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44.PWR
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Text File
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1990-01-01
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9KB
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174 lines
SERENADE PD DISK 35
reviewed by John Liever
This particular Serenade menu contains five games:
Psycho Pig 2
International Cricket
Rush 2
Turbo
Picker
The disk menu loads and present you with the usual picture, musix and
scrolling text. If you've ever seen a menu like this you'll know what to
expect. The pix, font and musix or all of a good quality though.
The first game on the disk is Psycho Pig 2 from Animal Soft. This game
originally came on 2 disks but has been packed down to just the one. During
the game you are asked to remove disk A and insert disk B and vice-versa;
obviously these prompts should be ignored.
The game is shareware and requires a payment of £5 to Animal Soft if you
like the game.
When the game finally loads (blame the dreaded STOS folder!), you'll be
asked whether you wish to play the game or see the information. The info
lets you know how to register your copy and the incentive for doing so (a
free game from the Animal Soft catalogue).
Choose GAME and you'll be given the background to the story : Some poor
alligator has had her children kidnapped and believes they are to be made
into handbags by some evil guy. Enter Psycho Pig! Pressing any key or FIRE
during the intro will exit but I recommend you do look at the intro before
playing the game as, although it doesn't contain any kind of in-game info,
you do get a nice picture of Psycho Pig donning the gear and pulling a cool
grin!
Before the level selection screen you are given a quick burst of digistised
musix. It isn't bad at all. If you wait a while then you are given the high
score list.
Now, into the game. You are asked which location you'd like to visit.
Personally, I've only played the first one as I believed I'd get into the
others after I'd finished the first level - I never have!
Graphics in the game are excellent - nice and cartoony. Animation of Psycho
Pig and the meanies is also good. Your objective on this level is to collect
various objects to allow you to enter the Temple of the Sun and defeat the
monster guarding one of the kidnapees.
You are given 3 lives per game which each allow you to be hit 3 times by any
of the meanies you accounter. This is where a major gripe comes in. When
Psycho Pig is hit he jumps into the air, but when he comes back to the
ground he's occasionally just in time to get hit by the same beast again!
This is really irritating as once your 3 hits have been exhausted and a life
forfeited, all objects are returned to their original positions and all
doors and other blockages are re-instated.
I have managed to enter the Temple of the Sun but I can't kill the beast
within. I shoot, move, jump, shoot, jump, shoot, move, shoot etc. but I can
never escape the beast's erratic movements! The above gripe is even more
distressing here as all your hard work can be wiped away when it isn't
really your fault.
Overall, another good game from Animal Soft. Perhaps if you're a little more
skilled than I in the joystick department you'll enjoy it more.
Next game on this disk is International Cricket. I'm not a cricket fan at
all but, for some reason, I like this game! At first sight the game doesn't
look much, but persevere and you may like what you see!
First of all you must choose the teams. I'm not an expert in cricket but I
know you don't play teams like Australia or Pakistan! To tell the truth
though, I doubt the real life skills of the teams are taken into account,
just the names are used.
You are given a list of your team and when their name is highlighted you are
informed of his skill (leading batsmen, wicketkeepper, all-rounder, fast
bowler etc.). You must choose your team and then the computer chooses your
opponents.
When this is done you are given a choice of which side you think the coin
will land on. Win and you're bowling first, lose and you're put into bat.
If you're batting you use the joystick. The instructions explain how to
manipulate the ball and push it in different directions but I haven't got
the hang of it properly yet - my balls always seem to go in the same
direction (if you're saying "oo-er" at this point you are very sad). When
you've hit the ball towards the boundary you may wish to try for a quick run.
This is achieved by pressing FIRE on the joystick. You continue doing this
until you're run out or you decide it isn't possible to safely gain any more
runs. No matter how many times you run or if you don't run at all, the
fielders will always throw the ball at the wickets! Strange. Also, whenever
you're out there is the awful sound which is supposed to be clapping! It
grates right through your ears!
If you're like me it probably won't be too long before you're all out. All
my points are scored with quick runs, I have yet to hit a four or six!
If it's your turn to bowl the first thing you will have to do is place all
your fielders. Place them in strategically viable positions and they should
reach any balls quicker! This isn't always the case though because once a
ball has been despatched towards the boundary you must use the mouse to
click the positions you want the nearest fielder to run into. Most of the
time he never gets the ball and you see a pathetically slow ball roll
towards the boundary for four.
When bowling you use the mouse. Whichever type of bowler you choose will
present you wish a rotating (about 45 degrees) arrow. Pressing the left
mouse button determines which direction the ball is thrown. However, if you
choose a spin bowler you must press SPACE after you've made your decision.
The other bowlers make their run-ups automatically and bowl whether you've
clicked on a direction or not.
Guaranteed the opposition batsmen will last a lot longer than yours. I have
yet to win a game and I don't think I have a batsman who has scored more
than ten runs! After the game has finished the statistics are updated so be
sure to leave the disk write protected else the game will crash. All
statistics are available from the main menu, as are the instructions.
This game is shareware and has a registration fee of £4. For this you get an
up-to-date version.
Next up is Rush 2. Like Psycho Pig 2 I have never seen these two game's
prequels but the sequels are very good so it'd be interesting to see what
they're like!
In Rush 2 the object of the game is to collect four letters (A, B, C and D)
and get to the exit. To help you do this you have two objects for your use:
a ball (this collects the letters/bonuses etc) and the pusher (this allows
you to move blocks around for the ball to bounce on). The ball cannot go
anywhere where there isn't a block so participation between the two objects
is essential. Any meeting between the ball and the pusher is also fatal so
they must be kept apart. Gameplay is a mixture of Pengo and Prensorium.
This is a good game with nice sound effects and graphics. It has an option
of one player (where you choose between your objects using SPACE) or two
players (both control their own object). I must admit I haven't played the
game extensively, but what little I've seen I've liked.
The penultimate game on the disk is called Turbo. This is a two player game
so I haven't played it all (nobody to play it with!). Anyone familiar with
games like Super Sprint and Super Cars will know what to expect here although
the quality isn't the same of course! However, it looks a nice game and like
most two-player games it relies on the player vs player angle to win its
supporters.
Finally, the last game on the disk is Picker, written by the same author as
Turbo (Oskar Burman). This is a simple 'watch your step whilst collecting
the goodies' game but is really very good. Graphics and sound effects are
simple but the gameplay is where the game shines. I doubt whether the levels
will tax anyone for too long but there is a timer so you cannot dwell for
too long.
The game seems to be set in space with the floor being made up of square
blocks which, naturally, don't cover the whole floor. Some of the blocks
only allow you to travel in one direction from them and some disappear once
you've stepped on them (these are both easy to spot - big arrows and big
cracks!) Therefore, it can be very easy to get yourself into a cul-de-sac
only to find you can't go back the way you came!
This is a simple game, but is worthy of a place in anyone's collection.
So, that's the end of this disk. Overall this disk represents great
value-for-money. Especially if you take into account the fact that Psycho
Pig 2 usually comes on 2 disks! Get the disk from POWER P.D. and you've got
an absolute bargain.
All files run at half meg on STFM/STE. Tested on STFM TOS 1.4 and STE TOS
1.62.