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- Info-Atari16 Digest Tue, 9 Apr 91 Volume 91 : Issue 200
-
- Today's Topics:
- Atari cpu evolution
- GDOS
- GIF,PCX,TIFF <-> IMG (2 msgs)
- Graphics on the STE - v. generally speaking..
- Lynx carts to trade
- New LodeRunner at terminator
- Notebooks: SO there!
- Rufus (2 msgs)
- smail on Atari ST (2 msgs)
- SPC Pics from Umich, corrupt? (2 msgs)
- Terminator Request
- The TT -- Gosh, I actually touched one
- union demo 2
-
- Welcome to the Info-Atari16 Digest. The configuration for the automatic
- cross-posting to/from Usenet is getting closer, but still getting thrashed
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-
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-
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- contact the redistributor, not us.
- ----------------------------------------------------------------------
-
- Date: 1 Apr 91 14:00:08 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard
- !sunic!mcsun!ukc!keele!nott-cs!lut.ac.uk!elmar@arizona.edu (Mohammad A. Rahin)
- Subject: Atari cpu evolution
- To: Info-Atari16@naucse.cse.nau.edu
-
- Keywords: Motorola 68040
-
- In article <12229@uhccux.uhcc.Hawaii.Edu> kiki@uhunix1.uhcc.Hawaii.Edu writes:
- >[someone speculates about evolution of Atari TT models with Motorola 68040 cpu]
- >
- >I guess it would be safe to assume that Atari is considering the '040 cpu for
- >their next generation along the TT product line. But the microprocessor spec-
- >trum has shifted from the dominance of the 80x86 and 68000 families from Intel
-
- [stuff deleted]
- >
- >-------------------------[start of article]------------------------------------
- >
- >>From: neideck@kaputt.enet.dec.com (Burkhard Neidecker-Lutz)
- >Subject: PgC 7600 (was Re: Second-generation RISC)
- >Organization: CEC Karlsruhe
- >
- >I'm typing what I've read in a local computer magazine here in Germany.
- >The magazine isn't exactly known for overwhelming accuracy, so beware.
- >
- >Summary: I'm underwhelmed.
- >
- >Done by small British company called PgC, Ltd. (Yawn). Funded by Clive
- >Sinclair (Oha !). RISC machine with a couple of onboard systems to make cheap
- >machine implementation possible. The components:
- >
- [stuff deleted]
- >
- >Name When Price Technology MIPS
- >PgC7600 1/91 400 $ Bipolar 200
- >PgC7610 2/92 40 $ CMOS 80
- >PgC7620 1/93 100 $ Bipolar 250
- >PgC7700 2/93 400 $ CMOS 1000
- >PgC7710 4/93 200 $ Bipolar 2000
- >
- >If you ask me: Too little, too late, no serious performance, no software.
- >Forget it.
- >
- > Burkhard Neidecker-Lutz, CEC Karlsruhe
- >
- >------------------------------[end of article]---------------------------------
- >
- >If the PgC series has the capability of adaptable microcode and CISC emulation,
- >then it would merit consideration by Atari as an alternative to the Motorola
- >68000 line. At the very least, it would offer Atari a little leverage against
-
- [stuff deleted]
-
- >The British press probably has reported on the PgC chips more extensively and
- >I wonder if anyone there could make corrections, additions and their perspect-
- >ive on the preceding information?
- >
- >Thanks,
- >Jack
-
-
- See Byte latest (March 1991) issue. Dick Pountain wrote a very informative
- article on this chip (PgC).
-
- Cheers.
-
- Rahin
- ------------------------------------------------------------------------------
- _ _ _ __ _ __
- ' ) ) ) / ) ' ) ) /
- / / / /--/ /--' __. /_ o ____
- / ' (_/ (_ / \_(_/|_/ /_<_/ / <_
-
- M.A.Rahin@uk.ac.lut -> from within UK
- M.A.Rahin@lut.ac.uk -> from outside UK
-
- ------------------------------
-
- Date: 8 Apr 91 19:11:25 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.ed
- u!gvlf3.gvl.unisys.com!tredysvr!cellar!darling@arizona.edu (Darling)
- Subject: GDOS
- To: Info-Atari16@naucse.cse.nau.edu
-
- Could someone explain what this GDOS beast is? I have a German clone in the
- AUTO folder for RUFUS; what does it do besides allow me to use selected
- programs?
