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- Info-Atari16 Digest Fri, 8 Nov 91 Volume 91 : Issue 583
-
- Today's Topics:
- 8mhz ST = 16mhz 386 (2 msgs)
- ARC 5.21d
- AUX-status in ST
- Captive hints...
- GENIE email
- GENIE emailexit
- Gnumake under Hisoft Craft shell
- HP 2392 A
- Railroad Tycoon
- Smooth graphics in GFA Basic - HELP!
- Someone from HiSoft please email me
- Source-level debuggers for C?
- SPACOLA?
- Top for Mint crashes
- TOS 2.06 upgrade
- Upgrading the ST: How far should I go, and is it worth it to me?
- using less.ttp as the Neodesk pager (2 msgs)
-
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- cross-posting to/from Usenet is getting closer, but still getting thrashed
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- ----------------------------------------------------------------------
-
- Date: 8 Nov 91 08:46:41 GMT
- From: mcsun!hp4nl!alchemy!prisma!anton@uunet.uu.net (Anton H.J. Koning)
- Subject: 8mhz ST = 16mhz 386
- To: Info-Atari16@naucse.cse.nau.edu
-
- Hallo all,
-
- > > Using the most widely-accepted benchmark of non-floating-point
- > > performance, the dhrystone test, a 1040 ST gets about 700
- > > dhrystones/sec ...
- >
- >What compiler did you use? I get 1250 dhrystones/sec (registers
- >enabled) with a standard 8mHz ST and Sozobon C 1.32i beta.
-
- These two previous claims are easily bettered by Turbo C (now Pure C), which
- gets around 1700 dhrystones/sec with registers enabled.
-
- +{| SIRE |}+
- ********************************************************************************
- * ____ . __ ___ * The mist crawls from the canal *
- * (__ / /__) /__ * Like some primordial phantom of romance. *
- * ____) / / \ /__ * To curl, under a cascade of neon pollen, *
- *--------------------* While I sit tied to the phone like an expectant father *
- * A.H.J. Koning * Your carnation will rot in a vase. *
- * anton@cv.ruu.nl * % Marillion % *
- ********************************************************************************
-
- ------------------------------
-
- Date: 8 Nov 91 15:50:51 GMT
- From:
- noao!ncar!asuvax!cs.utexas.edu!qt.cs.utexas.edu!zaphod.mps.ohio-state.edu!uakar
- i.primate.wisc.edu!zazen!doug.cae.wisc.edu!carter@arizona.edu (Gregory Carter)
- Subject: 8mhz ST = 16mhz 386
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <1991Nov6.160344.21699@msb.com> ritz@msb.com (Chris Mauritz) writes:
- >In article <1991Nov3.204636.3057@murdoch.acc.Virginia.EDU>
- lch3e@holmes.acc.Virginia.EDU (Lauren C. Howard) writes:
- >>For all you folks contemplating jumping ship:
- >>
- >>An article in the October Current Notes magazine reviews up-to-date
- >>benchmarks comparing the ST and TT vs. 286/386sx/386/486
- >>
- >>Our little ol' 8mhz ST's come out equal to or slightly better than
- >>the 386sx in ALL benchmarks, including running identical programs.
- >>
- >>The 386 is only slightly better (20mhz), and conjecture is that the
- >>Mega STE would blow any 386 away.
- >>
- >>The TT was mucho better than the 486, though unclear by how much.
- >>
- >>Chew on that awhile.
- >
- >This is absolute bullsh*t. I can only think of one reason that a
- >386 or 386sx machine would LOOK slower than an 8 or 16mhz 68000,
- >and that would stem from the use of Windows on the Pc side. I
- >find it terribly amusing that there are still a few Atari cheerleaders
- >around who have had their head in the sand long enough to believe that
- >a 68000-based dinosaur is remotely comparable to a 32-bit open
- >architecture system. This may have been true when PC's were using
- >8088 and 80286-8mhz chips and using Hercules monochrome graphics,
- >but the fact is that you can get better graphics at a lower price
- >on any PC clone these days. You can get cheaper hard disks, cheaper
- >RAM and most importantly you can get thousands of well written
- >SOFTWARE off the shelf. This includes many different operating
- >systems written by professional developers so you don't have to
- >depend on the manufacturer's shoddy ROM chips or some usenet hacker.
