kills all effects on actual cursor position. Sample number and note entry are not affected.
Edit
Change FXdata (ALT-U)
You can change the FX data on actual cursor position directly, without using the FX window.
Edit
Restart position
Edits the seqencer loop. The sequencer is played once to the end of the sequencer loop. Then it is repeated from loop begin to loop end. This is only active, if Restart Position is activated in the Edit part of Option
Editor menu. Otherwise, the sequencer is played without loop and stopped at the end. T
This function is designed to leave out intros on repetition during looped playing.
Edit
Toggle record
Switches record mode on and off.
It is a good idea to turn off record mode, if you want play in addition to an already existing track without changing the note data of the pattern.
Edit
Toggle editmodes
Toggles between the different edit modes:
- Standard
- Pitch
- Drum
The edit mode active at present is shown at the lower right bottom of the pattern window.
Edit
Default modes
Sets the default edit mode. q
On hitting a key of the "piano keyboard", the note and the actual instrument number are entered in the pattern.
Edit
Pitch Mode
Sets the pitch edit mode.
In pitch edit mode, only the note, not the sample number are entered on pressing a key. This means that the actual sample is not replayed again, but only, if still playing, continued on the entered pitch.
Edit
Drum Mode
Sets the drum edit mode. 1
This mode is best for editing rythm tracks etc. z
After activating the drum edit mode, the keys are no longer connected to notes of one sample, but to different samples.
'A' is the actual sample. All keys above are the samples standing in the sample menu before the actual one, all keys in the same row/below are the samples standing behind. d
The samples are played on the last pitch they have been played before (e.g. in the sample window).
Edit
Change quantize (F4)
Sets a new quantize step size. z
Quantize causes the cursor to jump on note entry as many notes as entered in quantize, so you can not reach every line. t
If you enter e.g. a quantize of '4', you can enter a note on every 4th line, starting from actual cursor position.
Default quantize is 1. P
Quantize 0 turns line feed on entry off. Negative quantizes are possible, too.
Edit
Colormark offset (Alt-F4)
Shifts the color marks to the actual cursor position. )
Very useful while editin off beats etc.
Block
X-TRACKER provides a lot of very useful block operations which simplify editing DMFs quickly.
Block
Blockstart (F7)
Sets the beginning of a marked block. 1
If ther is already a block mark, it is deleted.
Block
Blockend (F8)
Sets the end of maked block. U
If there is already a block marked, its end will be adapted to the actual position.
Block
Mark track (CTRL-F8)
Marks the whole actual track as ablock.
Block
Mark unit (ALT-F8)
Marks a block at the actual cursorposition. The block length corresponds to the color marks. `
If this function is used several times, block length is increased by the corresponding length.
Block
Unmark (ALT-F8)
Raises the actual block mark.
Just a useless function.
Block
Block save
Save the actually marked block as .DBF file (D-LUSION BLOCK FILE) on hard disk or floppy. F
Very useful, if you want to transfer parts of one DMF into another.
Block
Block load
Loads a .DBF file (D-LUSION BLOCK FILE) from floppy or hard disk and inserts it at the actual cursor position. f
Existing entries in the pattern are overwritten. The block is cut, if it is too big for the pattern. E
Very useful, if you want to transfer parts of one DMF into another.
Block
Block copy (ALT-C)
Copies the marked block at the actual cursor position (also in other patterns) and overwrites existing entries.
Block
Block erase (ALT-K)
Deletes all entries (notes, sample numbers, effects etc.) in the actually marked block.
Block
Block move (ALT-M)
Moves the marked block at the actual cursor position (also in other patterns) and overwrites existing entries.
Block
Block effect copy (ALT-Y)
Copies only FXs from marked block to actual cursor position. Notes and sample numbers are not affected.
Block
Block n-effects kopieren
Copy only FXs from marked block to cursor position. FXs are only olaced in lines that contain a note, too. Existent FXs are only overwritten in lines that contain a note.
Block
Block "sprite-copy" (ALT-S)
Copies the marked block to the actual cursor position, but notes are only entered on empty lines. Existent information is not affected. ;
Very useful when assembling two ao several tracks to one.
Block
Block replace sample (ALT-Z)
Replaces a chosen sample by any other in the marked block.
Block
Block transpose
The marked block is transposed by chosen number of half tone steps. %
Nice to generate sequences quickly.
Block
Block vol-scale (ALT-J)
Scales all volume entries by an chosen percentage in the marked block.
Useful for creating echos.
Block
Block effekt fill
The whole marked block is filled with chosen FXs. All existing FXs are killed.