-
- BTW, I am sort of surprised about all the probems people are having with
- RUFUS. I downloaded it from GEnie, un-ARCed it, and it has run flawlessly
- without tinkering.
-
-
- !! \ __ __ __ ____ __ _ ___ !! Production, Pre-Production,
- !! \ //! ! \\ !! !! !\\ ! // \\ !! and dance remixing @ FACT HQ:
- !! / //_! !_// !! !! ! \\! ! __ !! darling@cellar.uucp
- !!_/ // ! ! \\ !!__ _!!_ ! \! \\_!! !!_______________________________
-
- ------------------------------
-
- Date: Tue, 9 Apr 91 05:11 GMT +1
- From: ____ Zarko Berberski ____ <EBERBERS%yubgef51@pucc.PRINCETON.EDU>
- Subject: GIF,PCX,TIFF <-> IMG
- To: Info-Atari16@naucse.cse.nau.edu
-
- +---------------------------------------------------------------------+
- | if you feel this is not of general interest |
- | send answer to my address and I'll post summary as a single message |
- +---------------------------------------------------------------------+
-
- Could any kind soul send me detailed description (or even better
- a source code) of GIF,PCX,TIFF,IMG picture-formats and their creation.
- I need to do GIF,PCX,TIFF <-> IMG conversion for a friend who will
- very soon have to receive/store/retrive/"reformat"/send pictures in
- all those formats. I'v choosen IMG format as a base since it seems to
- be most widespread and easiest to manage but if GIF proves to be much
- more space efficient then it might became the base. The key point is
- that the whole proces will have to be done authomatically. Just to
- make things worse ih has to be done while user (my friend) is on-line
- and needs certain picture in a certain format and there is nobody home
- to do it (except his ST, of course :-). So, there is no chance that any
- paint program could be used for conversion and I'm very short with time
- and information (yes I have GIF.DOC but have no time to reinvent the
- wheel, although I usually like to do that :-).
-
- <<<<<<<<<<<<--------<<>>-------->>>>>>>>>>>>
- <<<<---- Zarko Berberski ---->>>>
- <<<<---- EBERBERS@YUBGEF51.bitnet ---->>>>
- <<<<<<<<<<<<--------<<>>-------->>>>>>>>>>>>
-
- P.S. Program like this can be a nice "Door" for a BBS so if anybody
- would like to have it let me know and I'll post it to the net.
-
- ------------------------------
-
- Date: Tue, 9 Apr 91 05:16 GMT +1
- From: ____ Zarko Berberski ____ <EBERBERS%yubgef51@pucc.PRINCETON.EDU>
- Subject: GIF,PCX,TIFF <-> IMG
- To: Info-Atari16@naucse.cse.nau.edu
-
- +---------------------------------------------------------------------+
- | if you feel this is not of general interest |
- | send answer to my address and I'll post summary as a single message |
- +---------------------------------------------------------------------+
-
- Could any kind soul send me detailed description (or even better
- a source code) of GIF,PCX,TIFF,IMG picture-formats and their creation.
- I need to do GIF,PCX,TIFF <-> IMG conversion for a friend who will
- very soon have to receive/store/retrive/"reformat"/send pictures in
- all those formats. I'v choosen IMG format as a base since it seems to
- be most widespread and easiest to manage but if GIF proves to be much
- more space efficient then it might became the base. The key point is
- that the whole proces will have to be done authomatically. Just to
- make things worse ih has to be done while user (my friend) is on-line
- and needs certain picture in a certain format and there is nobody home
- to do it (except his ST, of course :-). So, there is no chance that any
- paint program could be used for conversion and I'm very short with time
- and information (yes I have GIF.DOC but have no time to reinvent the
- wheel, although I usually like to do that :-).
-
- <<<<<<<<<<<<--------<<>>-------->>>>>>>>>>>>
- <<<<---- Zarko Berberski ---->>>>
- <<<<---- EBERBERS@YUBGEF51.bitnet ---->>>>
- <<<<<<<<<<<<--------<<>>-------->>>>>>>>>>>>
-
- P.S. Program like this can be a nice "Door" for a BBS so if anybody
- would like to have it let me know and I'll post it to the net.
-
- ------------------------------
-
- Date: Mon, 8 Apr 91 23:35:14 +0100 (Central European Time)
- From: XBR1DE7B%DDATHD21.BITNET@CUNYVM.CUNY.EDU (NATUERLICH)
- Subject: Graphics on the STE - v. generally speaking..