- >I can think of three different versions of System V unix for the
- >PC that you can go out and buy now and if you must have GEM, you
- >can even have that too.
- >
- >BTW, you can now buy a 486-50mhz clone decked out with a large (200mb+)
- >hard disk, 8mb RAM, and 1024X768 color graphics for about $3000+change.
- >This machine will crank out about 20 million instructions per second
- >and you have a virtually unlimited supply of 3rd party companies that
- >will supply any hardware need you can imagine which will pop neatly
- >into one of the many open slots you have available.
- >
- >Ultimately, the market will decide if the Atari machines deserve
- >to live. Take one look at how investor confidence in Atari stock
- >and you should get a prelude of what is to come.
- >
- >Keep dreaming...
- >
- >Cheers,
- >
- >Chris
- >--
- >------------------------------------+------------------------------------------
- >Chris Mauritz |Meetpoint Station BBS - Public Access Unix
- >ritz@msb.com |(718)899-0662 v.32/v.32bis/v.42bis 9600b
- >Copyright (C) 1991 |Join us...We're friendly dammit! :-)
-
- After looking at this thread long enough, I don't think anyone has put it
- more forcefully than Chris has.
-
- The PC's 386/486 machines are actually vastly under rated machines simply
- because they are stuck running DOS applications.
-
- Thats all. If anybody tells you any different, they more than likely have
- the Atari LOGO stuck up where the sun don't shine.
-
- -------------------------------------------------------------------------------
- Employed: Computer Aided Engineering Center - University Wisconsin - Madison
- Major: Computer Science - Emphasis: System Design Tools, User Interfaces
- Phone Home: (608) 264-3622 - Work: (608) 262-5349
- -------------------------------------------------------------------------------
- "If anyone is going to the Chicago show, or know if Mr. Small is going to be
-
- ------------------------------
-
- Date: 8 Nov 91 17:12:10 GMT
- From: mcsun!corton!laas!ralph@uunet.uu.net (Ralph P. Sobek)
- Subject: ARC 5.21d
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <A1859655516@thelake.mn.org> steve@thelake.mn.org (Steve Yelvington)
- writes:
- | |ARC-ST - Archive utility, Version 6.02ST, created in November of 1989
- | |Copyright 1985-89 by System Enhancement Associates, Inc.; ALL RIGHTS RESERVED
- | |
- | |Please refer all inquiries to:
- | |
- | | Darin Wayrynen
- | | 10851 N 43rd Ave #211
- | | Phoenix, AZ 85029
- |
- | It compresses better and faster than ARC 5.xx and it supports subdirectories.
- | The only thing I don't like about it is that Darin has rigged arc p to send
- | data to the prn: port instead of stdout.
-
- This has been bugging me for some time now!! Can someone contact
- Darin to see if there's an update? Is source available?
-
- I remember, from a posting, that Howard said that he's gotten his
- version faster than either Zoo 2.01 or LHarc!
-
- Cheers to all,
- --
- Ralph P. Sobek Disclaimer: The above ruminations are my own.
- ralph@laas.fr Addresses are ordered by importance.
- ralph@laas.uucp, or ...!uunet!laas!ralph
- If all else fails, try: sobek@eclair.Berkeley.EDU
- Phone: (+33-)61-33-62-66 FAX-1: (+33-)61-33-64-55 FAX-2: (+33-)61-55-35-77
- ===============================================================================
- Got a Mega 4 ST. Wishing it was a Mega STe! :-| Do I *really* want a TT? ;%#
-
- ------------------------------
-
- Date: 8 Nov 91 16:03:30 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!spool.mu.edu!cs.umn.edu!thelake!steve@a
- rizona.edu (Steve Yelvington)
- Subject: AUX-status in ST
- To: Info-Atari16@naucse.cse.nau.edu
-
- [In article <1991Nov7.193743.21799@usenet.ins.cwru.edu>,
- au427@cleveland.Freenet.Edu (Ari Parkkila) writes ... ]
-
- > If there is some easy way to check the status of AUX-port in ST,
- > would you inform me too, please?
