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No Fragments Archive 10: Diskmags
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SOLUTION_ADV500.ASC
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1997-06-20
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ADVENTURELAND
Here you stand in a forest, about to start your adventure. Move along
East, and tiptoe past the sleeping dragon. Go East again to the lake.
Get the axe <leave the fish for now, since you have no way of getting
them yet>, then head North into the quicksand bog. Pick up the blue
ox <WOW! A treasure already!>, then say the magic word on the axe.
Gee, where did everything go? Well, look at it this way: at least you
can "Swim" back to the lake.
Now go South to the bottomless hole. Carefully "Go Hole," and pick up
the flint and steel. Go up <easy, it's a long way down!>. Then it's
West into the swamp, and West again to the hidden grove. Surprise!
There's the axe and the ox, along with another treasure. Get everthing,
and go back East. Climb the tree, get the keys, and climb down again.
Now, "Chop Tree." Drop the axe <you won't need it again>, get the mud,
then, "Go Stump." Once inside the stump, drop the mud, ox and fruit.
Go down to the root chamber, pick up the rubies, then go up and drop
them off. Easy, isn't it?
Okay, time for more treasures. Get the lamp and rub it twice. Each time
you rub the lamp, a genie appears and leaves a treasure. Just make sure
you don't rub it more than two times, or the genie will come out and
*TAKE AWAY* a treasure! <Can't win the game that way!> Now, go down into
the root chamber, and "Go Hole." Open the door and drop the keys. Light
the lamp <it's dark up ahead>, and "Go Hall." Then continue down to the
cavern. From the cavern, trek South and pick up the bladder. Now it's
time for a return trip, so move along North, then up until you're out of
the stump and back in the swamp again <by the way, any time the chiggers
chomp on you, just get the mud, then drop it again. Also,
"Unlight Lamp" when you get back to the root chamber...energy
conservation helps!>. "Get Gas," then "Go Stump."
Now head back down to the cavern <remember to light the lamp before going
into the hallway!>, then go South and up. Drop the bladder and "Ignite
Gas." *BOOOOM!* You just blew a hole in the bricked-up window.
"Go Hole,"then jump <don't worry, you can make it to the other side
safely>. Ummmm, hello, bear! Well, he doesn't look too mean, but it's
better not to take any chances, so "Yell." As the startled bear falls
down towards the bottom of the chasm, pick up the magic mirror
<carefully, it's *VERY* fragile!>, then "Go Throne." Grab the crown and
go West to the ledge. Jump over again, then West. Pick up the fire
bricks on your way out <heavy stuff, but you'll be needing them soon>,
and go down and North. After that, make your way up again to the
treasure room in the stump.
Drop off *ONLY* the crown. *DO NOT* drop the mirror! Okay, now get the
bottle of water, and go down again. This time, drop the flint just
before you go into the hallway. Go down to the cavern, and from there,
down again into the maze of pits. From the "Opposite of Light" sign, go
down, West, and down. Pick up the rug, then go down again and you're at
the bottom of the chasm. "Build Dam," then drop the remaining bricks
<you had a few left over>. "Look Lava," and there's a firestone. It's
still pretty hot, so "Pour Water." Now get the stone and the golden net.
Hmmmm, but how to get out of here? Well, that sign might help.
"Say Away" twice and, voila! you're in the meadow again <ahhh! fresh
air!>. Unlight the lamp, then go South <to the swamp> and over to the
stump.
Drop the firestone, the rug, and the mirror. Make sure that you drop
the rug *BEFORE* you drop the mirror! <Otherwise, seven years of bad
luck and you won't be able to finish the game!> Now, get out of the
stump, go East to the hole, and North to the lake. "Get Water," then
"Get Fish" <can't get them without the net, you see>. Return to the
stump, and drop off the fish and the net, in that order. Pick up the
mud, and head back down to the cavern. Remember to get the flint and
light the lamp before entering the hallway!
Once in the cavern, go North. At this point, you should save the game.
Up ahead are the African bees, which you will need to get rid of the
dragon. Unfortunately, this part of the game seems to be random, and
sometimes the bees will suffocate and die before you can bring them out.
I have never found a surefire method for keeping the bees alive, so save
the game here and hope you won't have to restore it too many times!
<If anyone does find a way to keep the bees alive, please let me know!>
Okay, now that the game is saved, go North again. Get the honey, pour
out the water, and get the bees. <If the bees sting you, and you find
yourself in limbo, either restore your saved game or "Go Up" to return
to life in the outdoors.>
Once you have the bees, head back South to the cavern, then all the way
back up to the swamp. If the mud hasn't fallen off yet, drop it here
before going on <the dragon *HATES* the smell of mud, and will most
certainly kill you if you go near her with it -- yes, *HER*!>.
All right, now head North and "Drop Bees." The dragon will become
annoyed and fly away, leaving behind some precious and rare eggs.
Pick up the eggs, then return to the stump. Drop the eggs and the
honey, then say "Score."
*** YIPPPPEEEE! ***
You did it!! <Whew! You deserve to take some time out now and relax!
But wait...could that be a pirate flag I see on the horizon...?>