- To: Info-Atari16@naucse.cse.nau.edu
-
- Hi Howard
-
- I've been thinking about the same thing too, but my calculations
- always came up with "too expensive". Of course if you think 16 MB isn't
- expensive ... as you do in your post. While thinking about it I
- had this great idea for a new RAM technology, which unfortunately
- (then unbeknownst to me) already existed as dual-port RAM. Even then the
- bus width needed and the cycle speed is just about too ridicolous for
- a home computer. Personally I'd be happy with 640*400*16bit colors at
- 70Hz and some hires in mono. That would be monetarily feasible, I only
- want color for the games <slobber> anyway, and some hires for programming.
-
- I as a lowly long-time Atari customer, would indeed be already happy
- over some _small_ improvements.
- How about Player/Missile Graphics for at least the *&~% mouse cursor,
- I can not believe that in the nineties we still got to erase the cursor,
- draw something, turn it on again, erase the cursor draw something , turn
- it on again (*)
-
-
- Not neccessarily Atari specific:
-
- Floating point is done in hardware (What %age of the user crowd
- actually uses floating points (me NEVER!!) ?), but the stuff you'd
- really need is done in software (probably in compiled Alcyon C to boot)
- Programs like EZ-draw would definetely profit from a hardwired
- draw routine for example. How about a microprogrammable stupid CPU,
- that you'd just give instructions like
- FOR(;;) ;; this is some mix between
- IF IRQ pending ;; english, basic, lisp C and ML
- GRAB BYTE from PORT0 ;; lisp for the comments that is
- STUFF it into BUFFER at $XXXX ;; har har
- IF BUFFERP == full signal IRQ LEVEL 2
- CLRIRQ
- END
-
- That's basically perfect for sound processing, non DMA I/O processing
- and maybe even so stupid tasks as memory initializing. And the 'real'
- CPU with it's overkill of registers and cache and what have you
- needn't worry about those bothersome context switches for every
- *%~$ little interrupt. Didn't need to shift, no ALU except an
- increment for the address registers. No cache...
-
-
- Why is everyone so hung up about processor speed ? Sure it's nice that
- the compiler does it in 5 minute, if it used to grind for 15 minutes
- but chances are that a faster harddisk might be just as profitable
- in terms of speed. How often do you compile, aren't you 90% of the time
- just typing stuff into an editor ?? Personally I am quite happy even with
- a lowly 68000 @ 8Mhz. Yes you speed demons it's allrite for me, IF the
- rest of the hardware would do the job, I think a CPU shouldn't do like
- graphics, I/O and sound!! My guess it that there just aren't enough
- competant people in hardware R&D (anywhere for that matter) to do the
- job. So they put in a faster CPU and delegate the rest to a cheesy
- graphics card, which virtually does nothing except converting RAM
- to colored dots.(the one Intel or TI chip I heard about maybe an exception,
- but probably not). Ok this does not neccessarily apply to machines in
- scientific environments, where one shittily written application is layered on
- top of another (probably in some local LISP dialect) until the processor
- croaks.
-
-
- About every two years it gets to me and I write an article like that,
- that's maybe because I would like to buy a computer and don't see
- anything I'd like to buy. (Well that ST Notebook sounds tempting,
- got yet to see one though...) thanks to the readers of comp.sys.atari.st
- for taking it with some humor and letting the old man ramble on
- a bit.
- bye y'all
-
- Nat!
-
-
-
- (*)Probably the Amiga does that right
-
- ------------------------------
-
- Date: Mon, 08 Apr 91 17:59:21 CDT
- From: JAMES DONAHOE <JDONAHOE@UA1VM.ua.edu>
- Subject: Lynx carts to trade
- To: Info-Atari 16 Bits <Info-Atari16@naucse.cse.nau.edu>
-
- I have the following cartridges for the Lynx that I would like to trade
- with someone:
-
- Slime World
- Zarlor Mercenary
- Robosquash
-
- If you have one of the following games, I'd like to swap for one of the
- games above:
-
- Blue Lightning
- RoadBlasters
- Xenophobe
-
- Please send me email if you are interested. Thanks.
-
- Jim Donahoe
- BITNET: JDONAHOE@UA1VM.UA.EDU
-
- ------------------------------
-
- Date: Mon, 8 Apr 91 23:21:49 edt
- From: astre@halfog.asrc.albany.edu (A.S.T.R.E.)