- >
- > PS. Do NOT try to suggest Bcostat function..:)
-
- Bcostat checks to see whether the device is ready to accept data for
- output. Bconstat checks to see whether the device has received
- data that is waiting for you in the buffer.
-
- There are other ways to check the aux port status, but the proper
- place to discuss them is comp.sys.atari.st.tech.
- ~~~~
-
- --
- Steve Yelvington, Marine on St. Croix, Minnesota <steve@thelake.mn.org>
-
- ------------------------------
-
- Date: 8 Nov 91 20:03:41 GMT
- From:
- bonnie.concordia.ca!cerberus.ulaval.ca!fourier.phy.ulaval.ca!premont@uunet.uu.n
- et (Guy "Bart" Premont)
- Subject: Captive hints...
- To: Info-Atari16@naucse.cse.nau.edu
-
- We are playing Captive, by Mindscape, on an atari ST and we are now doing the
- 40th level. When does this game end? Does it go on and on endlessly?
- Maybe we should do something in a space station, but what ????????
-
- Please mail answers,
- Thanks
-
- Guy premont@phy.ulaval.ca
-
- ------------------------------
-
- Date: 8 Nov 91 20:08:07 GMT
- From:
- noao!asuvax!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!
- pacific.mps.ohio-state.edu!ohstpy!miavx1!rlcollins@arizona.edu (Ryan 'Gozar'
- Collins)
- Subject: GENIE email
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <1991Nov6.153730.21519@msb.com>, ritz@msb.com (Chris Mauritz) writes:
- > In article <7163.2906e5d2@miavx1.acs.muohio.edu>
- rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) writes:
- >>But, Multiplayer gammes are now part of the Basic service!!
- >
- > Are you SURE about this? Does this include Air Warrior? If so, I
- > may just sign up again. :-)
- >
- > Skoal,
- >
- > Chris
-
- Well, I heard wrong, its only the multiplayer roundtables that are part
- of Genie*Basic, not the game itself. :*(
-
- Later.......
-
- ------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
- Atari Computers: "The Game is never over" rlcollins@miavx1.BITNET
- Power Without The Price R.COLLINS1 on GEnie
- ------======={{{{{{{{(((((( My 1040STF Rocks!! ))))))))}}}}}}}}=======--------
-
- ------------------------------
-
- Date: 8 Nov 91 16:24:36 GMT
- From:
- noao!asuvax!cs.utexas.edu!swrinde!mips!spool.mu.edu!cs.umn.edu!thelake!steve@ar
- izona.edu (Steve Yelvington)
- Subject: GENIE emailexit
- To: Info-Atari16@naucse.cse.nau.edu
-
- [In article <1991Nov6.153730.21519@msb.com>,
- ritz@msb.com (Chris Mauritz) writes ... ]
-
- >>But, Multiplayer gammes are now part of the Basic service!!
- >
- > Are you SURE about this? Does this include Air Warrior? If so, I
- > may just sign up again. :-)
-
- Sorry, nope. Air Warrior still costs $6 per blood-curdling hour.
- There's a multiplayer chess game in the Basic services, but that
- doesn't quite have the same visceral appeal.
-
- If AW were free, I'd be up all night every night.
-
- --
- Steve Yelvington, Marine on St. Croix, Minnesota <steve@thelake.mn.org>
-
- ------------------------------
-
- Date: 8 Nov 91 16:06:19 GMT
- From: haven.umd.edu!uflorida!travis!jgj@uunet.uu.net (Jeff Jackson)
- Subject: Gnumake under Hisoft Craft shell
- To: Info-Atari16@naucse.cse.nau.edu
-
- > Is there anyone with inside knowledge about the Gnumake program which knows
- > if it is possible to execute commands via the standard system() interface
- > which CRAFT supports (which would then give me the
-
- You might try putting the line
-
- SHELL=path_to_your_shell
-
- in your makefiles. If your shell has special hooks for other programs to
- ask a already running shell to execute commands for them, you would
- half to hack the Gnumake sources and rebuild make.
-
- As a side note, bash 1.10 is available on atari archive now and next
- week, the gnu utilities (such as touch) will be made available. If you
- want a truely unix-like environment (like long filenames and symbolic
- links), I strongly recommend this setup.