Block
Block Effekt slide
The whole marked block is filled with the chosen FXs, the parameters of which are slid from the entered start value to a chosen end value. A
The values in between are calculated depending on block length.
Parameters of the actual sample
Name
Name )
(For easier identification)
Length
Length !
(Cannot be changed)
Volume
Default volume O
(Will be replaced by volume
commands in the pattern)
Loopstart
Start value of the sample loop ,
Loopend
Ende der Wiederholungschleife
(The sample is played from begining
to loopend, then the part between
loopstart and loopend is repeated
until a new note etc. follows.)
C3-Frequ.
Playing frequency for the note C-3. N
(The sample can be tuned by modifying
this frequency)
Loop ?
Shows, wether the loop is executed
or not.
Library
Shows the name of the library for [
this song.
(Samples can be saved externally
in a library instead of inside the
DMF. This gives you the possibility
to use one library for several DMFs.
The shown library must already be
existing, or have been edited with
the library manager.)
Lib Sam.
Shows, wether the sample is stored in K
the external library or directly inside
the DMF.
Sample
Sample entries
The actual sample can be chosen here by using cursor up/down or enter.
Sample
Load
Loads a sample from a library into the active sample slot. l
Only .DSL (D-LUSION SAMPLE LIBRARY) files, which have been created with the library manager are supported. L
The Sample can be played in the library window using the "piano keyboard".
Sample
Disk load
Sample is loaded directly from floppy/hard disk into actual sample slot.
X-TRACKER supports:
.DSF (D-LUSION SAMPLE FILE)
.SAM (8bit signed raw)
.SMP (8bit unsigned raw)
.PAT (Gravis Ultrasound Patch)
.WAV (Windows voice file)
.VOC (Creative Voice file)
The highlghted sample in the directory can be played using the "piano keyboard".
Sample
Save
The actual sample is saved as .DSF.
Sample
Delete
Deletes the actual sample slot iclusive sample from the sample menu.
Sample
Sampler
The X-TRACKER sampler is started with the actual sample.
Options
Output device
The actual output device is to be selected. N
Port
Port adress of the card
IRQ
IRQ number
DMA
DMA channel
Mixer frequency: n
Mixing frequeny of the voices.
(The higher, the better. Should
be adapted to the speed of your
computer).
Max.voices: (
Maximal number of voices to be played.
Overdrive: 6
Defines the overdrive grade
on Sounblaster cards.
Buffersize:
DMA Buffersize on SB cards.
(The higher the buffersize,
the better the sound, but the
scrolling is better with low
buffer size)
Options
Output options
Line in
Turns on the line in input
of your soundcard.
Mic in
Turns on the mic in input =
of your soundcard.
(KARAOKE, YEAH !)
Filter
Activates the internal filter
of your soundcard.
Volume
Software setting of the soundcard )
volume (not available on SB)
Options
DMF Defaults
Default values for initializing DMFs
Options
Editor
Tracks
Settings for track view
Zoom active track )
Show active track normal or zoomed up?
Show global track
Switches active track on/off.
Trackinfo
Selected sample 7
The actualy active sample, which
is in use for edit.
Actual sample (
The actualy played or existing sample.
Volume 8
The actual volume of the sample played
in this track.
Track Init
How the tracks are shown when loading a DMF
Autoscale #
Automatic Adaption of track width
Use Default
Default track width is used.
Default track mode
Choose default track width.
Options
Directories
Default Directories for libraries, DMFs...
Options
Desktop
Save options
Actual file Q
Saves the actual file when
leaving X-TRACKER and loads
it when restarting.
Configuration I
Saves automatically the actual
configuration when leaving X-TRACKER.
Fonts
Choose one of the five possible fonts. WARNING: Not every font may suit
everybody!
Desktop Background
Choose one of the five possible backgrounds designed by the famous ASCII wizard Gerhar Brandt.
Options
Colors
You can choose one of 6 predefined palettes or create your own user palette.
Options
Save
Actual configuration is saved in xtracker.cfg and xtracker.dsk.
Options
Screensaver
A very useful tool.
Play
Whole DMF (CTRL-F9)
The whole DMF is played from the beginning to the end (eventually with sequencer loop). :
You can restart the DMF while playing with CTRL-Page Up.
Play
Continue (SHIFT-F9)
Playing is continued at the last sequencer position after break (ESC).
Play
Current Pattern (ALT-F9)
The current pattern is played in a loop.
Play
Current Block (ALT-F6)
The actually marked block is played in a loop. If no block is marked, the current pattern is played from the current cursor position on.