- Subject: New LodeRunner at terminator
- To: Info-Atari16@naucse.cse.nau.edu
-
- Hi,
- In response to the guy asking for LodeRunner games for the ST, I've just
- ftp'ed "lodeclon.arc" to terminator.cc.umich.edu. It is a monochrome-only
- version of the game. While I never really tried Go-up, I found lodeclon to
- be quite enjoyable.
- (BTW: make sure that the three folders mentioned in the docs are in your
- ROOT directory.)
-
- //////////////////////////////////////////////////////////////////////
- // Jeff Vincent / ASTRE // ASTRE = Competition Rocketry //
- // astre@halfog.asrc.albany.edu // Publisher of STAR-DATE //
- //------------------------------------------------------------------//
- // "So, like, do you guys ride in these things?" //
- //////////////////////////////////////////////////////////////////////
-
- ------------------------------
-
- Date: 8 Apr 91 21:59:10 GMT
- From: o.gp.cs.cmu.edu!andrew.cmu.edu!mc4c+@pt.cs.cmu.edu (Mark Choi)
- Subject: Notebooks: SO there!
- To: Info-Atari16@naucse.cse.nau.edu
-
- For all those out there who are convinced that TRH is the Word when it
- comes to the notebook market, and that Atari knows what the hell is
- going on on the other side of their closed eyelids, please read on:
-
- Zeos Notebook PC
- 12mhz 286, 2"x12"x10", 1 meg RAM, backlit VGA, and ext. vid. port, 20
- Meg HDD, 1.44 meg floppy, $1995.
-
- Compaq LTE
- 20MHz 386, 7 I/O ports, 30 /60 meg HDD, 3 meg RAM, 1.44 meg floppy
-
- Dataworld NS 320SX
- 386sx, VGA with ext. vid., 2 meg RAM, 20 meg drive
-
- Others include the Northgate slimline, and the Austin sx, with standard
- 2 meg RAM. These machines have stated weights of under 7 lbs, including
- the battery charger. I doubt the notebook ST wieght includes the
- charger. Without the charger, they weigh in less than 6 lbs. Granted
- they weigh a bit more than the ST notebok, but do NOT tell me that they
- are figments of my imagination, or that there are no machines out there
- with both a hard drive and a floppy, as the guru TRH has stated. There
- are others that are lighter, and are closer to the ST notebook, but I
- have better things to do than to reread piles of magazines just to
- vindicate my position against the cries of the ignorant. I think I'll
- stick with the STacy for a while. Dog as it is, at least I can use it
- easily enough. And from the sounds of things over the Pond, we won't be
- seeing the notebook for atleast another year and a half, if not longer,
- anyway. (Told you so.)
- Sorry about no more constructive criticism, but I came to the
- realization that as great (and, most importantly, feasible) my *dream*
- machine is, no one at Atari is listening to anything but there own
- shallow breathing. Too bad. They still have some glaring oportunites to
- take over the US market. But not as long as their philosophy is "Power
- without the Power". Maybe later I will have some more constructive
- comments, but for now, there seems little point. Prove me wrong Mr.
- Hall. Prove me wrong Atari. I dare you.
-
-
- -geisha-
-
- ------------------------------
-
- Date: 9 Apr 91 00:27:59 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!think.com!snorkelwacker.mit.edu!bloom-b
- eacon!eru!hagbard!sunic!news.funet.fi!funic!santra!saha.hut.fi!s37837k@arizona.
- edu (Jari Lehto)
- Subject: Rufus
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <KILLER.91Apr8114617@vipunen.hut.fi> killer@vipunen.hut.fi (Kalle
- Kivimaa) writes:
- >In article <ODDJOB.91Apr6132509@oz.oz.plymouth.edu> oddjob@oz.plymouth.edu
- (Andrew C. Stoffel) writes:
- >
- >>Really ?? ( I JUST got it and can't read German(?!) ) Does anybody
- >>have an English version of the .RSC ?? I can guess a lot but not all
- >>of the meanings of the menu entries.
- >
- >There is one at funic.funet.fi in directory pub/atari/comm (or telecomm).
- >Someone could get it and put it in atari.archive, and also check my
- >translation.
- >
-
- The translation is good but not complete... ;-/
-
- Maybe I'll finish it some day. It may require changing the program itself
- and I am anyway trying to make scandinavian characters work.