- --
- ============================================================================
- Jeffrey Glen Jackson _|_Satan jeered, "You're dead meat Jesus, I'm gonna
- jgj@ssd.csd.harris.com | bust you up tonight."
- x5120 | Jesus said, "Go ahead, make my day."
- %%%%%%%%% -- Carman, "The Champion"
-
- ------------------------------
-
- Date: 8 Nov 91 17:47:11 GMT
- From: noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!hp-col!col!don@arizona.edu (Don
- Allison)
- Subject: HP 2392 A
- To: Info-Atari16@naucse.cse.nau.edu
-
- Check the atari.archive terminal emulator section...back when I first bought
- my ST in 1985, someone from HP in Fort Collins wrote an HP terminal emulator.
- I never checked it out closely to see how good it was, but it is at least
- worth a look...I think it is called something like "hpterm.arc" (?) in the
- archive.
-
- Don Allison
- don@col.hp.com
-
- ------------------------------
-
- Date: 8 Nov 91 15:57:40 GMT
- From:
- noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!wupost!micro-hea
- rt-of-gold.mit.edu!bloom-beacon!eru!hagbard!sunic!chalmers.se!dtek.chalmers.se!
- dxper@arizona.edu (Per Anders Olausson)
- Subject: Railroad Tycoon
- To: Info-Atari16@naucse.cse.nau.edu
-
- For those that don't know I can now tell that it is possible to cheat in
- this game on the ST as well. Just type $ when in the world view window.
-
- It makes the game somewhat easier...!
-
- pao
-
- --
- .............................Andrew Olausson................................
- ............................Systems Architect...............................
- ..........................dxper@dtek.chalmers.se............................
- ..............................pao@proxxi.se.................................
-
- ------------------------------
-
- Date: 8 Nov 91 16:21:46 GMT
- From:
- noao!asuvax!cs.utexas.edu!wupost!spool.mu.edu!cs.umn.edu!thelake!steve@arizona.
- edu (Steve Yelvington)
- Subject: Smooth graphics in GFA Basic - HELP!
- To: Info-Atari16@naucse.cse.nau.edu
-
- [In article <bhwhelan.689598970@unix2.tcd.ie>,
- bhwhelan@unix2.tcd.ie (Blake) writes ... ]
-
- > I am currently writing a 3D graphical rotation program in GFA Basic and
- > I am having difficulty in creating flicker-free graphics. Does anyone
- > know how to direct graphics commands to a memory location while the
- > screen is displaying something else, and then copy the memory contents
- > to screen and over-write the previous one. Or, is there a way of doing
- > it through the TOS system commands available in GFA? Or am I looking in
- > the wrong place all together?
-
- Look up Physbase(), Logbase() and Setscreen() in your GFA manual. If
- they are not supported, Physbase() is xbios(2), Logbase() is xbios(3),
- and Setscreen(l, p, r) is xbios(5, l, p, r).
-
- The logical screen (l) is where output will be written. The physical
- screen (p) is the one that is being displayed.
-
- The technique is to obtain a screen's worth of memory, aligned on a
- 256-byte page. This memory must stay put -- you can't just declare
- it in GFA, because GFA shuffles variables around to conserve memory.
- So you need to understand GFA's Reserve keyword and how to call the
- system Malloc function. You need to know how to adjust the address so
- that it is evenly divisible by 256. And you need to know how much
- memory to reserve, which is a minimum of 32000 bytes.
-
- Malloc 32*1024, save that pointer for Mfree, and create a pointer to
- the new screen by adding the saved pointer with the remainder of a
- division by 256. The result will point to sufficient memory that is
- properly aligned.
-
- You then call Physbase to get the address of the physical screen,
- which you save for later use. Logbase gets the address of the current
- logical screen, which can be useful.
-
- Setscreen lets you redirect the logical screen at your allocated
- memory. Pass -1 as the resolution argument (r) so that the system
- resolution is unchanged.
-
- Now you can write to the background screen. Another Setscreen call
- can make it the physical screen in an instant. No data need be copied.
-
- Remember to restore the original physical and logical screen pointers
- before your program terminates.
-
- Further discussion of this should go to comp.sys.atari.st.tech.