- So I'll have to contact the maker of it...
-
- Jartsu
-
- *** Jari Lehto, jartsu@otax.hut.fi, s37837k@saha.hut.fi ***
-
- ------------------------------
-
- Date: 9 Apr 91 00:43:19 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard
- !sunic!news.funet.fi!funic!santra!saha.hut.fi!s37837k@arizona.edu (Jari Lehto)
- Subject: Rufus
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <1991Apr8.062638.4276@cs.wayne.edu> pbh@jake.cc.wayne.edu (Patrick
- Haggood) writes:
- >I dloaded RUFUS from atari.archive sometime last year and only recently
- >bought G+Plus so I could try it out (RUFUS needs GDOS). However, I
-
- I use Rufus quite often (few times a day) and I have never used it with
- GDOS! Why GDOS is needed? I know it comes with it and you are not able to
- load additional fonts without it, but that's all. It runs well without GDOS.
-
- >am having problems with it. First, I have the terminal protocol set to
- >VT100, but I call up the University machines and the screen won't
- >scroll. It gets to the bottom of the screen and all the text disappears
- >below the last line. Also, the text that comes back from the mainframe
- >is all junk! I have the settings done the same as Uniterm but it's like
- >RUFUS uses its own character table! Anybody had the same type of
- >problems with RUFUS?
-
- Screen won't scroll? That's odd. I have never seen that...
- Rufus uses character table similar to German keyboard... That's bad!
- Set it so that it uses only 7-bit characters. It usually works.
- And you may have the screen-size setting wrong. Try 80x24.
-
- Hope this helps a bit.
-
- Jartsu
-
- *** Jari Lehto, jartsu@otax.hut.fi, s37837k@saha.hut.fi ***
-
- ------------------------------
-
- Date: 8 Apr 91 20:47:21 GMT
- From: math.fu-berlin.de!fauern!unido!mcshh!janhh!jan@uunet.uu.net (Jan
- Willamowius)
- Subject: smail on Atari ST
- To: Info-Atari16@naucse.cse.nau.edu
-
- Article-I.D.: janhh.1093.04.91
- Posted: Mon Apr 8 01:01:22 1991
- References: <10713@mirsa.inria.fr>
- Lines: 14
-
- From article <10713@mirsa.inria.fr>, by gdo@mirsa.inria.fr (Guillaume Doumenc):
- > I've read a few months ago that there was a port of smail for the Atari on
- > the way. Is it finished now, and if yes is it available somewhere ?
-
- I did a port quite a while ago and it runs on a few German sites. It
- can be used in a slightly modified Mercuy-UUCP enviromnet. It's not
- available thru FTP yet, but I guess I'll put it on a German FTP host RSN.
- I'll post detailed information when it's on available.
-
- - Jan
-
- --
- Jan Willamowius, Nienredder 6, 2000 Hamburg 54, Germany
- E-Mail: jan@janhh.hanse.de
-
- ------------------------------
-
- Date: 9 Apr 91 02:26:28 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!swrinde!mips!spool.mu.edu!cs.umn.edu!thelake!steve
- @arizona.edu (Steve Yelvington)
- Subject: smail on Atari ST
- To: Info-Atari16@naucse.cse.nau.edu
-
- [In article <10713@mirsa.inria.fr>,
- gdo@mirsa.inria.fr (Guillaume Doumenc) writes ... ]
-
- > I've read a few months ago that there was a port of smail for the Atari on
- > the way. Is it finished now, and if yes is it available somewhere ?
-
- I'm using a version of smail that has been, in my opinion, finished for
- quite a long time. However, I didn't port it. The people who did the port
- have not released it for distribution, so I can't pass it around. Sorry.
-
- The program also depends on the existence of several related programs
- (uucico, lmail, email, etc.) that also have not been released.
-
- I wish I could be more encouraging, but if the program I'm using is the
- one you've been waiting to see released, I'm afraid it's simply stuck in
- limbo.
-
- ----
- Steve Yelvington / P. O. Box 38 / Marine on St. Croix, MN 55047 USA
- INTERNET: steve@thelake.mn.org UUCP: plains!umn-cs!thelake!steve
- GEnie: S.YELVINGTO2 Delphi: YELVINGTON
-
- ------------------------------
-
- Date: 8 Apr 91 21:23:11 GMT
- From: o.gp.cs.cmu.edu!andrew.cmu.edu!mc4c+@pt.cs.cmu.edu (Mark Choi)
- Subject: SPC Pics from Umich, corrupt?