-
- --
- Steve Yelvington, Marine on St. Croix, Minnesota <steve@thelake.mn.org>
-
- ------------------------------
-
- Date: 8 Nov 91 16:57:05 GMT
- From:
- noao!asuvax!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!menudo.uh.edu!uace0
- @arizona.edu (Michael B. Vederman)
- Subject: Someone from HiSoft please email me
- To: Info-Atari16@naucse.cse.nau.edu
-
- Can someone from HiSoft please email me on the internet?
-
- Thank you,
-
- Michael B. Vederman
- --
- ------------------------------------------------------------------------------
- Double Click Software | P.O. Box 741206 | Houston, Tx, 77274
- ------------------------------------------------------------------------------
- Voice: (713)977-6520 (weekdays noon-6pm) | Data Diet | DC Utilities 2.0 | More
-
- ------------------------------
-
- Date: 8 Nov 91 15:58:43 GMT
- From: haven.umd.edu!uflorida!travis!jgj@uunet.uu.net (Jeff Jackson)
- Subject: Source-level debuggers for C?
- To: Info-Atari16@naucse.cse.nau.edu
-
- > What C compilers that are still supported have source-level debuggers
- > available? Do any of them also work at executable level? Anyone have
- > strong feelings about their quality?
-
- Gnu C with gdb is probably you're best bet.
-
- --
- ============================================================================
- Jeffrey Glen Jackson _|_Satan jeered, "You're dead meat Jesus, I'm gonna
- jgj@ssd.csd.harris.com | bust you up tonight."
- x5120 | Jesus said, "Go ahead, make my day."
- %%%%%%%%% -- Carman, "The Champion"
-
- ------------------------------
-
- Date: 8 Nov 91 18:06:50 GMT
- From:
- noao!asuvax!cs.utexas.edu!wupost!micro-heart-of-gold.mit.edu!bloom-beacon!eru!h
- agbard!sunic!dkuug!imada!micro@arizona.edu (Klaus Pedersen)
- Subject: SPACOLA?
- To: Info-Atari16@naucse.cse.nau.edu
-
- pseemann@iiic.ethz.ch (Patrick Seemann) writes:
-
- >I heard about OXYD/SPACOLA not running with foreign TOSes before so
- >this really seams to be a problem. Unfortunately Meinolf (the author)
- >doesn't have net access.
-
- OXYD and SPACOLA works fine on my Mega2 with danish TOS. *NOT german*
- There is some differences between Scandinavian/German TOS and US-TOS,
- (like <ALT>+key for national char's) But I doubt that is the problem.
-
- To get SPACOLA to start the game, you have to read the 'about dongleware'
- when the main menu gets up. (or was it in OXYD2?)
-
- -Klaus
-
- ------------------------------
-
- Date: 8 Nov 91 11:01:56 GMT
- From: mcsun!hp4nl!htsa!maestro!andre@uunet.uu.net (Andre v.d. Vlies)
- Subject: Top for Mint crashes
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <MUTS.91Nov7100923@fysaq.fys.ruu.nl> muts@fysap.fys.ruu.nl (Peter
- Mutsaers) writes:
- >Actually I should have mailed this to Andy Pratt, who is the author,
- >but I couldn't find his email address. Sorry.
- >
- >On Mint09, using bash or gulam as shell, the older TOP worked well,
- >but the Top adapted to version 0.9 (from pstops.zoo on atari.archive)
- >crashed with a 'segment violation'. Does everyone experience this?
- >--
-
- No TOP works fine with me. On the other hand I have trouble using MW. It
- can't find the SHELL (which I have set to INIT.PRG in INIT.RC) and my
- mouse dissapears when I start it like MW.TTP INIT.PRG. I have TOS 1.0 and
- haven't tried it at home yet (where I have TOS 1.4).
-
-
- Andre v.d. Vlies
- Algemene Hogeschool Amsterdam, The Netherlands
- andre@maestro.htsa.aha.nl or ...{backbones}!htsa!andre
- Voice: (+31) 20 6423827 Fax: (+31) 20 6443215
-
- ------------------------------
-
- Date: 8 Nov 91 15:59:01 GMT
- From: mcsun!cernvax!chx400!bernina!neptune!pseemann@uunet.uu.net (Patrick
- Seemann)
- Subject: TOS 2.06 upgrade
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <R3q2aB3w164w@ersys.edmonton.ab.ca> ggranger@ersys.edmonton.ab.ca
- (Greg Granger) writes:
- >
- >TOS 2.06 Upgrades - November 1, 1991
- >
- >---> For MEGA STe, ST/STe*
- >
- >TOS 3.06 for the TT
- >-------------------
- [list of improvements deleted]
-
- Sounds great!
-
- Are there any information about further bug fixes (SERPTCH etc.)? Allan?
- Will the upgrade kit include a 1.44 floppy?
-
- --
- gruss, Patrick
- --
- "The universe is full of magical things, patiently waiting for our wits to grow
- sharper." -- Eden Phillpots
-
- ------------------------------
-
- Date: 8 Nov 91 15:11:36 GMT
- From:
- pa.dec.com!hollie.rdg.dec.com!ryn.mro4.dec.com!rgb.dec.com!rost@decwrl.dec.com
- (My name is Brian Rost)
- Subject: Upgrading the ST: How far should I go, and is it worth it to me?
- To: Info-Atari16@naucse.cse.nau.edu
-
- In article <JsRwaB2w164w@ersys.edmonton.ab.ca>, mforget@ersys.edmonton.ab.ca
- (Michel Forget) writes...
- >Hello, again.
- >
- >I'm planning on upgrading my computer system withing the next month or
- >two, and I have several options:
- >
- >1. 1040STe w/4 MB RAM & AdSpeed STe
- > $1276.51 (Including INSTALLATION!)
- >
- >2. Mega STe w/ 4 MB RAM
- > $1480.00 (Including INSTALLATION!)
- >
- >If anyone could tell me the differences between the options #1 and #2 in
- >terms of performance and worth, I would appreciate it.
-
- The Mega STE has a 50 Mb hard drive built-in, you didn't mention if your 1040
- price includes a hard drive of some sort. $200 for 50 Mb is a good deal the
- way I see it. BTW, installation of RAMs on a Mega STE consists of flipping
- open the hard drive cover and plugging them in, not exactly a tough job. My
- local dealer only buys 2 Mb Megas, then adds SIMMs for buyers who want 4 Mb.
-
- >Does the STe and the Mega STe allow the use of
- >the SM124 monitor?
-
- Yes, they use the same monitors that the STs do.
-
- Brian Rost @rgb.dec.com
-
- 508-568-6115
-
- ****************************************************
- * *
- * The above does not reflect the opinions of *
- * my employer. *
- * *
- * If music is outlawed, only outlaws will be *
- * musicians. *
- * *
- ****************************************************
-
- ------------------------------
-
- Date: 8 Nov 91 16:01:30 GMT
- From: haven.umd.edu!uflorida!travis!jgj@uunet.uu.net (Jeff Jackson)
- Subject: using less.ttp as the Neodesk pager
- To: Info-Atari16@naucse.cse.nau.edu
-
- >I still want the source to this guy
-
- Unless I am confused, "less" is port of GNU. GNU stuff is available
- on pre.ai.mit.edu.
-
- --
- ============================================================================
- Jeffrey Glen Jackson _|_Satan jeered, "You're dead meat Jesus, I'm gonna
- jgj@ssd.csd.harris.com | bust you up tonight."
- x5120 | Jesus said, "Go ahead, make my day."
- %%%%%%%%% -- Carman, "The Champion"
-
- ------------------------------
-
- Date: 8 Nov 91 16:01:56 GMT
- From: haven.umd.edu!uflorida!travis!jgj@uunet.uu.net (Jeff Jackson)
- Subject: using less.ttp as the Neodesk pager
- To: Info-Atari16@naucse.cse.nau.edu
-
- Oops., that prep.ai.mit.edu
- --
- ============================================================================
- Jeffrey Glen Jackson _|_Satan jeered, "You're dead meat Jesus, I'm gonna
- jgj@ssd.csd.harris.com | bust you up tonight."
- x5120 | Jesus said, "Go ahead, make my day."
- %%%%%%%%% -- Carman, "The Champion"
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- End of Info-Atari16 Digest
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