- To: Info-Atari16@naucse.cse.nau.edu
-
- >
- > Yeah, the same thing happened to me a few days ago. Some of the
- >spc pics worked just fine (like moonflag.spc, apollo10.spc and
- >apollo9.spc), but others just wouldn't load and my shower would abort.
-
- You were viewing these in the shower. No wonder you had problems. All
- that water.
-
- ------------------------------
-
- Date: 8 Apr 91 21:39:11 GMT
- From: o.gp.cs.cmu.edu!andrew.cmu.edu!mc4c+@pt.cs.cmu.edu (Mark Choi)
- Subject: SPC Pics from Umich, corrupt?
- To: Info-Atari16@naucse.cse.nau.edu
-
- >
- > Yeah, the same thing happened to me a few days ago. Some of the
- >spc pics worked just fine (like moonflag.spc, apollo10.spc and
- >apollo9.spc), but others just wouldn't load and my shower would abort.
-
- You were viewing these in the shower. No wonder you had problems. All
- that water, and all. was the shower hot or cold?
-
-
- -geisha-
-
- ------------------------------
-
- Date: 9 Apr 91 06:57:42 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!usc!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu@arizon
- a.edu (Sean Sterling Foiles)
- Subject: Terminator Request
- To: Info-Atari16@naucse.cse.nau.edu
-
- I'm not certain, but ... I assume thoriginal Tos1.0 on floppy is
- considered pd. If so, could some one please post this to Terminator?
- I've discovered some programs tht do not work under Tos 1.4 and wish
- to try booting first with the old Tos.
-
- No flames if this sounds foolish (wont the internal 1.4 over-ride the
- software 1.0?), but some in net land once told me that this tactic
- fixed his problem.
-
- Thanks in advance,
-
- ------------------------------------------------------------------------------
- Sean Sterling Foiles / Univ. Texas Comp Sci Grad / sean@happy.cc.utexas.edu
- ------------------------------------------------------------------------------
-
- ------------------------------
-
- Date: 9 Apr 91 02:58:38 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!swrinde!mips!spool.mu.edu!cs.umn.edu!thelake!steve
- @arizona.edu (Steve Yelvington)
- Subject: The TT -- Gosh, I actually touched one
- To: Info-Atari16@naucse.cse.nau.edu
-
- The delays had dragged on so long that I had stopped looking for it. But
- when I stopped by my dealer today to typeset the newsletter for the
- Minnesota Atari ST user group, I finally got to use a genuine
- production-model TT030.
-
- So long as I stuck with ST High resolution, the TT was happy with
- PageStream 1.8. Higher (TT-only) resolutions produced bus errors and, in
- one case, an ``Illegal AES call'' dialog box. (One operation in 16-color
- TT mode locked up the machine.) Presumably these bugs are known and will
- be fixed in PageStream 2.1, which is said to be only weeks away from
- release.
-
- The machine was clearly faster than the ST. I didn't use it to lay out the
- newsletter, just to drive an SLM605, so I can't offer any details.
-
- The Mega STE also was in stock.
-
- ----
- Steve Yelvington / P. O. Box 38 / Marine on St. Croix, MN 55047 USA
- INTERNET: steve@thelake.mn.org UUCP: plains!umn-cs!thelake!steve
- GEnie: S.YELVINGTO2 Delphi: YELVINGTON
-
- ------------------------------
-
- Date: 8 Apr 91 22:05:39 GMT
- From: IFI.UIO.NO!larserio@ucbvax.berkeley.edu (LarsErikOsterud)
- Subject: union demo 2
- To: Info-Atari16@naucse.cse.nau.edu
-
- Well, Karl-Anders here in Norway has written a much better SoundTracker
- than Audio Sculpture (i have posted it but things take a long time to pop up
- in comp.binaries....). Both the St and STE sound is great and it's a normal
- PRG-file and can be used from harddisk (no nasty programming here...)
-
- Lars-Erik / ABK-BBS +47 2132659 / ____ ______ ________________________
- Osterud / larserio@ifi.uio.no / /___ / The norwegian ST
- __________/ ______________________/ ____/ / Klubben, user association
-
- ------------------------------
-
- End of Info-Atari16 Digest
- ******************************